Player Matchup

Osiris
Osiris
 
Osiris
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Gaelden656
Bastet
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 144L
1,447 Elo+
Party 2
Baba Yaga
Baba Yaga
Midnight_Devil76
Baba Yaga
Level 65
God Stats
9W - 3L
1,489 SR
Queue Stats
296W - 290L
1,394 Elo+
Solo
Sobek
Sobek
WolfCorona99
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
330W - 313L
1,432 Elo+
Party 2
Medusa
Medusa
Wraithdragon65
Medusa
Level 120
God Stats
12W - 2L
1,723 SR
Queue Stats
184W - 188L
1,435 Elo+
Solo
Team Averages
Level 100
1,542 SR
1,441 Elo+

VS

Team Averages
Level 65
1,460 SR
1,427 Elo+
Fenrir
Fenrir
BigPapaEwok
Fenrir
Level 74
God Stats
10W - 18L
1,347 SR
Queue Stats
233W - 265L
1,449 Elo+
Solo
Chaac
Chaac
RayTarantino
Chaac
Level 66
God Stats
4W - 6L
1,388 SR
Queue Stats
211W - 264L
1,415 Elo+
Party 1
Janus
Janus
SiickWiitEt
Janus
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 168L
1,373 Elo+
Party 1
Athena
Athena
ik_iSuk
Athena
Level 63
God Stats
13W - 10L
1,591 SR
Queue Stats
83W - 72L
1,483 Elo+
Solo
Medusa
Medusa
oSlumpGodJ
Medusa
Level 66
God Stats
16W - 12L
1,476 SR
Queue Stats
210W - 240L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 0 / 0
5,753
639
4,206
5,255
3,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Gaelden656
Bastet
8
1 / 0 / 0
5,070
563
764
3,690
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
10
1 / 0 / 1
5,638
626
2,705
1,944
575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 6
4,906
545
1,730
7,071
4,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
6 / 3 / 1
5,944
660
5,309
5,746
1,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 0 / 0
4,834
537
1,177
4,669
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 0
5,029
559
2,476
7,353
4,330
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 4 / 2
4,954
550
3,937
5,344
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
ik_iSuk
Athena
1
0 / 0 / 0
3,270
363
0
0
0
Medusa
oSlumpGodJ
Medusa
10
3 / 4 / 1
5,718
635
4,118
6,923
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
4
5
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
0
1
L
Fenrir
1
0
0
1
W
Bastet
Gaelden656
Bastet
1
0
0
1
W
Baba Yaga
1
0
1
1.5
L
0
1
0
0
L
0
4
2
0.25
W
0
2
6
1.5
W
6
3
1
2.17
L
Athena
ik_iSuk
Athena
0
0
0
0
L
Medusa
oSlumpGodJ
Medusa
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,714
Damage
11,708
23,706
Taken
24,289
10,475
Mitigated
9,053
6,731
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,206
2,235
0
1,750
5,255
3,363
0
0
5,255
0
31,730
L
Fenrir
1,177
778
0
2,666
4,669
1,335
0
1,194
3,475
0
18,856
W
Bastet
Gaelden656
Bastet
764
105
0
2,507
3,690
879
0
0
3,690
0
22,363
W
Baba Yaga
2,705
0
0
597
1,944
575
0
400
1,474
30,215
0
L
2,476
918
0
3,330
7,353
4,330
0
0
7,353
0
24,922
L
3,937
583
0
0
5,344
1,388
0
1,997
3,347
22,345
0
W
1,730
456
100
1,277
7,071
4,224
0
1,494
5,437
10,380
0
W
5,309
1,874
0
500
5,746
1,434
397
1,840
3,758
0
30,079
L
Athena
ik_iSuk
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
oSlumpGodJ
Medusa
4,118
1,794
0
2,293
6,923
2,000
0
1,244
5,679
0
28,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,311
Gold Earned
23,805
246
Minions Killed
205
0
Camps Cleared
0
888,588
Distance Traveled
732,363
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,753
639
73
8
0
163,263
1
L
Fenrir
4,834
537
46
5
0
190,893
1
W
Bastet
5,070
563
58
6
0
181,547
2
W
Baba Yaga
5,638
626
60
7
0
191,543
5
L
Chaac
5,029
559
55
6
0
177,747
2
L
Janus
4,954
550
52
6
0
182,877
1
W
Sobek
4,906
545
15
2
0
181,094
0
W
Medusa
5,944
660
40
4
0
171,141
1
L
Athena
3,270
363
0
0
0
658
0
L
Medusa
5,718
635
52
6
0
180,188
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role