Player Matchup

Nemesis
Nemesis
JordanRyn
Nemesis
Level 146
God Stats
5W - 4L
1,636 SR
Queue Stats
421W - 470L
1,421 Elo+
Party 2
Hades
Hades
Sirfunkalot
Hades
Level 126
God Stats
11W - 9L
1,604 SR
Queue Stats
412W - 463L
1,426 Elo+
Party 2
Ares
Ares
kendrIckLEMUR96
Ares
Level 109
God Stats
8W - 13L
1,489 SR
Queue Stats
357W - 401L
1,505 Elo+
Solo
Team Averages
Level 127
1,576 SR
1,451 Elo+

VS

Team Averages
Level 95
1,569 SR
1,468 Elo+
Artemis
Artemis
Dynaz72267
Artemis
Level 98
God Stats
2W - 1L
1,653 SR
Queue Stats
116W - 117L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
IceeFlame101
Nu Wa
Level 78
God Stats
26W - 38L
1,405 SR
Queue Stats
366W - 443L
1,375 Elo+
Solo
Ares
Ares
Justhelizard
Ares
Level 108
God Stats
3W - 1L
1,649 SR
Queue Stats
126W - 125L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JordanRyn
Nemesis
14
2 / 8 / 6
10,160
598
6,596
16,079
7,909
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 5 / 4
11,574
681
11,973
18,353
18,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 4 / 5
10,645
626
5,561
19,527
16,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dynaz72267
Artemis
16
8 / 2 / 9
11,843
697
22,166
11,576
5,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
8 / 1 / 9
12,619
742
14,532
8,949
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 6 / 12
11,352
668
8,628
18,317
21,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
8
Kills
17
17
Deaths
9
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dynaz72267
Artemis
8
2
9
6.25
W
8
1
9
12.5
L
Nemesis
JordanRyn
Nemesis
2
8
6
0.63
W
1
6
12
1.17
L
4
5
4
1.2
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,130
Damage
45,326
53,959
Taken
38,842
42,471
Mitigated
30,674
12,340
Healing
7,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dynaz72267
Artemis
22,166
14,822
0
3,752
11,576
5,045
2,219
6,383
4,945
0
60,090
W
14,532
5,331
336
1,248
8,949
3,773
1,073
4,297
4,430
46,628
0
L
Nemesis
JordanRyn
Nemesis
6,596
1,685
0
2,268
16,079
7,909
0
7,796
7,989
0
31,896
W
8,628
380
0
2,516
18,317
21,856
186
6,374
11,611
18,116
0
L
11,973
160
562
5,708
18,353
18,377
0
8,761
9,260
55,678
0
L
5,561
202
0
3,802
19,527
16,185
0
6,341
12,852
14,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,379
Gold Earned
35,814
161
Minions Killed
179
5
Camps Cleared
8
804,606
Distance Traveled
809,388
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,843
697
97
6
3
268,712
1
W
Nu Wa
12,619
742
65
4
3
262,875
2
L
Nemesis
10,160
598
46
3
4
289,866
6
W
Ares
11,352
668
17
1
2
277,801
2
L
Hades
11,574
681
106
6
1
269,281
2
L
Ares
10,645
626
9
1
0
245,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role