Player Matchup

Danzaburou
Danzaburou
Chipfrey
Danzaburou
Level 89
God Stats
2W - 1L
1,499 SR
Queue Stats
25W - 36L
1,384 Elo+
Party 2
Kukulkan
Kukulkan
Killa Crohns
Kukulkan
Level 17
God Stats
5W - 3L
1,371 SR
Queue Stats
7W - 9L
1,061 Elo+
Party 2
Chaac
Chaac
goatboyarmonta
Chaac
Level 48
God Stats
5W - 5L
1,410 SR
Queue Stats
110W - 171L
1,330 Elo+
Solo
Team Averages
Level 51
1,427 SR
1,258 Elo+

VS

Team Averages
Level 79
1,465 SR
1,277 Elo+
Cupid
Cupid
LILdrippyKHIID
Cupid
Level 12
God Stats
1W - 5L
1,285 SR
Queue Stats
25W - 28L
1,245 Elo+
Party 1
Terra
Terra
freedan866
Terra
Level 142
God Stats
2W - 2L
1,612 SR
Queue Stats
203W - 282L
1,331 Elo+
Solo
Hera
Hera
zekksi
Hera
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chipfrey
Danzaburou
16
1 / 0 / 5
11,687
615
16,784
9,144
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Killa Crohns
Kukulkan
16
4 / 2 / 4
11,816
622
10,360
8,816
3,183
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 5
11,813
622
19,523
21,131
19,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
10,251
540
4,558
11,423
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
15
2 / 1 / 3
10,800
568
8,540
24,151
12,846
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
zekksi
Hera
15
3 / 3 / 1
11,189
589
13,738
17,161
4,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
8
Kills
5
5
Deaths
8
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chipfrey
Danzaburou
1
0
5
3.5
W
Kukulkan
Killa Crohns
Kukulkan
4
2
4
3
L
0
4
5
0.63
L
Terra
2
1
3
3.5
W
3
3
5
1.83
L
Hera
zekksi
Hera
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,667
Damage
26,836
39,091
Taken
52,735
25,812
Mitigated
20,970
15,621
Healing
8,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chipfrey
Danzaburou
16,784
5,181
0
4,735
9,144
3,570
1,882
5,033
3,933
0
69,373
W
Kukulkan
Killa Crohns
Kukulkan
10,360
988
185
704
8,816
3,183
494
6,489
1,921
36,938
0
L
4,558
2,466
136
761
11,423
3,267
0
3,066
8,357
0
17,877
L
Terra
8,540
971
1,248
3,449
24,151
12,846
0
4,741
19,410
27,937
0
W
19,523
2,910
666
9,331
21,131
19,059
346
10,901
9,858
0
52,890
L
Hera
zekksi
Hera
13,738
2,059
814
2,327
17,161
4,857
34
2,914
14,247
56,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,316
Gold Earned
32,240
249
Minions Killed
215
11
Camps Cleared
6
1,033,130
Distance Traveled
1,069,754
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,687
615
97
5
9
357,600
4
W
Kukulkan
11,816
622
79
4
0
343,147
0
L
Cupid
10,251
540
43
2
2
321,008
0
L
Terra
10,800
568
47
2
1
393,254
3
W
Chaac
11,813
622
73
4
2
332,383
1
L
Hera
11,189
589
125
7
3
355,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role