Player Matchup

Geb
Geb
MammothMeatt
Geb
Level 100
God Stats
39W - 25L
1,493 SR
Queue Stats
135W - 131L
1,441 Elo+
Solo
Neith
Neith
PprmntxPanda
Neith
Level 142
God Stats
21W - 32L
1,415 SR
Queue Stats
146W - 170L
1,318 Elo+
Solo
Gilgamesh
Gilgamesh
UNDEADxWOLFx74
Gilgamesh
Level 114
God Stats
2W - 2L
1,290 SR
Queue Stats
10W - 15L
1,335 Elo+
Party 2
Kukulkan
Kukulkan
WongTongBingBong
Kukulkan
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 8L
1,112 Elo+
Party 2
Mercury
Mercury
satrirocent
Mercury
Level 88
God Stats
1W - 1L
1,409 SR
Queue Stats
18W - 24L
1,409 Elo+
Solo
Team Averages
Level 104
1,421 SR
1,323 Elo+

VS

Team Averages
Level 116
1,507 SR
1,430 Elo+
Hachiman
Hachiman
Haebaebae
Hachiman
Level 156
God Stats
8W - 11L
1,459 SR
Queue Stats
754W - 811L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
OG Pharah
Sun Wukong
Level 69
God Stats
2W - 5L
1,373 SR
Queue Stats
56W - 85L
1,298 Elo+
Party 1
Nu Wa
Nu Wa
StretchyGOODZ
Nu Wa
Level 126
God Stats
1W - 1L
1,499 SR
Queue Stats
59W - 55L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
Teasmite
Baron Samedi
Level 107
God Stats
0W - 1L
1,705 SR
Queue Stats
3W - 2L
1,770 Elo+
Solo
Mercury
Mercury
Wendigo117
Mercury
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 102L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 14
13,372
836
21,554
20,507
29,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 3 / 6
14,022
876
22,226
14,196
6,048
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
UNDEADxWOLFx74
Gilgamesh
19
5 / 5 / 6
13,265
829
14,357
18,292
13,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 6 / 5
11,166
698
6,686
12,373
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
satrirocent
Mercury
16
0 / 5 / 6
10,312
645
4,148
13,604
5,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Haebaebae
Hachiman
19
9 / 5 / 7
12,953
810
16,844
16,000
6,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
OG Pharah
Sun Wukong
15
1 / 1 / 10
9,542
596
8,367
16,543
15,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
1 / 5 / 12
10,492
656
16,751
14,001
4,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Teasmite
Baron Samedi
17
2 / 5 / 7
10,964
685
8,910
14,280
7,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Wendigo117
Mercury
16
8 / 5 / 6
11,772
736
10,647
15,809
7,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
63
21
Kills
21
21
Deaths
21
37
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Haebaebae
Hachiman
9
5
7
2.5
W
3
2
14
5
L
Sun Wukong
OG Pharah
Sun Wukong
1
1
10
6
W
11
3
6
4.67
L
1
5
12
1.4
L
Baron Samedi
Teasmite
Baron Samedi
2
5
7
1.1
W
Gilgamesh
UNDEADxWOLFx74
Gilgamesh
5
5
6
1.6
L
Mercury
Wendigo117
Mercury
8
5
6
2.2
W
2
6
5
0.75
W
Mercury
satrirocent
Mercury
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,971
Damage
61,519
78,972
Taken
76,633
59,064
Mitigated
42,132
18,145
Healing
16,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Haebaebae
Hachiman
16,844
9,458
0
3,715
16,000
6,606
510
6,231
9,769
0
53,088
W
21,554
971
1,350
3,702
20,507
29,515
452
7,275
11,958
46,080
0
L
Sun Wukong
OG Pharah
Sun Wukong
8,367
1,960
0
1,595
16,543
15,499
207
6,194
10,349
0
14,682
W
22,226
8,194
763
2,939
14,196
6,048
3,503
4,059
9,640
0
64,619
L
16,751
1,821
447
2,294
14,001
4,920
21
5,031
8,970
37,755
0
L
Baron Samedi
Teasmite
Baron Samedi
8,910
984
3,101
4,982
14,280
7,718
56
6,528
7,752
35,121
0
W
Gilgamesh
UNDEADxWOLFx74
Gilgamesh
14,357
2,833
2,268
3,675
18,292
13,218
291
7,263
10,195
0
44,255
L
Mercury
Wendigo117
Mercury
10,647
3,036
0
650
15,809
7,389
0
4,256
11,553
0
17,171
W
6,686
344
744
1,163
12,373
4,520
0
2,043
8,984
23,964
0
W
Mercury
satrirocent
Mercury
4,148
1,368
43
1,498
13,604
5,763
3,174
3,525
9,650
0
34,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,137
Gold Earned
55,723
336
Minions Killed
264
7
Camps Cleared
4
1,421,617
Distance Traveled
1,362,776
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,953
810
86
5
0
241,456
2
W
Geb
13,372
836
36
2
1
306,184
0
L
Sun Wukong
9,542
596
19
1
2
322,389
0
W
Neith
14,022
876
121
8
1
271,650
1
L
Nu Wa
10,492
656
54
3
1
259,305
2
L
Baron Samedi
10,964
685
77
5
0
246,856
1
W
Gilgamesh
13,265
829
61
4
5
288,282
0
L
Mercury
11,772
736
28
2
1
292,770
0
W
Kukulkan
11,166
698
42
3
0
252,260
0
W
Mercury
10,312
645
76
5
0
303,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role