Player Matchup

Fenrir
Fenrir
Avgfalcon
Fenrir
Level 124
God Stats
2W - 2L
1,376 SR
Queue Stats
11W - 11L
1,396 Elo+
Solo
Kukulkan
Kukulkan
Bloody567
Kukulkan
Level 60
God Stats
1W - 1L
1,261 SR
Queue Stats
24W - 47L
1,359 Elo+
Party 2
Gilgamesh
Gilgamesh
LokiLaufeison
Gilgamesh
Level 81
God Stats
31W - 40L
1,407 SR
Queue Stats
239W - 384L
1,213 Elo+
Party 2
Team Averages
Level 88
1,348 SR
1,323 Elo+

VS

Team Averages
Level 125
1,443 SR
1,298 Elo+
Yemoja
Yemoja
D6vilsL6ttuc6
Yemoja
Level 124
God Stats
0W - 2L
1,309 SR
Queue Stats
371W - 578L
1,273 Elo+
Party 1
Guan Yu
Guan Yu
Sidewayz707
Guan Yu
Level 152
God Stats
10W - 11L
1,525 SR
Queue Stats
744W - 1,037L
1,350 Elo+
Party 1
Izanami
Izanami
ThegreatMidoriya
Izanami
Level 98
God Stats
18W - 20L
1,494 SR
Queue Stats
157W - 259L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Avgfalcon
Fenrir
17
7 / 2 / 10
13,445
708
17,711
16,901
14,324
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Bloody567
Kukulkan
18
10 / 4 / 8
13,627
717
23,025
17,732
5,087
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
LokiLaufeison
Gilgamesh
16
3 / 3 / 14
12,435
654
14,866
16,149
12,368
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
12,488
657
9,691
16,198
22,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Sidewayz707
Guan Yu
16
6 / 6 / 2
12,314
648
24,756
28,658
32,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 11 / 4
10,977
578
7,419
19,138
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
20
Kills
8
9
Deaths
20
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Avgfalcon
Fenrir
7
2
10
6
W
Kukulkan
Bloody567
Kukulkan
10
4
8
3.5
L
1
3
7
1.5
W
Gilgamesh
LokiLaufeison
Gilgamesh
3
3
14
3.33
L
Guan Yu
Sidewayz707
Guan Yu
6
6
2
1.17
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,602
Damage
41,866
50,782
Taken
63,994
31,779
Mitigated
62,629
11,592
Healing
21,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Avgfalcon
Fenrir
17,711
6,425
401
4,662
16,901
14,324
37
4,108
11,926
0
39,834
W
Kukulkan
Bloody567
Kukulkan
23,025
3,250
576
3,320
17,732
5,087
2,045
3,241
14,057
59,690
0
L
9,691
1,943
6,622
4,874
16,198
22,822
0
6,072
10,126
31,253
0
W
Gilgamesh
LokiLaufeison
Gilgamesh
14,866
4,446
0
2,633
16,149
12,368
0
3,270
12,244
0
32,369
L
Guan Yu
Sidewayz707
Guan Yu
24,756
3,941
1,653
6,385
28,658
32,607
0
9,717
18,941
0
52,545
L
7,419
4,854
355
2,073
19,138
7,200
0
7,629
11,509
0
47,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,507
Gold Earned
35,779
177
Minions Killed
188
6
Camps Cleared
10
1,021,783
Distance Traveled
968,672
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,445
708
47
2
4
358,127
0
W
Kukulkan
13,627
717
100
5
1
317,934
1
L
Yemoja
12,488
657
31
2
2
325,626
8
W
Gilgamesh
12,435
654
30
2
1
345,722
1
L
Guan Yu
12,314
648
64
3
4
356,230
2
L
Izanami
10,977
578
93
5
4
286,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role