Player Matchup

Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
BabyJhonys
Janus
Silver I
Level 160
God Stats
27W - 31L
1,455 SR
Queue Stats
781W - 791L
1,152 MMR
Solo
Artemis
Artemis
Silver I
LomitoGod
Artemis
Silver I
Level 86
God Stats
11W - 5L
1,646 SR
Queue Stats
245W - 245L
1,135 MMR
Solo
Chaac
Chaac
Silver I
TheKuun0853
Chaac
Silver I
Level 46
God Stats
13W - 11L
1,612 SR
Queue Stats
58W - 59L
1,336 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,543 SR
1,325 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,553 SR
1,157 MMR
Sobek
Sobek
Silver II
DarkDavz
Sobek
Silver II
Level 148
God Stats
12W - 11L
1,661 SR
Queue Stats
82W - 93L
1,090 MMR
Solo
Sol
Sol
Gold V
MegaZordeDoMal
Sol
Gold V
Level 135
God Stats
2W - 2L
1,420 SR
Queue Stats
65W - 67L
1,312 MMR
Solo
Da Ji
Da Ji
Silver V
Norgone
Da Ji
Silver V
Level 100
God Stats
4W - 8L
1,460 SR
Queue Stats
13W - 23L
1,267 MMR
Solo
Hou Yi
Hou Yi
Silver V
SklVitor
Hou Yi
Silver V
Level 138
God Stats
0W - 2L
1,744 SR
Queue Stats
10W - 21L
985 MMR
Solo
Hercules
Hercules
Silver I
jwmartin090
Hercules
Silver I
Level 146
God Stats
17W - 24L
1,479 SR
Queue Stats
748W - 772L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
3 / 4 / 4
11,121
618
13,380
16,341
13,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
 
Kuzenbo
15
3 / 1 / 7
9,815
545
6,018
14,490
14,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
17
2 / 2 / 3
10,204
567
4,681
6,932
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
LomitoGod
Artemis
18
4 / 2 / 4
11,112
617
9,126
9,869
3,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 1 / 4
11,079
616
13,236
15,621
8,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bans
CliodhnaAthenaBastet

VS

Bans
ArtioAchillesMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DarkDavz
Sobek
12
1 / 3 / 2
7,567
420
5,205
13,378
12,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 4 / 1
8,629
479
7,013
9,877
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
Norgone
Da Ji
13
3 / 7 / 3
8,392
466
9,174
15,578
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
SklVitor
Hou Yi
15
2 / 4 / 0
9,084
505
5,054
11,558
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
jwmartin090
Hercules
13
3 / 3 / 1
8,417
468
7,269
14,622
10,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
21
Kills
10
10
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
4
4
1.25
W
Kuzenbo
 
Kuzenbo
3
1
7
6.5
W
Janus
2
2
3
1.75
L
Sobek
DarkDavz
Sobek
1
3
2
0.67
W
Artemis
LomitoGod
Artemis
4
2
4
3
L
1
4
1
0.38
L
Da Ji
Norgone
Da Ji
3
7
3
0.64
L
Hou Yi
SklVitor
Hou Yi
2
4
0
0.5
W
9
1
4
11
L
Hercules
jwmartin090
Hercules
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,441
Damage
33,715
63,253
Taken
65,013
42,454
Mitigated
32,555
27,076
Healing
19,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,380
2,886
0
7,766
16,341
13,519
64
1,371
14,181
0
82,797
W
Kuzenbo
 
Kuzenbo
6,018
1,565
2,109
2,938
14,490
14,528
234
4,129
10,186
31,854
0
W
Janus
4,681
193
71
2,402
6,932
2,048
1,311
1,992
4,718
78,951
0
L
Sobek
DarkDavz
Sobek
5,205
503
0
4,812
13,378
12,708
0
5,457
7,824
26,971
0
W
Artemis
LomitoGod
Artemis
9,126
3,871
0
3,294
9,869
3,442
0
1,732
8,047
0
92,914
L
7,013
833
0
3,206
9,877
2,376
0
2,558
7,271
55,458
0
L
Da Ji
Norgone
Da Ji
9,174
2,603
0
4,464
15,578
4,787
0
1,657
13,748
0
45,501
L
Hou Yi
SklVitor
Hou Yi
5,054
1,869
0
3,087
11,558
2,375
0
808
10,750
0
67,871
W
13,236
998
0
8,496
15,621
8,917
0
3,111
12,251
0
85,748
L
Hercules
jwmartin090
Hercules
7,269
1,926
0
4,368
14,622
10,309
0
377
13,520
3,488
44,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,331
Gold Earned
42,089
660
Minions Killed
477
0
Camps Cleared
0
1,800,654
Distance Traveled
1,728,813
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,121
618
156
9
0
347,402
6
W
Kuzenbo
9,815
545
43
2
0
374,000
9
W
Janus
10,204
567
154
9
0
368,928
7
L
Sobek
7,567
420
37
2
0
372,865
7
W
Artemis
11,112
617
164
9
0
331,329
3
L
Sol
8,629
479
124
7
0
318,465
7
L
Da Ji
8,392
466
81
5
0
369,442
6
L
Hou Yi
9,084
505
131
7
0
334,967
6
W
Chaac
11,079
616
143
8
0
378,995
4
L
Hercules
8,417
468
104
6
0
333,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role