Player Matchup

Izanami
Izanami
FarquadContinues
Izanami
Level 67
God Stats
11W - 7L
1,443 SR
Queue Stats
218W - 250L
1,319 Elo+
Solo
Geb
Geb
GiantAfrican
Geb
Level 27
God Stats
2W - 0L
1,794 SR
Queue Stats
24W - 17L
1,609 Elo+
Party 1
Baba Yaga
Baba Yaga
WuntchMeat
Baba Yaga
Level 160
God Stats
8W - 0L
2,041 SR
Queue Stats
270W - 202L
1,656 Elo+
Party 1
Pele
Pele
topgunner19850
Pele
Level 39
God Stats
5W - 5L
1,296 SR
Queue Stats
31W - 40L
1,402 Elo+
Solo
Nox
Nox
yubbed
Nox
Level 153
God Stats
6W - 3L
1,793 SR
Queue Stats
226W - 208L
1,597 Elo+
Party 1
Team Averages
Level 89
1,673 SR
1,517 Elo+

VS

Team Averages
Level 61
1,642 SR
1,496 Elo+
Awilix
Awilix
B0TBEAR
Awilix
Level 10
God Stats
4W - 5L
1,668 SR
Queue Stats
20W - 16L
1,428 Elo+
Party 2
Achilles
Achilles
JustThatBadAsh
Achilles
Level 47
God Stats
1W - 1L
1,666 SR
Queue Stats
119W - 133L
1,417 Elo+
Solo
Hou Yi
Hou Yi
NoClypso8056
Hou Yi
Level 18
God Stats
3W - 6L
1,468 SR
Queue Stats
14W - 18L
1,471 Elo+
Party 2
Ganesha
Ganesha
noemtz
Ganesha
Level 103
God Stats
15W - 17L
1,485 SR
Queue Stats
195W - 160L
1,611 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xAtomicPlanetx
Morgan Le Fay
Level 127
God Stats
9W - 2L
1,920 SR
Queue Stats
291W - 249L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
8,241
589
9,548
11,060
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 1 / 10
7,044
503
4,651
8,866
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
WuntchMeat
Baba Yaga
15
5 / 1 / 2
8,622
616
8,753
8,079
3,342
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
9 / 1 / 1
8,066
576
9,967
11,312
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
yubbed
Nox
12
2 / 1 / 6
7,526
538
6,212
6,141
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
B0TBEAR
Awilix
9
0 / 5 / 0
5,909
422
1,079
10,008
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
11
1 / 3 / 0
6,427
459
3,422
9,886
7,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
8
0 / 8 / 1
5,354
382
4,313
9,447
2,213
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
noemtz
Ganesha
10
1 / 2 / 3
6,667
476
5,418
13,260
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
xAtomicPlanetx
Morgan Le Fay
13
2 / 3 / 1
7,575
541
11,332
8,353
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
21
Kills
4
5
Deaths
21
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
B0TBEAR
Awilix
0
5
0
0
W
4
1
6
7
W
1
1
10
6
L
Achilles
1
3
0
0.33
L
Hou Yi
0
8
1
0.06
W
Baba Yaga
WuntchMeat
Baba Yaga
5
1
2
6
L
Ganesha
noemtz
Ganesha
1
2
3
1.25
W
9
1
1
9.5
L
Morgan Le Fay
xAtomicPlanetx
Morgan Le Fay
2
3
1
0.83
W
Nox
yubbed
Nox
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,131
Damage
25,564
45,458
Taken
50,954
17,344
Mitigated
25,506
16,917
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
B0TBEAR
Awilix
1,079
314
0
2,290
10,008
2,981
0
3,250
6,758
0
26,668
W
9,548
6,635
135
5,578
11,060
3,629
2,316
3,080
7,900
0
63,118
W
4,651
716
594
3,568
8,866
4,072
0
3,935
4,815
12,566
0
L
Achilles
3,422
1,805
0
3,071
9,886
7,228
577
5,278
4,608
0
24,853
L
Hou Yi
4,313
2,237
0
324
9,447
2,213
702
1,517
7,930
0
21,451
W
Baba Yaga
WuntchMeat
Baba Yaga
8,753
437
0
1,412
8,079
3,342
504
1,226
6,761
59,047
0
L
Ganesha
noemtz
Ganesha
5,418
794
440
3,292
13,260
9,989
0
5,805
7,455
23,090
0
W
9,967
2,627
0
4,605
11,312
4,126
386
4,350
6,846
0
44,163
L
Morgan Le Fay
xAtomicPlanetx
Morgan Le Fay
11,332
1,107
74
1,647
8,353
3,095
0
3,766
4,587
52,800
0
W
Nox
yubbed
Nox
6,212
375
0
1,025
6,141
2,175
322
3,519
2,386
43,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,499
Gold Earned
31,932
413
Minions Killed
257
0
Camps Cleared
0
1,373,695
Distance Traveled
1,286,908
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,909
422
74
5
0
292,863
0
W
Izanami
8,241
589
129
9
0
219,775
0
W
Geb
7,044
503
10
1
0
300,951
2
L
Achilles
6,427
459
48
3
0
245,145
0
L
Hou Yi
5,354
382
35
3
0
235,076
0
W
Baba Yaga
8,622
616
120
9
0
268,376
0
L
Ganesha
6,667
476
11
1
0
265,258
7
W
Pele
8,066
576
67
5
0
302,323
4
L
Morgan Le Fay
7,575
541
89
6
0
248,566
5
W
Nox
7,526
538
87
6
0
282,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role