Player Matchup

Charybdis
Charybdis
Bronze I
 
Charybdis
Bronze I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver IV
C5K pga
Kali
Silver IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 68L
550 MMR
Solo
Hercules
Hercules
Bronze II
PrimeTimeNizzle9
Hercules
Bronze II
Level 121
God Stats
12W - 16L
1,450 SR
Queue Stats
352W - 376L
546 MMR
Solo
Sol
Sol
Silver V
WhatItDoBB-0_0-
Sol
Silver V
Level 145
God Stats
99W - 110L
1,475 SR
Queue Stats
455W - 459L
567 MMR
Solo
Sylvanus
Sylvanus
Bronze I
alex215cobb
Sylvanus
Bronze I
Level 125
God Stats
5W - 4L
1,497 SR
Queue Stats
171W - 192L
547 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,485 SR
742 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 133
1,438 SR
532 MMR
Thanatos
Thanatos
Silver IV
BIoodn
Thanatos
Silver IV
Level 160
God Stats
56W - 49L
1,522 SR
Queue Stats
702W - 734L
554 MMR
Solo
Yemoja
Yemoja
Silver V
Hunter26X26
Yemoja
Silver V
Level 122
God Stats
105W - 114L
1,525 SR
Queue Stats
543W - 563L
527 MMR
Solo
Ra
Ra
Silver V
Leozinho Bombom
Ra
Silver V
Level 160
God Stats
5W - 7L
1,377 SR
Queue Stats
277W - 301L
590 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
MrDeimozs
Sun Wukong
Silver V
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 189L
415 MMR
Solo
Skadi
Skadi
Silver V
Naz_NYC
Skadi
Silver V
Level 117
God Stats
2W - 2L
1,267 SR
Queue Stats
59W - 71L
571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 3 / 0
6,651
443
6,869
9,584
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
C5K pga
Kali
12
0 / 4 / 2
7,178
479
5,884
11,529
5,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 3 / 0
6,294
420
4,430
7,942
2,363
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
2 / 6 / 0
7,683
512
6,156
11,423
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
alex215cobb
Sylvanus
9
0 / 5 / 2
5,866
391
5,165
9,462
5,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AchillesMulanAthena

VS

Bans
Morgan Le FayIzanamiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BIoodn
Thanatos
16
6 / 3 / 3
9,500
633
7,840
12,112
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
12
2 / 0 / 7
8,223
548
3,650
13,400
9,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
4 / 2 / 6
8,548
570
8,718
6,197
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
MrDeimozs
Sun Wukong
13
2 / 0 / 1
7,871
525
3,779
6,756
5,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
Naz_NYC
Skadi
13
7 / 1 / 5
8,185
546
8,707
9,298
2,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
21
21
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
3
0
0.67
W
Thanatos
BIoodn
Thanatos
6
3
3
2.5
L
Kali
C5K pga
Kali
0
4
2
0.25
W
Yemoja
2
0
7
5.5
W
4
2
6
3.5
W
Sun Wukong
MrDeimozs
Sun Wukong
2
0
1
2.5
W
Skadi
Naz_NYC
Skadi
7
1
5
9.5
L
2
3
0
0.67
L
2
6
0
0.33
L
Sylvanus
alex215cobb
Sylvanus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,504
Damage
32,694
49,940
Taken
47,763
17,920
Mitigated
25,163
15,849
Healing
27,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,869
3,675
0
3,551
9,584
2,445
1,014
2,394
7,190
0
36,355
W
Thanatos
BIoodn
Thanatos
7,840
1,471
0
13,289
12,112
5,466
690
2,017
10,095
0
67,093
L
Kali
C5K pga
Kali
5,884
3,465
0
3,916
11,529
5,110
0
2,176
9,079
0
48,192
W
Yemoja
3,650
662
3,904
3,749
13,400
9,166
555
2,526
10,874
21,966
0
W
8,718
1,245
1,264
1,511
6,197
2,392
1,139
3,334
2,863
55,180
0
W
Sun Wukong
MrDeimozs
Sun Wukong
3,779
563
0
2,586
6,756
5,451
741
258
6,498
6,685
32,568
W
Skadi
Naz_NYC
Skadi
8,707
4,982
0
1,374
9,298
2,688
2,254
2,447
6,851
0
43,447
L
4,430
1,238
0
2,121
7,942
2,363
0
770
7,030
0
20,649
L
6,156
1,373
0
4,491
11,423
2,429
1,236
4,668
6,755
51,853
0
L
Sylvanus
alex215cobb
Sylvanus
5,165
1,549
294
1,476
9,462
5,573
0
3,228
6,197
20,946
4,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,672
Gold Earned
42,327
331
Minions Killed
436
0
Camps Cleared
0
1,158,590
Distance Traveled
1,425,696
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,651
443
63
4
0
256,038
5
W
Thanatos
9,500
633
118
8
0
332,006
5
L
Kali
7,178
479
78
5
0
257,994
2
W
Yemoja
8,223
548
36
2
0
263,700
1
W
Ra
8,548
570
106
7
0
306,422
0
W
Sun Wukong
7,871
525
89
6
0
249,806
0
W
Skadi
8,185
546
87
6
0
273,762
4
L
Hercules
6,294
420
45
3
0
188,769
2
L
Sol
7,683
512
104
7
0
231,805
2
L
Sylvanus
5,866
391
41
3
0
223,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role