Player Matchup

Ullr
Ullr
AtticusRexx
Ullr
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 16L
1,357 Elo+
Party 3
Ymir
Ymir
BUNDARIES
Ymir
Level 16
God Stats
3W - 2L
1,688 SR
Queue Stats
4W - 8L
1,335 Elo+
Party 3
Mulan
Mulan
Doggyisbad
Mulan
Level 9
God Stats
0W - 2L
1,254 SR
Queue Stats
1W - 8L
1,181 Elo+
Party 3
Bellona
Bellona
ExBride
Bellona
Level 26
God Stats
6W - 15L
1,322 SR
Queue Stats
33W - 34L
1,363 Elo+
Party 2
Janus
Janus
lAnietyl
Janus
Level 42
God Stats
5W - 14L
1,268 SR
Queue Stats
39W - 51L
1,308 Elo+
Party 2
Team Averages
Level 25
1,407 SR
1,309 Elo+

VS

Team Averages
Level 89
1,594 SR
1,371 Elo+
Bastet
Bastet
BlueHawk1018
Bastet
Level 126
God Stats
6W - 2L
1,559 SR
Queue Stats
664W - 686L
1,395 Elo+
Party 1
Ao Kuang
Ao Kuang
ROBORENO
Ao Kuang
Level 45
God Stats
4W - 4L
1,477 SR
Queue Stats
36W - 51L
1,307 Elo+
Party 4
Zhong Kui
Zhong Kui
Wisp9000
Zhong Kui
Level 83
God Stats
2W - 1L
1,806 SR
Queue Stats
140W - 165L
1,396 Elo+
Party 4
Susano
Susano
Wolfgangus69
Susano
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 359L
1,322 Elo+
Party 1
Khepri
Khepri
Yeetmywaifu
Khepri
Level 109
God Stats
6W - 6L
1,629 SR
Queue Stats
129W - 146L
1,437 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,266
418
4,569
7,552
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
1 / 2 / 3
6,589
439
3,261
11,977
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
10
0 / 8 / 0
5,689
379
4,489
12,029
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ExBride
Bellona
6
0 / 6 / 0
5,136
342
3,372
6,746
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
lAnietyl
Janus
8
0 / 9 / 0
5,541
369
4,178
7,419
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
8 / 0 / 3
9,918
661
7,769
10,524
6,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
ROBORENO
Ao Kuang
12
7 / 0 / 2
7,919
528
7,947
7,493
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
Wisp9000
Zhong Kui
16
12 / 0 / 0
10,441
696
11,417
11,731
9,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
9
0 / 4 / 2
6,210
414
3,935
7,217
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
11
0 / 0 / 4
6,970
465
3,217
3,368
2,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
27
27
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Ymir
1
2
3
1.25
W
Bastet
8
0
3
9.5
L
Mulan
0
8
0
0
L
Bellona
ExBride
Bellona
0
6
0
0
W
Ao Kuang
ROBORENO
Ao Kuang
7
0
2
8
W
Zhong Kui
Wisp9000
Zhong Kui
12
0
0
12
W
Susano
0
4
2
0.25
W
Khepri
0
0
4
2
L
Janus
lAnietyl
Janus
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,869
Damage
34,285
45,723
Taken
40,333
17,083
Mitigated
23,523
4,453
Healing
19,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,569
2,987
0
1,191
7,552
2,151
710
4,394
3,158
0
28,419
L
Ymir
3,261
1,482
0
1,698
11,977
5,519
272
5,690
6,287
20,126
0
W
Bastet
7,769
2,819
42
8,215
10,524
6,073
0
1,790
8,522
0
68,792
L
Mulan
4,489
897
0
996
12,029
4,697
66
8,161
3,868
0
22,525
L
Bellona
ExBride
Bellona
3,372
1,939
0
568
6,746
3,036
330
653
5,707
0
15,170
W
Ao Kuang
ROBORENO
Ao Kuang
7,947
2,772
0
1,197
7,493
2,413
0
1,471
5,944
33,003
0
W
Zhong Kui
Wisp9000
Zhong Kui
11,417
2,283
0
8,214
11,731
9,995
5,619
1,502
10,055
59,823
7,445
W
Susano
3,935
998
0
624
7,217
2,066
0
1,453
5,764
0
26,969
W
Khepri
3,217
254
464
909
3,368
2,976
0
759
2,609
26,392
0
L
Janus
lAnietyl
Janus
4,178
663
0
0
7,419
1,680
0
3,194
4,040
22,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,221
Gold Earned
41,458
194
Minions Killed
416
0
Camps Cleared
0
991,890
Distance Traveled
1,257,055
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,266
418
44
3
0
215,751
1
L
Ymir
6,589
439
44
3
0
231,198
0
W
Bastet
9,918
661
143
10
0
269,016
0
L
Mulan
5,689
379
34
2
0
221,556
2
L
Bellona
5,136
342
31
2
0
144,190
0
W
Ao Kuang
7,919
528
63
4
0
299,146
1
W
Zhong Kui
10,441
696
140
9
0
255,162
3
W
Susano
6,210
414
43
3
0
186,313
0
W
Khepri
6,970
465
27
2
0
247,418
2
L
Janus
5,541
369
41
3
0
179,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role