Player Matchup

Cthulhu
Cthulhu
ElectricOHMS
Cthulhu
Level 106
God Stats
1W - 0L
1,810 SR
Queue Stats
13W - 13L
1,594 Elo+
Solo
Camazotz
Camazotz
McLaugh44
Camazotz
Level 66
God Stats
1W - 5L
1,105 SR
Queue Stats
166W - 170L
1,487 Elo+
Party 1
Nox
Nox
TrueJanks
Nox
Level 103
God Stats
3W - 0L
1,778 SR
Queue Stats
149W - 131L
1,502 Elo+
Party 1
Team Averages
Level 92
1,564 SR
1,528 Elo+

VS

Team Averages
Level 83
1,571 SR
1,437 Elo+
Neith
Neith
Hanilkhan
Neith
Level 123
God Stats
4W - 6L
1,577 SR
Queue Stats
28W - 45L
1,437 Elo+
Solo
Cabrakan
Cabrakan
Nuwda
Cabrakan
Level 61
God Stats
7W - 3L
1,701 SR
Queue Stats
195W - 231L
1,493 Elo+
Solo
He Bo
He Bo
Tahrgit
He Bo
Level 65
God Stats
3W - 6L
1,436 SR
Queue Stats
175W - 250L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElectricOHMS
Cthulhu
12
2 / 3 / 11
8,987
691
9,870
10,092
10,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Camazotz
McLaugh44
Camazotz
13
6 / 4 / 7
9,694
746
9,277
13,442
5,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 2 / 7
9,456
727
12,575
6,874
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hanilkhan
Neith
14
7 / 3 / 1
9,745
750
9,240
9,493
3,298
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Nuwda
Cabrakan
12
1 / 5 / 5
8,353
643
6,087
17,120
13,445
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Tahrgit
He Bo
11
1 / 6 / 4
7,868
605
3,463
10,918
3,097
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
14
Kills
9
9
Deaths
14
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ElectricOHMS
Cthulhu
2
3
11
2.5
L
Neith
Hanilkhan
Neith
7
3
1
2.5
W
Camazotz
McLaugh44
Camazotz
6
4
7
2.38
L
Cabrakan
Nuwda
Cabrakan
1
5
5
0.7
L
He Bo
Tahrgit
He Bo
1
6
4
0.5
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,722
Damage
18,790
30,408
Taken
37,531
19,878
Mitigated
19,840
8,785
Healing
1,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ElectricOHMS
Cthulhu
9,870
384
347
1,424
10,092
10,876
371
3,768
6,324
24,103
0
L
Neith
Hanilkhan
Neith
9,240
4,587
0
577
9,493
3,298
1,497
6,230
3,012
0
28,479
W
Camazotz
McLaugh44
Camazotz
9,277
2,257
285
4,012
13,442
5,766
867
4,047
9,395
0
23,110
L
Cabrakan
Nuwda
Cabrakan
6,087
738
0
640
17,120
13,445
13
7,933
8,616
14,867
0
L
He Bo
Tahrgit
He Bo
3,463
315
0
353
10,918
3,097
0
7,532
3,009
18,019
0
W
12,575
762
902
1,815
6,874
3,236
1,382
1,963
4,911
30,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,137
Gold Earned
25,966
121
Minions Killed
95
6
Camps Cleared
3
701,200
Distance Traveled
589,612
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,987
691
36
3
1
234,950
2
L
Neith
9,745
750
46
4
1
201,889
2
W
Camazotz
9,694
746
33
3
1
243,861
0
L
Cabrakan
8,353
643
13
1
1
205,252
3
L
He Bo
7,868
605
36
3
1
182,471
2
W
Nox
9,456
727
52
4
4
222,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role