Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
PAPUZAPS
Chiron
Level 49
God Stats
3W - 4L
1,358 SR
Queue Stats
77W - 95L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
migue21
Nu Wa
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,263 Elo+
Party 3
Loki
Loki
miguel_21228
Loki
Level 25
God Stats
9W - 6L
1,560 SR
Queue Stats
14W - 25L
1,268 Elo+
Party 3
Artio
Artio
s0gman
Artio
Level 41
God Stats
1W - 3L
1,456 SR
Queue Stats
12W - 26L
1,193 Elo+
Solo
Team Averages
Level 53
1,475 SR
1,324 Elo+

VS

Team Averages
Level 38
1,406 SR
1,378 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Blessing_Pain
Scylla
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 23L
1,259 Elo+
Solo
King Arthur
King Arthur
MoodPiza
King Arthur
Level 43
God Stats
2W - 2L
1,218 SR
Queue Stats
105W - 103L
1,411 Elo+
Solo
Izanami
Izanami
Weaknesta
Izanami
Level 29
God Stats
2W - 10L
1,311 SR
Queue Stats
47W - 90L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
10 / 3 / 4
11,736
587
19,176
19,437
23,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
PAPUZAPS
Chiron
19
12 / 1 / 6
11,768
588
22,592
15,337
6,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
migue21
Nu Wa
16
3 / 5 / 6
10,186
509
11,325
10,315
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 3
11,015
551
4,310
12,044
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
s0gman
Artio
15
4 / 4 / 12
10,521
526
3,255
16,525
17,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 6 / 2
7,896
395
5,657
16,167
8,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
 
Arachne
12
0 / 6 / 2
7,891
395
5,748
15,697
4,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 7 / 0
12,142
607
15,291
12,570
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
MoodPiza
King Arthur
16
2 / 6 / 2
10,352
518
12,019
19,935
15,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Weaknesta
Izanami
13
2 / 10 / 2
8,524
426
9,261
16,831
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
35
Kills
14
14
Deaths
35
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
10
3
4
4
L
Sun Wukong
 
Sun Wukong
0
6
2
0.17
L
Arachne
 
Arachne
0
6
2
0.17
L
10
7
0
1.43
L
King Arthur
MoodPiza
King Arthur
2
6
2
0.5
W
Chiron
PAPUZAPS
Chiron
12
1
6
15
L
Izanami
Weaknesta
Izanami
2
10
2
0.3
W
Nu Wa
migue21
Nu Wa
3
5
6
1.2
W
6
1
3
7.5
W
Artio
s0gman
Artio
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,658
Damage
47,976
73,658
Taken
81,200
54,837
Mitigated
37,351
31,610
Healing
12,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
19,176
6,194
0
11,611
19,437
23,033
2,264
2,472
15,853
314
73,906
L
Sun Wukong
 
Sun Wukong
5,657
1,402
0
1,658
16,167
8,674
0
3,047
13,120
4,065
35,292
L
Arachne
 
Arachne
5,748
3,933
58
4,541
15,697
4,916
0
2,265
13,066
0
40,686
L
15,291
417
0
1,612
12,570
4,417
0
3,450
8,968
60,521
0
L
King Arthur
MoodPiza
King Arthur
12,019
1,838
0
1,410
19,935
15,926
156
3,551
15,478
9,203
62,685
W
Chiron
PAPUZAPS
Chiron
22,592
10,928
1,639
7,654
15,337
6,192
7,466
2,702
12,202
0
100,892
L
Izanami
Weaknesta
Izanami
9,261
5,904
0
2,936
16,831
3,418
0
2,507
14,273
0
56,373
W
Nu Wa
migue21
Nu Wa
11,325
2,649
1,099
2,744
10,315
3,561
788
4,425
5,563
60,842
0
W
4,310
928
0
5,004
12,044
4,571
102
2,909
8,916
0
62,579
W
Artio
s0gman
Artio
3,255
859
82
1,777
16,525
17,480
739
4,026
12,026
15,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,226
Gold Earned
46,805
538
Minions Killed
475
0
Camps Cleared
0
1,906,070
Distance Traveled
1,770,730
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,736
587
138
7
0
331,200
0
L
Sun Wukong
7,896
395
64
3
0
382,735
4
L
Arachne
7,891
395
77
4
0
316,509
0
L
Scylla
12,142
607
116
6
0
371,053
3
L
King Arthur
10,352
518
123
6
0
362,446
1
W
Chiron
11,768
588
146
7
0
378,027
5
L
Izanami
8,524
426
95
5
0
337,987
2
W
Nu Wa
10,186
509
96
5
0
383,091
3
W
Loki
11,015
551
122
6
0
441,565
2
W
Artio
10,521
526
36
2
0
372,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role