Player Matchup

Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
CrazyGame_3D7
Erlang Shen
Level 143
God Stats
2W - 3L
1,581 SR
Queue Stats
57W - 75L
1,451 Elo+
Party 1
Hel
Hel
Ribou
Hel
Level 106
God Stats
58W - 50L
1,462 SR
Queue Stats
296W - 394L
1,452 Elo+
Solo
Team Averages
Level 125
1,514 SR
1,468 Elo+

VS

Team Averages
Level 54
1,534 SR
1,311 Elo+
Hera
Hera
DaintyCalf66371
Hera
Level 97
God Stats
1W - 2L
1,812 SR
Queue Stats
42W - 58L
1,448 Elo+
Solo
Fenrir
Fenrir
TosT-67
Fenrir
Level 36
God Stats
5W - 16L
1,298 SR
Queue Stats
64W - 152L
1,268 Elo+
Party 2
Gilgamesh
Gilgamesh
UmutShelby
Gilgamesh
Level 28
God Stats
3W - 4L
1,491 SR
Queue Stats
52W - 120L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
4 / 1 / 5
7,850
785
6,566
8,345
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
CrazyGame_3D7
Erlang Shen
11
5 / 2 / 4
7,617
762
5,773
15,962
9,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
Ribou
Hel
12
1 / 1 / 9
8,011
801
4,572
5,690
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,398
740
7,855
7,323
2,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TosT-67
Fenrir
10
3 / 6 / 1
7,871
787
4,711
8,700
2,730
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
UmutShelby
Gilgamesh
9
0 / 2 / 3
6,346
635
2,739
4,915
1,636
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
4
4
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
5
6.5
W
Erlang Shen
CrazyGame_3D7
Erlang Shen
5
2
4
3.5
L
1
3
3
0.83
W
Hel
Ribou
Hel
1
1
9
5.5
L
Fenrir
TosT-67
Fenrir
3
6
1
0.58
L
Gilgamesh
UmutShelby
Gilgamesh
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,911
Damage
15,305
29,997
Taken
20,938
16,049
Mitigated
6,755
18,284
Healing
2,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,566
2,060
202
2,460
8,345
3,490
1,562
2,921
5,404
0
38,613
W
Erlang Shen
CrazyGame_3D7
Erlang Shen
5,773
1,714
81
6,209
15,962
9,825
691
2,678
13,284
553
15,259
L
7,855
2,179
374
1,250
7,323
2,389
0
2,102
4,915
39,581
0
W
Hel
Ribou
Hel
4,572
0
5,636
3,696
5,690
2,734
194
2,879
2,789
22,092
0
L
Fenrir
TosT-67
Fenrir
4,711
1,645
491
538
8,700
2,730
0
1,530
6,850
0
7,835
L
Gilgamesh
UmutShelby
Gilgamesh
2,739
458
0
86
4,915
1,636
0
1,213
3,599
0
11,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,478
Gold Earned
21,615
118
Minions Killed
89
7
Camps Cleared
2
612,808
Distance Traveled
456,282
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,850
785
72
7
2
198,272
2
W
Erlang Shen
7,617
762
14
1
2
198,122
3
L
Hera
7,398
740
60
6
1
168,310
2
W
Hel
8,011
801
32
3
3
216,414
3
L
Fenrir
7,871
787
8
1
1
150,002
2
L
Gilgamesh
6,346
635
21
2
0
137,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role