Player Matchup

Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
MarikoChanny
Nemesis
Level 145
God Stats
1W - 2L
1,531 SR
Queue Stats
33W - 41L
1,417 Elo+
Party 1
Ullr
Ullr
Psyche97x
Ullr
Level 149
God Stats
3W - 7L
1,502 SR
Queue Stats
590W - 580L
1,539 Elo+
Party 3
He Bo
He Bo
Veratricis
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,263 Elo+
Solo
Team Averages
Level 105
1,507 SR
1,444 Elo+

VS

Team Averages
Level 77
1,548 SR
1,541 Elo+
Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BrightonPhysics
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,501 SR
Queue Stats
13W - 23L
1,374 Elo+
Solo
Jormungandr
Jormungandr
Lefabuleuxnem
Jormungandr
Level 100
God Stats
2W - 0L
1,741 SR
Queue Stats
162W - 111L
1,663 Elo+
Party 2
Tyr
Tyr
Nethroi
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,672 Elo+
Party 2
Ratatoskr
Ratatoskr
mzkah
Ratatoskr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
2 / 5 / 7
9,939
710
9,852
20,532
23,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
 
Cerberus
14
0 / 5 / 10
9,054
647
10,101
23,003
21,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
MarikoChanny
Nemesis
18
3 / 4 / 9
9,677
691
9,224
19,547
18,878
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
19
6 / 3 / 5
10,705
765
17,390
15,584
7,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
15
2 / 9 / 7
9,645
689
17,023
13,769
5,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 4 / 19
9,664
690
7,481
21,367
24,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
BrightonPhysics
Ah Muzen Cab
18
8 / 2 / 12
11,366
812
22,684
10,694
5,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Lefabuleuxnem
Jormungandr
20
12 / 3 / 9
12,402
886
31,522
17,504
10,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
17
4 / 2 / 14
10,345
739
10,283
20,132
15,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
mzkah
Ratatoskr
17
1 / 2 / 19
10,194
728
9,850
12,631
7,430
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
99
13
Kills
26
26
Deaths
13
38
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
5
7
1.1
L
Cerberus
 
Cerberus
0
5
10
1
W
Horus
 
Horus
1
4
19
2.63
W
Ah Muzen Cab
BrightonPhysics
Ah Muzen Cab
8
2
12
7
W
Jormungandr
Lefabuleuxnem
Jormungandr
12
3
9
5.5
L
Nemesis
MarikoChanny
Nemesis
3
4
9
1.88
W
Tyr
4
2
14
5.5
L
Ullr
6
3
5
2.83
L
He Bo
2
9
7
0.61
W
Ratatoskr
mzkah
Ratatoskr
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,590
Damage
81,820
92,435
Taken
82,328
76,302
Mitigated
63,821
44,534
Healing
35,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,852
1,716
12,834
8,294
20,532
23,204
341
8,094
11,837
17,361
0
L
Cerberus
 
Cerberus
10,101
886
1,230
7,581
23,003
21,469
0
6,165
16,273
15,586
0
W
Horus
 
Horus
7,481
3,504
6,396
6,099
21,367
24,694
208
10,042
11,325
0
11,911
W
Ah Muzen Cab
BrightonPhysics
Ah Muzen Cab
22,684
11,682
2,362
3,422
10,694
5,696
2,402
3,992
6,702
0
41,666
W
Jormungandr
Lefabuleuxnem
Jormungandr
31,522
4,151
1,579
3,263
17,504
10,041
374
7,305
10,199
50,796
0
L
Nemesis
MarikoChanny
Nemesis
9,224
845
1,236
5,819
19,547
18,878
107
5,146
13,959
6,191
16,575
W
Tyr
10,283
1,673
412
6,226
20,132
15,960
671
11,156
8,976
373
20,283
L
Ullr
17,390
6,400
2,593
3,324
15,584
7,629
1,164
4,791
10,273
0
42,744
L
He Bo
17,023
999
154
1,469
13,769
5,122
197
5,146
8,257
24,142
0
W
Ratatoskr
mzkah
Ratatoskr
9,850
1,481
2,588
3,336
12,631
7,430
1,108
6,833
5,798
0
21,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,020
Gold Earned
53,971
135
Minions Killed
145
0
Camps Cleared
0
1,228,794
Distance Traveled
1,442,356
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,939
710
16
1
0
246,027
1
L
Cerberus
9,054
647
26
2
0
246,907
1
W
Horus
9,664
690
8
1
0
271,003
0
W
Ah Muzen Cab
11,366
812
33
2
0
278,542
0
W
Jormungandr
12,402
886
50
4
0
252,845
0
L
Nemesis
9,677
691
21
2
0
264,433
2
W
Tyr
10,345
739
29
2
0
308,789
0
L
Ullr
10,705
765
50
4
0
249,546
0
L
He Bo
9,645
689
22
2
0
221,881
1
W
Ratatoskr
10,194
728
25
2
0
331,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role