Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AD_120901
Izanami
Level 18
God Stats
23W - 21L
1,436 SR
Queue Stats
42W - 36L
1,453 Elo+
Party 3
Neith
Neith
Gennerous_Fluck
Neith
Level 155
God Stats
1W - 1L
1,739 SR
Queue Stats
138W - 155L
1,525 Elo+
Party 1
Fenrir
Fenrir
Not_Personal_123
Fenrir
Level 88
God Stats
4W - 6L
1,464 SR
Queue Stats
31W - 32L
1,445 Elo+
Party 3
Ymir
Ymir
SHARP_ANTITODO
Ymir
Level 22
God Stats
3W - 3L
1,662 SR
Queue Stats
8W - 19L
1,393 Elo+
Party 1
Team Averages
Level 74
1,560 SR
1,463 Elo+

VS

Team Averages
Level 104
1,625 SR
1,460 Elo+
Khepri
Khepri
Cyberhero18
Khepri
Level 136
God Stats
42W - 21L
1,685 SR
Queue Stats
351W - 417L
1,451 Elo+
Solo
Jing Wei
Jing Wei
EaXus V8
Jing Wei
Level 103
God Stats
10W - 4L
1,769 SR
Queue Stats
108W - 120L
1,441 Elo+
Solo
Thor
Thor
Hylopath
Thor
Level 154
God Stats
4W - 1L
1,671 SR
Queue Stats
8W - 5L
1,531 Elo+
Solo
Cerberus
Cerberus
I_am_Stefans_GF
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,420 Elo+
Party 2
Agni
Agni
SerTermiseus
Agni
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 127L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 2 / 2
5,864
977
1,549
2,557
788
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
AD_120901
Izanami
12
1 / 8 / 3
6,718
1,120
6,606
12,536
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 2 / 3
6,385
1,064
5,500
8,434
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 3 / 1
7,690
1,282
9,246
9,524
6,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 2 / 2
7,065
1,178
1,889
11,175
10,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

268

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 0 / 10
8,398
1,400
4,069
3,890
3,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Jing Wei
EaXus V8
Jing Wei
13
4 / 1 / 7
7,607
1,268
7,866
4,409
1,636
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
8 / 3 / 3
8,288
1,381
10,810
5,266
1,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
14
1 / 1 / 13
7,271
1,212
6,377
9,417
6,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 8
6,863
1,144
9,626
5,195
1,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
7
Kills
17
17
Deaths
7
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
2
0.5
L
Izanami
AD_120901
Izanami
1
8
3
0.31
W
Khepri
3
0
10
8
W
Jing Wei
EaXus V8
Jing Wei
4
1
7
7.5
L
0
2
3
0.75
W
Thor
8
3
3
3.17
W
Cerberus
1
1
13
7.5
L
5
3
1
1.83
L
1
2
2
1
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,790
Damage
38,748
44,226
Taken
28,177
23,863
Mitigated
15,096
5,517
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,549
863
0
258
2,557
788
0
1,655
799
7,266
0
L
Izanami
AD_120901
Izanami
6,606
4,262
0
590
12,536
3,926
0
4,297
8,019
0
16,910
W
Khepri
4,069
26
0
907
3,890
3,225
0
1,029
2,781
6,190
0
W
Jing Wei
EaXus V8
Jing Wei
7,866
6,208
0
0
4,409
1,636
0
178
4,116
0
24,636
L
5,500
2,818
0
2,642
8,434
2,955
0
4,551
3,723
0
21,605
W
Thor
10,810
3,547
0
450
5,266
1,818
0
228
4,895
0
19,660
W
Cerberus
6,377
368
0
1,390
9,417
6,616
0
1,538
6,311
10,712
0
L
9,246
2,601
0
964
9,524
6,132
0
3,259
6,112
0
14,760
L
1,889
567
0
1,063
11,175
10,062
0
5,563
5,501
11,801
0
W
9,626
1,282
84
1,004
5,195
1,801
0
465
4,659
26,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,722
Gold Earned
38,427
94
Minions Killed
142
6
Camps Cleared
5
496,161
Distance Traveled
644,846
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,864
977
10
2
2
38,322
0
L
Izanami
6,718
1,120
21
4
2
106,084
1
W
Khepri
8,398
1,400
6
1
0
136,588
1
W
Jing Wei
7,607
1,268
39
7
1
115,821
1
L
Neith
6,385
1,064
35
6
2
110,010
1
W
Thor
8,288
1,381
22
4
2
125,344
2
W
Cerberus
7,271
1,212
34
6
1
144,119
0
L
Fenrir
7,690
1,282
9
2
0
124,555
2
L
Ymir
7,065
1,178
19
3
0
117,190
2
W
Agni
6,863
1,144
41
7
1
122,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role