Player Matchup

Heimdallr
Heimdallr
Fierce Delta
Heimdallr
Level 140
God Stats
3W - 3L
1,740 SR
Queue Stats
57W - 58L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ghosty9845
Morgan Le Fay
Level 102
God Stats
1W - 1L
1,742 SR
Queue Stats
65W - 41L
1,625 Elo+
Party 1
Yemoja
Yemoja
LDRRR
Yemoja
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,581 Elo+
Party 1
Bastet
Bastet
Pesky Tap
Bastet
Level 158
God Stats
2W - 2L
1,798 SR
Queue Stats
139W - 111L
1,571 Elo+
Party 1
Xing Tian
Xing Tian
Plexiti
Xing Tian
Level 158
God Stats
0W - 1L
1,573 SR
Queue Stats
114W - 102L
1,550 Elo+
Party 1
Team Averages
Level 136
1,671 SR
1,572 Elo+

VS

Team Averages
Level 127
1,534 SR
1,671 Elo+
Anhur
Anhur
ItsGarry
Anhur
Level 86
God Stats
5W - 10L
1,385 SR
Queue Stats
457W - 395L
1,580 Elo+
Party 3
Zeus
Zeus
Remember Odin
Zeus
Level 147
God Stats
1W - 0L
1,655 SR
Queue Stats
14W - 14L
1,625 Elo+
Party 2
Bacchus
Bacchus
The Gleeful Cat
Bacchus
Level 106
God Stats
23W - 23L
1,529 SR
Queue Stats
241W - 232L
1,564 Elo+
Solo
Bastet
Bastet
Traumity
Bastet
Level 143
God Stats
1W - 0L
1,726 SR
Queue Stats
8W - 4L
1,940 Elo+
Party 2
Odin
Odin
Uhh Gotchie
Odin
Level 154
God Stats
1W - 0L
1,373 SR
Queue Stats
338W - 320L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fierce Delta
Heimdallr
20
1 / 3 / 0
13,023
465
7,963
17,755
7,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Ghosty9845
Morgan Le Fay
16
0 / 13 / 3
10,489
375
11,064
24,236
8,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
LDRRR
Yemoja
18
3 / 5 / 5
13,146
470
12,641
25,044
34,017
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Pesky Tap
Bastet
20
2 / 9 / 4
13,081
467
18,653
30,770
13,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Plexiti
Xing Tian
20
3 / 5 / 3
13,522
483
20,876
29,020
35,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ItsGarry
Anhur
20
7 / 3 / 8
15,444
552
14,653
29,143
11,121
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
12 / 4 / 15
16,151
577
35,511
22,612
12,800
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

4
0 / 0 / 0
6,742
241
0
0
0
Bastet
Traumity
Bastet
20
11 / 2 / 9
15,329
547
27,190
27,893
10,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 0 / 14
14,366
513
18,554
29,462
35,589
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
9
Kills
35
35
Deaths
9
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Fierce Delta
Heimdallr
1
3
0
0.33
L
Morgan Le Fay
Ghosty9845
Morgan Le Fay
0
13
3
0.12
W
Anhur
ItsGarry
Anhur
7
3
8
3.67
L
Yemoja
LDRRR
Yemoja
3
5
5
1.1
L
Bastet
Pesky Tap
Bastet
2
9
4
0.44
L
Xing Tian
Plexiti
Xing Tian
3
5
3
0.9
W
12
4
15
4.88
W
0
0
0
0
W
Bastet
Traumity
Bastet
11
2
9
7.75
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,197
Damage
95,908
126,825
Taken
109,110
98,859
Mitigated
70,090
27,561
Healing
51,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Fierce Delta
Heimdallr
7,963
3,272
0
9,160
17,755
7,310
0
1,956
15,549
0
114,115
L
Morgan Le Fay
Ghosty9845
Morgan Le Fay
11,064
1,029
0
740
24,236
8,687
0
7,758
15,827
54,584
0
W
Anhur
ItsGarry
Anhur
14,653
6,415
0
14,159
29,143
11,121
2,379
10,825
17,808
0
165,478
L
Yemoja
LDRRR
Yemoja
12,641
919
1,619
3,268
25,044
34,017
0
6,911
17,564
52,472
0
L
Bastet
Pesky Tap
Bastet
18,653
3,439
0
8,774
30,770
13,186
0
8,578
21,044
0
109,636
L
Xing Tian
Plexiti
Xing Tian
20,876
853
0
4,000
29,020
35,659
0
9,531
17,869
85,916
0
W
35,511
1,876
1,307
11,733
22,612
12,800
1,691
11,089
10,912
141,190
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
Traumity
Bastet
27,190
9,719
0
12,669
27,893
10,580
1,424
13,099
13,269
0
108,031
W
18,554
3,156
0
11,985
29,462
35,589
382
8,719
19,983
389
85,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,261
Gold Earned
68,032
659
Minions Killed
720
0
Camps Cleared
0
2,496,731
Distance Traveled
2,272,726
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,023
465
207
7
0
470,217
5
L
Morgan Le Fay
10,489
375
104
4
0
462,446
3
W
Anhur
15,444
552
178
6
0
475,365
2
L
Yemoja
13,146
470
66
2
0
495,432
2
L
Bastet
13,081
467
149
5
0
586,590
3
L
Xing Tian
13,522
483
133
5
0
482,046
1
W
Zeus
16,151
577
220
8
0
497,341
7
W
Bacchus
6,742
241
0
0
0
0
0
W
Bastet
15,329
547
170
6
0
630,970
1
W
Odin
14,366
513
152
5
0
669,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role