Player Matchup

Izanami
Izanami
Dazedcabbage
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 31L
1,503 Elo+
Party 1
Hercules
Hercules
RAINIER206AVENUE
Hercules
Level 26
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
SOUFEND BONY
Bellona
Level 116
God Stats
23W - 21L
1,569 SR
Queue Stats
305W - 312L
1,390 Elo+
Party 2
Sylvanus
Sylvanus
Tcurds
Sylvanus
Level 144
God Stats
0W - 5L
1,347 SR
Queue Stats
128W - 146L
1,493 Elo+
Party 1
Sol
Sol
TweakshowSam
Sol
Level 120
God Stats
31W - 32L
1,513 SR
Queue Stats
116W - 133L
1,494 Elo+
Party 1
Team Averages
Level 86
1,464 SR
1,476 Elo+

VS

Team Averages
Level 94
1,492 SR
1,456 Elo+
Atlas
Atlas
 
Atlas
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mulan
Mulan
CA90404
Mulan
Level 28
God Stats
7W - 6L
1,570 SR
Queue Stats
18W - 17L
1,521 Elo+
Party 3
Cupid
Cupid
GameKrasher04
Cupid
Level 125
God Stats
4W - 2L
1,533 SR
Queue Stats
142W - 148L
1,400 Elo+
Party 4
Ra
Ra
Spagoodagoo
Ra
Level 142
God Stats
94W - 111L
1,447 SR
Queue Stats
520W - 559L
1,441 Elo+
Party 3
Odin
Odin
shadowmagic2
Odin
Level 89
God Stats
8W - 8L
1,409 SR
Queue Stats
134W - 149L
1,418 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dazedcabbage
Izanami
9
2 / 5 / 0
5,262
526
2,956
6,850
1,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
4,265
427
983
7,943
3,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
SOUFEND BONY
Bellona
9
1 / 3 / 1
5,430
543
3,646
7,882
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Tcurds
Sylvanus
8
1 / 2 / 2
4,858
486
4,957
6,951
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 2 / 1
5,233
523
3,139
3,470
1,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 1 / 9
5,238
524
3,642
7,109
4,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
CA90404
Mulan
12
5 / 0 / 4
6,889
689
7,583
4,909
3,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
8 / 1 / 0
6,663
666
6,550
5,502
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 3
6,591
659
3,203
4,577
1,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 5
5,496
550
1,564
5,624
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
15
15
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
9
4.5
W
Mulan
CA90404
Mulan
5
0
4
7
L
Izanami
Dazedcabbage
Izanami
2
5
0
0.4
W
8
1
0
8
L
0
3
0
0
L
Bellona
SOUFEND BONY
Bellona
1
3
1
0.5
W
2
0
3
3.5
L
Sylvanus
Tcurds
Sylvanus
1
2
2
1
L
0
2
1
0.25
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,681
Damage
22,542
33,096
Taken
27,721
14,069
Mitigated
12,154
5,912
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,642
1,913
753
1,274
7,109
4,155
0
3,184
3,925
12,775
0
W
Mulan
CA90404
Mulan
7,583
990
0
1,439
4,909
3,296
475
1,092
3,634
0
35,044
L
Izanami
Dazedcabbage
Izanami
2,956
2,356
0
280
6,850
1,295
350
1,126
5,684
0
28,477
W
6,550
3,194
56
1,594
5,502
1,768
907
1,154
4,348
0
35,598
L
983
267
0
298
7,943
3,315
24
204
7,497
0
9,846
L
Bellona
SOUFEND BONY
Bellona
3,646
473
0
756
7,882
3,990
0
2,057
5,636
0
32,109
W
3,203
417
282
2,236
4,577
1,333
410
1,079
3,498
41,187
0
L
Sylvanus
Tcurds
Sylvanus
4,957
1,358
694
3,159
6,951
4,276
290
2,523
4,388
15,305
3,510
L
3,139
651
0
725
3,470
1,193
0
935
2,493
25,439
2,783
W
1,564
473
0
2,265
5,624
1,602
0
981
4,643
0
25,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,048
Gold Earned
30,877
227
Minions Killed
329
0
Camps Cleared
0
890,321
Distance Traveled
1,030,509
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,238
524
23
2
0
200,463
1
W
Mulan
6,889
689
73
7
0
184,701
3
L
Izanami
5,262
526
58
6
0
176,140
0
W
Cupid
6,663
666
69
7
0
196,782
0
L
Hercules
4,265
427
12
1
0
158,854
0
L
Bellona
5,430
543
70
7
0
186,245
2
W
Ra
6,591
659
107
11
0
211,098
5
L
Sylvanus
4,858
486
34
3
0
180,589
0
L
Sol
5,233
523
53
5
0
188,493
1
W
Odin
5,496
550
57
6
0
237,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role