Player Matchup

Izanami
Izanami
Cure
Izanami
Level 160
God Stats
30W - 7L
1,889 SR
Queue Stats
945W - 480L
1,846 Elo+
Party 1
Chiron
Chiron
DrewUSN
Chiron
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
458W - 424L
1,720 Elo+
Party 1
Camazotz
Camazotz
Jeffertr138
Camazotz
Level 126
God Stats
3W - 1L
1,683 SR
Queue Stats
151W - 156L
1,520 Elo+
Party 3
Bastet
Bastet
JoaoLDU12
Bastet
Level 130
God Stats
15W - 8L
1,771 SR
Queue Stats
613W - 571L
1,635 Elo+
Party 3
Khepri
Khepri
Ozziye
Khepri
Level 3
God Stats
7W - 0L
1,869 SR
Queue Stats
9W - 0L
1,933 Elo+
Party 1
Team Averages
Level 106
1,742 SR
1,731 Elo+

VS

Team Averages
Level 102
1,440 SR
1,567 Elo+
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BlackIce080
Freya
Level 48
God Stats
2W - 7L
1,332 SR
Queue Stats
74W - 80L
1,533 Elo+
Solo
Atlas
Atlas
Dragoon Snake
Atlas
Level 144
God Stats
0W - 1L
1,396 SR
Queue Stats
92W - 90L
1,599 Elo+
Party 2
Nu Wa
Nu Wa
KitsuneRobot
Nu Wa
Level 128
God Stats
1W - 3L
1,472 SR
Queue Stats
27W - 28L
1,535 Elo+
Party 2
Bakasura
Bakasura
Peabank
Bakasura
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cure
Izanami
17
18 / 2 / 2
10,826
722
20,007
13,244
4,801
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
DrewUSN
Chiron
15
5 / 3 / 6
9,139
609
11,624
10,721
3,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
Jeffertr138
Camazotz
12
1 / 3 / 8
7,402
493
2,892
14,003
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
JoaoLDU12
Bastet
15
3 / 2 / 5
8,510
567
9,418
13,538
6,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Ozziye
Khepri
12
4 / 0 / 13
8,660
577
2,548
4,611
3,322
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 4 / 4
7,447
496
11,301
12,044
4,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 9 / 2
6,486
432
3,314
11,252
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 6 / 2
6,723
448
4,165
13,932
8,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 5 / 4
6,931
462
7,802
8,644
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Peabank
Bakasura
11
5 / 7 / 3
7,281
485
7,466
11,904
4,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
31
Kills
10
10
Deaths
31
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
4
1.25
L
0
9
2
0.11
W
Izanami
Cure
Izanami
18
2
2
9.5
L
1
6
2
0.33
W
Chiron
DrewUSN
Chiron
5
3
6
2.67
W
Camazotz
Jeffertr138
Camazotz
1
3
8
1.67
W
Bastet
JoaoLDU12
Bastet
3
2
5
2.75
L
1
5
4
0.6
W
Khepri
Ozziye
Khepri
4
0
13
10.5
L
Bakasura
Peabank
Bakasura
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,489
Damage
34,048
56,117
Taken
57,776
22,522
Mitigated
19,396
26,778
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,301
3,346
0
3,058
12,044
4,337
0
569
11,035
0
34,119
L
3,314
1,318
0
2,207
11,252
1,058
0
160
11,092
31,667
0
W
Izanami
Cure
Izanami
20,007
14,919
0
5,683
13,244
4,801
622
5,785
6,750
0
94,760
L
4,165
793
420
2,721
13,932
8,227
0
1,080
12,772
27,875
0
W
Chiron
DrewUSN
Chiron
11,624
5,067
278
3,351
10,721
3,775
242
3,316
6,541
0
76,647
W
Camazotz
Jeffertr138
Camazotz
2,892
741
0
7,108
14,003
4,292
270
1,677
11,677
0
41,891
W
Bastet
JoaoLDU12
Bastet
9,418
2,585
66
6,421
13,538
6,332
1,210
1,457
10,937
0
48,779
L
7,802
927
39
773
8,644
1,327
0
330
8,225
35,612
0
W
Khepri
Ozziye
Khepri
2,548
188
2,648
1,223
4,611
3,322
0
1,504
2,667
10,037
0
L
Bakasura
Peabank
Bakasura
7,466
4,778
0
1,808
11,904
4,447
0
409
11,372
0
29,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,537
Gold Earned
34,868
503
Minions Killed
299
0
Camps Cleared
0
1,552,929
Distance Traveled
1,340,274
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,447
496
50
3
0
278,118
2
L
Freya
6,486
432
63
4
0
260,277
2
W
Izanami
10,826
722
145
10
0
282,230
4
L
Atlas
6,723
448
50
3
0
281,451
1
W
Chiron
9,139
609
149
10
0
300,578
3
W
Camazotz
7,402
493
86
6
0
327,338
4
W
Bastet
8,510
567
106
7
0
328,819
4
L
Nu Wa
6,931
462
61
4
0
231,337
4
W
Khepri
8,660
577
17
1
0
313,964
4
L
Bakasura
7,281
485
75
5
0
289,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role