Player Matchup

Cthulhu
Cthulhu
LuckyLewy
Cthulhu
Level 134
God Stats
16W - 14L
1,556 SR
Queue Stats
138W - 131L
1,535 Elo+
Party 1
Zhong Kui
Zhong Kui
SaintLincoln778
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,460 Elo+
Party 1
Neith
Neith
SnowFox292
Neith
Level 24
God Stats
37W - 38L
1,514 SR
Queue Stats
43W - 43L
1,423 Elo+
Party 1
Team Averages
Level 58
1,523 SR
1,473 Elo+

VS

Team Averages
Level 98
1,519 SR
1,520 Elo+
Tyr
Tyr
AoA Unrated
Tyr
Level 142
God Stats
15W - 15L
1,448 SR
Queue Stats
578W - 342L
1,583 Elo+
Party 2
Chiron
Chiron
SpiffyPoleCatt
Chiron
Level 123
God Stats
56W - 39L
1,610 SR
Queue Stats
366W - 220L
1,620 Elo+
Party 2
Vulcan
Vulcan
sneckiey owl
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 58L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LuckyLewy
Cthulhu
15
2 / 3 / 3
11,723
651
14,496
22,429
28,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
SaintLincoln778
Zhong Kui
14
4 / 9 / 2
11,238
624
13,111
23,505
15,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
12
0 / 6 / 5
9,706
539
7,598
12,975
4,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 12
11,579
643
17,606
21,688
23,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
11 / 2 / 4
12,639
702
17,705
12,900
5,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
15
4 / 1 / 10
11,326
629
16,089
16,275
6,643
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
18
18
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
L
Cthulhu
LuckyLewy
Cthulhu
2
3
3
1.17
L
Zhong Kui
SaintLincoln778
Zhong Kui
4
9
2
0.56
L
Neith
0
6
5
0.42
W
11
2
4
6.5
W
Vulcan
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,205
Damage
51,400
58,909
Taken
50,863
48,860
Mitigated
35,679
10,114
Healing
20,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,606
2,477
0
5,445
21,688
23,448
506
9,162
12,526
0
41,657
L
Cthulhu
LuckyLewy
Cthulhu
14,496
762
456
1,872
22,429
28,888
0
6,910
14,999
44,927
0
L
Zhong Kui
SaintLincoln778
Zhong Kui
13,111
415
0
6,195
23,505
15,437
784
5,543
17,518
39,826
0
L
Neith
7,598
2,923
0
1,591
12,975
4,535
805
3,897
8,799
0
24,374
W
17,705
6,523
2,616
5,127
12,900
5,588
1,340
8,773
4,127
0
52,731
W
Vulcan
16,089
6,683
622
6,253
16,275
6,643
858
10,002
6,273
45,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,667
Gold Earned
35,544
176
Minions Killed
204
4
Camps Cleared
9
908,693
Distance Traveled
978,230
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,579
643
52
3
2
337,580
1
L
Cthulhu
11,723
651
67
4
2
325,676
0
L
Zhong Kui
11,238
624
77
4
1
284,340
1
L
Neith
9,706
539
32
2
1
298,677
4
W
Chiron
12,639
702
77
4
3
318,400
0
W
Vulcan
11,326
629
75
4
4
322,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role