Player Matchup

Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
 
Thor
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
JAFREXX
Sol
Silver I
Level 126
God Stats
5W - 5L
1,588 SR
Queue Stats
355W - 362L
1,254 MMR
Solo
Khepri
Khepri
Gold V
Mintoue
Khepri
Gold V
Level 160
God Stats
1W - 4L
1,407 SR
Queue Stats
169W - 172L
1,251 MMR
Solo
Odin
Odin
Silver IV
Zoiam
Odin
Silver IV
Level 76
God Stats
0W - 1L
1,454 SR
Queue Stats
3W - 5L
1,275 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,490 SR
1,356 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,514 SR
1,388 MMR
Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
Tempobanane
Anhur
Silver II
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 25L
1,222 MMR
Party 1
Kali
Kali
Gold V
TheWorldIsGaGaGa
Kali
Gold V
Level 43
God Stats
29W - 22L
1,572 SR
Queue Stats
61W - 53L
1,358 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Xpressed
Baron Samedi
Bronze III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 2 / 0
5,811
484
5,368
4,961
1,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
 
Thor
10
1 / 0 / 0
5,762
480
1,615
6,192
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
10
0 / 5 / 0
5,911
493
4,047
8,329
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Mintoue
Khepri
8
0 / 6 / 1
5,227
436
2,512
10,012
5,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
Zoiam
Odin
10
0 / 3 / 1
5,620
468
2,926
8,306
3,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
LokiCliodhnaAresGilgamesh

VS

Bans
GebArtioBastetHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 0 / 2
7,219
602
5,339
5,149
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
 
Ymir
11
4 / 0 / 5
6,860
572
4,537
9,001
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 1 / 3
6,967
581
4,518
6,398
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 1
6,859
572
4,085
10,044
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Xpressed
Baron Samedi
13
6 / 0 / 4
7,429
619
9,780
6,542
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
16
16
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
0
0.5
L
Thor
 
Thor
1
0
0
1
W
Erlang Shen
 
Erlang Shen
1
0
2
2
W
Ymir
 
Ymir
4
0
5
6.5
L
Sol
0
5
0
0
L
Khepri
Mintoue
Khepri
0
6
1
0.08
W
2
1
3
3.5
W
3
1
1
3.5
W
Baron Samedi
Xpressed
Baron Samedi
6
0
4
8
L
Odin
Zoiam
Odin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,468
Damage
28,259
37,800
Taken
37,134
14,528
Mitigated
16,739
10,761
Healing
19,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,368
1,698
635
716
4,961
1,233
0
2,150
2,783
0
34,233
L
Thor
 
Thor
1,615
467
0
1,946
6,192
1,717
0
1,506
4,584
0
27,299
W
Erlang Shen
 
Erlang Shen
5,339
2,308
0
1,571
5,149
3,522
236
0
4,847
0
34,318
W
Ymir
 
Ymir
4,537
1,248
334
5,349
9,001
4,634
117
2,071
6,804
26,482
0
L
Sol
4,047
905
0
2,407
8,329
2,327
0
4,751
3,354
38,292
0
L
Khepri
Mintoue
Khepri
2,512
470
122
2,235
10,012
5,460
0
5,463
4,456
13,830
0
W
4,518
2,585
0
4,394
6,398
1,728
219
1,314
5,060
0
48,199
W
4,085
1,395
0
4,586
10,044
3,612
0
202
9,758
0
38,959
W
Baron Samedi
Xpressed
Baron Samedi
9,780
1,466
467
2,864
6,542
3,243
238
2,557
3,730
43,139
0
L
Odin
Zoiam
Odin
2,926
1,203
0
2,700
8,306
3,791
0
0
8,306
0
21,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,331
Gold Earned
35,334
277
Minions Killed
408
0
Camps Cleared
0
1,057,910
Distance Traveled
1,203,932
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,811
484
74
6
0
237,101
4
L
Thor
5,762
480
56
5
0
161,519
0
W
Erlang Shen
7,219
602
90
8
0
263,562
5
W
Ymir
6,860
572
32
3
0
235,096
5
L
Sol
5,911
493
81
7
0
213,628
2
L
Khepri
5,227
436
18
2
0
217,098
0
W
Anhur
6,967
581
110
9
0
206,840
4
W
Kali
6,859
572
90
8
0
270,258
0
W
Baron Samedi
7,429
619
86
7
0
228,176
2
L
Odin
5,620
468
48
4
0
228,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role