Player Matchup

Merlin
Merlin
CDQLONA
Merlin
Level 46
God Stats
8W - 4L
1,641 SR
Queue Stats
29W - 27L
1,535 Elo+
Party 1
Medusa
Medusa
Ducanetor
Medusa
Level 126
God Stats
8W - 5L
1,625 SR
Queue Stats
623W - 597L
1,586 Elo+
Party 1
Atlas
Atlas
Pavarripa
Atlas
Level 128
God Stats
12W - 11L
1,546 SR
Queue Stats
937W - 901L
1,580 Elo+
Party 1
Bastet
Bastet
helpantera
Bastet
Level 129
God Stats
1W - 0L
1,700 SR
Queue Stats
683W - 664L
1,543 Elo+
Party 1
Nemesis
Nemesis
sandsnake1e
Nemesis
Level 119
God Stats
27W - 23L
1,590 SR
Queue Stats
363W - 348L
1,553 Elo+
Party 1
Team Averages
Level 110
1,620 SR
1,560 Elo+

VS

Team Averages
Level 45
1,583 SR
1,573 Elo+
Hel
Hel
Cancel That2672
Hel
Level 26
God Stats
4W - 4L
1,567 SR
Queue Stats
70W - 39L
1,637 Elo+
Party 3
Yemoja
Yemoja
Conflagrate1241
Yemoja
Level 17
God Stats
14W - 7L
1,712 SR
Queue Stats
25W - 22L
1,511 Elo+
Party 2
Bellona
Bellona
CryZinator
Bellona
Level 88
God Stats
16W - 7L
1,758 SR
Queue Stats
269W - 215L
1,592 Elo+
Party 2
Chiron
Chiron
DonVergonx69
Chiron
Level 48
God Stats
0W - 2L
1,377 SR
Queue Stats
148W - 90L
1,664 Elo+
Party 3
Loki
Loki
Protoocol_
Loki
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 109L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CDQLONA
Merlin
15
2 / 4 / 8
10,330
492
8,669
12,810
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Ducanetor
Medusa
20
8 / 0 / 0
12,437
592
12,599
15,115
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Pavarripa
Atlas
15
1 / 0 / 12
9,998
476
8,792
15,665
16,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
helpantera
Bastet
19
9 / 1 / 5
12,520
596
16,894
17,253
14,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
sandsnake1e
Nemesis
18
5 / 2 / 5
11,333
540
9,915
12,569
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,521
453
12,617
16,503
12,028
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
0 / 3 / 4
8,345
397
6,450
12,263
11,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
CryZinator
Bellona
17
3 / 4 / 1
10,772
513
9,806
15,993
11,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
17
0 / 4 / 0
9,901
471
10,138
14,939
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 11 / 2
9,062
432
8,388
17,137
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
25
Kills
7
7
Deaths
25
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
CDQLONA
Merlin
2
4
8
1.5
L
1
3
3
0.83
L
0
3
4
0.67
L
Bellona
CryZinator
Bellona
3
4
1
0.88
L
Chiron
0
4
0
0
W
Medusa
Ducanetor
Medusa
8
0
0
8
W
Atlas
Pavarripa
Atlas
1
0
12
7
L
3
11
2
0.36
W
Bastet
helpantera
Bastet
9
1
5
11.5
W
Nemesis
sandsnake1e
Nemesis
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,869
Damage
47,399
73,412
Taken
76,835
46,629
Mitigated
45,369
31,667
Healing
29,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CDQLONA
Merlin
8,669
396
0
1,626
12,810
4,604
262
4,918
7,892
51,229
0
L
12,617
421
2,235
9,312
16,503
12,028
0
6,246
9,534
82,100
0
L
6,450
607
818
2,017
12,263
11,515
0
3,048
8,894
20,559
0
L
Bellona
CryZinator
Bellona
9,806
2,029
0
4,138
15,993
11,961
254
2,349
12,982
0
69,687
L
Chiron
10,138
4,019
476
7,300
14,939
4,560
0
1,491
13,389
0
98,458
W
Medusa
Ducanetor
Medusa
12,599
5,443
0
8,149
15,115
5,402
2,040
2,211
12,904
0
121,979
W
Atlas
Pavarripa
Atlas
8,792
3,619
1,329
6,221
15,665
16,294
265
4,931
10,692
24,532
0
L
8,388
1,742
0
3,381
17,137
5,305
0
3,930
12,808
0
52,688
W
Bastet
helpantera
Bastet
16,894
4,338
0
10,032
17,253
14,803
387
3,126
13,320
0
91,575
W
Nemesis
sandsnake1e
Nemesis
9,915
3,358
0
4,310
12,569
5,526
0
3,881
8,534
0
77,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,618
Gold Earned
47,601
644
Minions Killed
597
0
Camps Cleared
0
1,956,739
Distance Traveled
1,853,423
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,330
492
108
5
0
356,212
0
L
Hel
9,521
453
137
7
0
369,279
7
L
Yemoja
8,345
397
32
2
0
389,065
2
L
Bellona
10,772
513
162
8
0
416,472
8
L
Chiron
9,901
471
178
8
0
336,820
8
W
Medusa
12,437
592
208
10
0
368,222
4
W
Atlas
9,998
476
29
1
0
404,385
5
L
Loki
9,062
432
88
4
0
341,787
0
W
Bastet
12,520
596
172
8
0
421,211
7
W
Nemesis
11,333
540
127
6
0
406,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role