Player Matchup

Danzaburou
Danzaburou
EightyOneDelta
Danzaburou
Level 58
God Stats
5W - 2L
1,728 SR
Queue Stats
109W - 108L
1,509 Elo+
Party 1
Bacchus
Bacchus
Greg232323
Bacchus
Level 88
God Stats
1W - 1L
1,426 SR
Queue Stats
43W - 49L
1,394 Elo+
Party 2
Tiamat
Tiamat
Lolo5
Tiamat
Level 74
God Stats
2W - 0L
1,651 SR
Queue Stats
47W - 39L
1,440 Elo+
Party 2
Hades
Hades
Ziggeoto11
Hades
Level 27
God Stats
2W - 5L
1,473 SR
Queue Stats
4W - 10L
1,259 Elo+
Party 1
Horus
Horus
fruits_basket64
Horus
Level 44
God Stats
1W - 0L
1,800 SR
Queue Stats
119W - 113L
1,534 Elo+
Party 1
Team Averages
Level 58
1,615 SR
1,427 Elo+

VS

Team Averages
Level 104
1,509 SR
1,427 Elo+
Susano
Susano
 
Susano
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Do The Ephrum
Danzaburou
Level 158
God Stats
12W - 20L
1,474 SR
Queue Stats
711W - 704L
1,477 Elo+
Party 3
Thor
Thor
OxKNUCKLESxO
Thor
Level 100
God Stats
2W - 4L
1,425 SR
Queue Stats
178W - 175L
1,432 Elo+
Party 3
Kuzenbo
Kuzenbo
RAGE51505752
Kuzenbo
Level 7
God Stats
5W - 5L
1,474 SR
Queue Stats
6W - 8L
1,304 Elo+
Party 3
Fafnir
Fafnir
kaneburns
Fafnir
Level 108
God Stats
5W - 3L
1,673 SR
Queue Stats
139W - 148L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EightyOneDelta
Danzaburou
11
3 / 0 / 2
6,855
623
5,873
5,435
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
Greg232323
Bacchus
8
1 / 1 / 3
5,389
490
2,588
5,858
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Lolo5
Tiamat
9
1 / 5 / 2
5,311
483
3,296
6,407
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
10
1 / 0 / 0
5,923
538
3,119
3,955
1,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 1
6,448
586
5,556
7,836
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
4 / 4 / 0
5,616
511
4,798
8,696
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Do The Ephrum
Danzaburou
11
2 / 1 / 3
6,640
604
6,153
7,220
2,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 0
4,911
446
1,863
5,459
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
RAGE51505752
Kuzenbo
8
0 / 0 / 1
4,863
442
1,026
4,896
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
kaneburns
Fafnir
10
0 / 1 / 0
5,733
521
1,017
6,308
5,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
9
Kills
7
8
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
4
0
1
L
Danzaburou
Do The Ephrum
Danzaburou
2
1
3
3.5
W
Danzaburou
EightyOneDelta
Danzaburou
3
0
2
4
W
Bacchus
Greg232323
Bacchus
1
1
3
2.5
W
Tiamat
Lolo5
Tiamat
1
5
2
0.4
L
1
3
0
0.33
L
Kuzenbo
RAGE51505752
Kuzenbo
0
0
1
0.5
W
Hades
1
0
0
1
W
3
2
1
1.75
L
Fafnir
kaneburns
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,432
Damage
14,857
29,491
Taken
32,579
12,915
Mitigated
14,362
10,272
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,798
1,090
0
2,231
8,696
2,343
98
1,551
7,022
0
26,062
L
Danzaburou
Do The Ephrum
Danzaburou
6,153
2,736
0
1,536
7,220
2,175
0
2,833
4,061
0
39,819
W
Danzaburou
EightyOneDelta
Danzaburou
5,873
2,725
0
1,823
5,435
1,693
532
825
4,610
0
44,395
W
Bacchus
Greg232323
Bacchus
2,588
445
0
1,779
5,858
3,746
504
428
5,430
9,914
0
W
Tiamat
Lolo5
Tiamat
3,296
495
38
1,318
6,407
3,002
0
0
6,407
19,343
0
L
1,863
765
0
1,181
5,459
1,327
0
386
5,073
0
20,987
L
Kuzenbo
RAGE51505752
Kuzenbo
1,026
445
0
434
4,896
3,003
0
509
4,387
8,762
0
W
Hades
3,119
1,070
0
2,490
3,955
1,211
0
929
3,026
22,575
0
W
5,556
2,573
363
2,461
7,836
3,263
0
78
7,758
0
34,705
L
Fafnir
kaneburns
Fafnir
1,017
324
0
2,035
6,308
5,514
0
3,275
3,033
23,961
2,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
27,763
247
Minions Killed
261
0
Camps Cleared
0
1,015,906
Distance Traveled
978,742
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,616
511
51
5
0
206,414
0
L
Danzaburou
6,640
604
84
8
0
211,449
5
W
Danzaburou
6,855
623
78
7
0
198,935
2
W
Bacchus
5,389
490
19
2
0
200,351
2
W
Tiamat
5,311
483
29
3
0
187,100
2
L
Thor
4,911
446
42
4
0
199,665
4
L
Kuzenbo
4,863
442
17
2
0
203,899
0
W
Hades
5,923
538
51
5
0
201,183
3
W
Horus
6,448
586
70
6
0
228,337
1
L
Fafnir
5,733
521
67
6
0
157,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role