Player Matchup

King Arthur
King Arthur
Bubbles420 3883
King Arthur
Level 84
God Stats
1W - 2L
1,381 SR
Queue Stats
24W - 48L
1,294 Elo+
Party 2
Neith
Neith
DRAX10
Neith
Level 148
God Stats
0W - 1L
1,667 SR
Queue Stats
4W - 4L
1,370 Elo+
Solo
Zeus
Zeus
EddieSoriaVA
Zeus
Level 29
God Stats
1W - 1L
1,562 SR
Queue Stats
20W - 29L
1,325 Elo+
Party 2
Bellona
Bellona
Fryiz
Bellona
Level 20
God Stats
1W - 1L
1,512 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 70
1,531 SR
1,372 Elo+

VS

Team Averages
Level 48
1,526 SR
1,474 Elo+
Medusa
Medusa
BlueGorillaGame
Medusa
Level 89
God Stats
41W - 33L
1,609 SR
Queue Stats
46W - 44L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
PantherTrump
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,498 Elo+
Party 1
Persephone
Persephone
Trelly838
Persephone
Level 29
God Stats
2W - 1L
1,579 SR
Queue Stats
45W - 39L
1,498 Elo+
Party 1
Olorun
Olorun
blackestguyiknow
Olorun
Level 46
God Stats
8W - 14L
1,415 SR
Queue Stats
46W - 44L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bubbles420 3883
King Arthur
16
0 / 11 / 2
11,216
623
7,308
26,568
31,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
DRAX10
Neith
18
2 / 8 / 5
12,541
697
13,354
18,407
7,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 8 / 3
14,367
798
24,050
17,960
6,283
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Fryiz
Bellona
18
4 / 8 / 1
12,621
701
5,777
24,405
14,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 9
14,650
814
16,118
14,760
6,349
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
PantherTrump
Sun Wukong
18
2 / 3 / 16
13,142
730
10,791
23,877
24,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Persephone
Trelly838
Persephone
20
7 / 6 / 13
15,741
875
15,876
13,521
5,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
16 / 2 / 11
15,747
875
34,022
18,962
9,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
13
Kills
35
35
Deaths
13
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
10
2
9
7.25
L
King Arthur
Bubbles420 3883
King Arthur
0
11
2
0.09
L
Neith
DRAX10
Neith
2
8
5
0.56
L
7
8
3
1.06
L
Bellona
Fryiz
Bellona
4
8
1
0.56
W
Sun Wukong
PantherTrump
Sun Wukong
2
3
16
3.33
W
Persephone
Trelly838
Persephone
7
6
13
2.25
W
16
2
11
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,489
Damage
76,807
87,340
Taken
71,120
59,690
Mitigated
46,197
5,616
Healing
23,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,118
8,940
917
4,040
14,760
6,349
3,013
6,145
8,615
0
62,718
L
King Arthur
Bubbles420 3883
King Arthur
7,308
352
113
1,127
26,568
31,283
0
15,094
11,249
0
35,287
L
Neith
DRAX10
Neith
13,354
6,513
0
1,356
18,407
7,334
616
10,087
8,070
0
64,463
L
24,050
1,193
0
2,268
17,960
6,283
953
8,449
9,102
55,793
0
L
Bellona
Fryiz
Bellona
5,777
1,058
8
744
24,405
14,790
176
16,834
7,207
0
26,664
W
Sun Wukong
PantherTrump
Sun Wukong
10,791
1,765
1,309
3,959
23,877
24,853
465
7,984
15,193
0
29,290
W
Persephone
Trelly838
Persephone
15,876
1,578
0
1,401
13,521
5,313
867
5,109
8,406
58,426
0
W
34,022
17,802
2,431
9,030
18,962
9,682
5,580
5,287
13,675
82,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,745
Gold Earned
59,280
235
Minions Killed
320
7
Camps Cleared
15
1,092,948
Distance Traveled
1,439,677
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,650
814
71
4
3
382,391
3
L
King Arthur
11,216
623
45
3
0
255,397
3
L
Neith
12,541
697
92
5
2
252,854
3
L
Zeus
14,367
798
72
4
2
276,145
7
L
Bellona
12,621
701
26
1
3
308,552
5
W
Sun Wukong
13,142
730
46
3
0
379,052
4
W
Persephone
15,741
875
101
6
9
329,013
2
W
Olorun
15,747
875
102
6
3
349,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role