Player Matchup

Bellona
Bellona
Amattes01
Bellona
Level 25
God Stats
10W - 11L
1,591 SR
Queue Stats
50W - 62L
1,377 Elo+
Party 2
Loki
Loki
RafaelNogueira28
Loki
Level 65
God Stats
2W - 4L
1,411 SR
Queue Stats
15W - 49L
1,254 Elo+
Party 2
Ymir
Ymir
RobissonKraus
Ymir
Level 36
God Stats
3W - 5L
1,305 SR
Queue Stats
26W - 46L
1,301 Elo+
Solo
Nox
Nox
TheLittlw
Nox
Level 14
God Stats
1W - 5L
1,343 SR
Queue Stats
17W - 25L
1,410 Elo+
Party 2
Neith
Neith
pato_sanchez_7
Neith
Level 25
God Stats
6W - 8L
1,487 SR
Queue Stats
56W - 53L
1,425 Elo+
Party 2
Team Averages
Level 33
1,427 SR
1,353 Elo+

VS

Team Averages
Level 98
1,562 SR
1,495 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
CostaOscura
Hou Yi
Level 126
God Stats
8W - 4L
1,459 SR
Queue Stats
385W - 334L
1,579 Elo+
Party 1
Hades
Hades
ELtoddyEM
Hades
Level 56
God Stats
10W - 4L
1,670 SR
Queue Stats
182W - 214L
1,406 Elo+
Solo
Bellona
Bellona
NelsonSantos94
Bellona
Level 149
God Stats
29W - 21L
1,612 SR
Queue Stats
435W - 439L
1,495 Elo+
Solo
Geb
Geb
llNoirll
Geb
Level 128
God Stats
16W - 5L
1,568 SR
Queue Stats
66W - 65L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amattes01
Bellona
8
1 / 7 / 1
5,030
503
3,419
7,518
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 6 / 0
5,450
545
3,427
7,682
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 1
4,503
450
988
5,400
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 0
4,419
442
1,457
3,811
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 0
4,414
441
2,169
4,976
1,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 1 / 5
6,055
606
3,214
5,205
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
11
8 / 0 / 1
6,692
669
6,069
5,585
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
ELtoddyEM
Hades
8
2 / 0 / 2
5,626
563
2,950
2,979
966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
9 / 1 / 0
6,876
688
6,509
5,589
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 0 / 4
5,662
566
1,824
3,302
1,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
22
22
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
5
3.5
L
Bellona
Amattes01
Bellona
1
7
1
0.21
W
Hou Yi
8
0
1
8.5
W
Hades
ELtoddyEM
Hades
2
0
2
3
W
9
1
0
9
L
1
6
0
0.17
L
0
2
1
0.25
L
0
3
0
0
W
2
0
4
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,460
Damage
20,566
29,387
Taken
22,660
10,757
Mitigated
11,309
4,991
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,214
1,464
0
2,990
5,205
1,405
0
357
4,848
0
31,134
L
Bellona
Amattes01
Bellona
3,419
1,125
0
373
7,518
4,351
113
479
7,039
0
16,760
W
Hou Yi
6,069
3,167
0
1,965
5,585
1,809
1,386
828
4,757
0
36,702
W
Hades
ELtoddyEM
Hades
2,950
359
127
1,523
2,979
966
702
875
2,104
21,752
0
W
6,509
2,880
0
1,407
5,589
5,173
1,226
0
5,589
0
32,547
L
3,427
1,088
0
1,974
7,682
1,937
0
507
7,175
0
21,069
L
988
86
0
924
5,400
2,208
0
1,023
4,377
10,419
0
L
1,457
183
0
665
3,811
1,155
0
2,276
1,535
15,738
0
W
1,824
363
311
1,723
3,302
1,956
0
533
2,769
14,707
0
L
2,169
646
0
1,055
4,976
1,106
0
489
4,487
0
19,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,816
Gold Earned
30,911
164
Minions Killed
277
0
Camps Cleared
0
911,149
Distance Traveled
933,184
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,055
606
72
7
0
213,709
3
L
Bellona
5,030
503
27
3
0
186,189
1
W
Hou Yi
6,692
669
74
7
0
167,869
4
W
Hades
5,626
563
44
4
0
161,043
1
W
Bellona
6,876
688
62
6
0
180,256
1
L
Loki
5,450
545
48
5
0
196,086
1
L
Ymir
4,503
450
16
2
0
172,415
0
L
Nox
4,419
442
32
3
0
182,743
1
W
Geb
5,662
566
25
3
0
210,307
3
L
Neith
4,414
441
41
4
0
173,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role