Player Matchup

Zeus
Zeus
Call_me_Lee___
Zeus
Level 145
God Stats
51W - 23L
1,724 SR
Queue Stats
290W - 218L
1,613 Elo+
Solo
Thanatos
Thanatos
SimplyPlain-
Thanatos
Level 121
God Stats
7W - 5L
1,556 SR
Queue Stats
53W - 49L
1,507 Elo+
Solo
Xing Tian
Xing Tian
theBREADlakes
Xing Tian
Level 121
God Stats
2W - 0L
1,651 SR
Queue Stats
24W - 14L
1,591 Elo+
Solo
Team Averages
Level 129
1,644 SR
1,570 Elo+

VS

Team Averages
Level 73
1,437 SR
1,486 Elo+
Loki
Loki
BlackRose1122
Loki
Level 53
God Stats
17W - 20L
1,475 SR
Queue Stats
169W - 211L
1,413 Elo+
Solo
Zeus
Zeus
BlackyChan515NO
Zeus
Level 40
God Stats
40W - 40L
1,493 SR
Queue Stats
169W - 152L
1,520 Elo+
Solo
Osiris
Osiris
GayestHanzo
Osiris
Level 127
God Stats
1W - 3L
1,343 SR
Queue Stats
192W - 165L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 5
9,311
716
11,700
7,154
2,677
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SimplyPlain-
Thanatos
14
4 / 3 / 3
9,009
693
5,768
8,524
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
theBREADlakes
Xing Tian
12
2 / 1 / 7
8,704
670
2,745
14,083
11,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
8,039
618
5,442
6,811
2,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 3
7,793
599
12,476
6,582
1,732
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
11
0 / 3 / 4
7,351
565
6,573
10,855
7,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
4
4
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
1
4
3
0.63
W
5
0
5
7.5
L
Osiris
0
3
4
0.67
W
Thanatos
SimplyPlain-
Thanatos
4
3
3
1.83
W
Xing Tian
theBREADlakes
Xing Tian
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,213
Damage
24,491
29,761
Taken
24,248
17,054
Mitigated
12,138
12,552
Healing
2,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,442
232
375
1,032
6,811
2,954
0
4,339
2,472
0
14,248
L
12,476
1,207
0
184
6,582
1,732
0
3,355
3,227
35,819
0
W
11,700
755
0
2,816
7,154
2,677
893
3,463
3,578
47,579
0
L
Osiris
6,573
1,335
0
1,297
10,855
7,452
0
7,010
3,845
0
17,562
W
Thanatos
SimplyPlain-
Thanatos
5,768
518
0
6,719
8,524
2,995
85
3,085
4,691
0
27,814
W
Xing Tian
theBREADlakes
Xing Tian
2,745
434
345
2,672
14,083
11,382
182
6,295
6,885
13,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,024
Gold Earned
23,183
156
Minions Killed
112
8
Camps Cleared
3
716,503
Distance Traveled
643,709
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,039
618
18
1
1
232,921
2
L
Zeus
7,793
599
73
6
2
184,402
5
W
Zeus
9,311
716
93
7
3
229,765
6
L
Osiris
7,351
565
21
2
0
226,386
8
W
Thanatos
9,009
693
50
4
4
250,485
5
W
Xing Tian
8,704
670
13
1
1
236,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role