Player Matchup

Izanami
Izanami
HeishJay
Izanami
Level 27
God Stats
5W - 9L
1,402 SR
Queue Stats
37W - 29L
1,526 Elo+
Party 1
Merlin
Merlin
PorcupineLuna
Merlin
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 36L
1,496 Elo+
Party 1
Thanatos
Thanatos
Pyrodramatic
Thanatos
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 44L
1,585 Elo+
Party 1
Hercules
Hercules
Sniproo
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,485 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xxripperxx7
Kumbhakarna
Level 139
God Stats
0W - 1L
1,441 SR
Queue Stats
77W - 65L
1,614 Elo+
Party 1
Team Averages
Level 65
1,468 SR
1,541 Elo+

VS

Team Averages
Level 48
1,562 SR
1,601 Elo+
Agni
Agni
ABigBlackDig
Agni
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,819 Elo+
Party 3
Heimdallr
Heimdallr
BlackVold
Heimdallr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,293 Elo+
Party 3
Chernobog
Chernobog
GODKING592
Chernobog
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,753 Elo+
Party 2
Ymir
Ymir
sadsouichi
Ymir
Level 63
God Stats
3W - 2L
1,522 SR
Queue Stats
187W - 151L
1,542 Elo+
Party 3
Thanatos
Thanatos
salguero
Thanatos
Level 116
God Stats
7W - 2L
1,788 SR
Queue Stats
27W - 14L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HeishJay
Izanami
13
4 / 2 / 3
7,677
512
7,464
9,633
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 5 / 1
7,121
475
4,878
8,523
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Pyrodramatic
Thanatos
10
3 / 6 / 7
6,728
449
10,563
15,410
5,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Sniproo
Hercules
9
0 / 4 / 2
5,530
369
4,652
12,578
7,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
xxripperxx7
Kumbhakarna
11
3 / 1 / 3
7,486
499
3,874
11,362
10,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
9,484
632
14,291
10,332
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
BlackVold
Heimdallr
15
6 / 2 / 4
9,333
622
13,918
10,307
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
GODKING592
Chernobog
12
1 / 2 / 2
7,641
509
5,855
5,776
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 4
6,746
450
1,902
11,458
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
salguero
Thanatos
13
5 / 4 / 3
8,167
544
6,124
13,382
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
14
Kills
17
18
Deaths
14
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
Heimdallr
BlackVold
Heimdallr
6
2
4
4
W
Chernobog
GODKING592
Chernobog
1
2
2
1
L
Izanami
HeishJay
Izanami
4
2
3
2.75
L
4
5
1
0.9
L
Thanatos
Pyrodramatic
Thanatos
3
6
7
1.08
L
Hercules
Sniproo
Hercules
0
4
2
0.25
W
0
4
4
0.5
W
Thanatos
salguero
Thanatos
5
4
3
1.63
L
Kumbhakarna
xxripperxx7
Kumbhakarna
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,431
Damage
42,090
57,506
Taken
51,255
29,044
Mitigated
18,711
20,198
Healing
25,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,291
1,640
5
6,290
10,332
3,326
416
1,171
8,529
71,062
0
W
Heimdallr
BlackVold
Heimdallr
13,918
6,833
0
4,185
10,307
3,605
2,394
2,955
6,787
0
72,813
W
Chernobog
GODKING592
Chernobog
5,855
3,344
81
561
5,776
1,821
1,635
338
5,408
0
44,281
L
Izanami
HeishJay
Izanami
7,464
5,459
0
4,077
9,633
2,915
528
621
9,012
0
55,547
L
4,878
698
73
1,115
8,523
2,543
82
1,932
6,559
36,776
0
L
Thanatos
Pyrodramatic
Thanatos
10,563
2,608
0
8,515
15,410
5,982
0
2,610
12,619
0
29,556
L
Hercules
Sniproo
Hercules
4,652
1,107
0
3,130
12,578
7,428
0
7,909
4,187
0
14,667
W
1,902
194
239
3,208
11,458
5,820
42
3,093
8,003
8,745
0
W
Thanatos
salguero
Thanatos
6,124
1,394
0
11,133
13,382
4,139
0
801
12,197
0
44,653
L
Kumbhakarna
xxripperxx7
Kumbhakarna
3,874
654
516
2,772
11,362
10,176
0
2,287
8,933
11,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,542
Gold Earned
41,371
276
Minions Killed
450
0
Camps Cleared
0
1,452,159
Distance Traveled
1,445,024
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,484
632
139
9
0
301,688
3
W
Heimdallr
9,333
622
120
8
0
280,311
10
W
Chernobog
7,641
509
88
6
0
285,915
1
L
Izanami
7,677
512
100
7
0
271,625
0
L
Merlin
7,121
475
77
5
0
249,769
0
L
Thanatos
6,728
449
46
3
0
371,366
4
L
Hercules
5,530
369
31
2
0
258,939
0
W
Ymir
6,746
450
18
1
0
267,211
8
W
Thanatos
8,167
544
85
6
0
309,899
2
L
Kumbhakarna
7,486
499
22
1
0
300,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role