Player Matchup

Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
alexheal
Scylla
Level 160
God Stats
9W - 5L
1,652 SR
Queue Stats
163W - 135L
1,712 Elo+
Party 2
Team Averages
Level 143
1,551 SR
1,571 Elo+

VS

Team Averages
Level 108
1,431 SR
1,185 Elo+
Skadi
Skadi
Danksior
Skadi
Level 109
God Stats
0W - 1L
1,189 SR
Queue Stats
1W - 7L
1,185 Elo+
Party 1
Da Ji
Da Ji
Wieleebny
Da Ji
Level 107
God Stats
0W - 1L
1,492 SR
Queue Stats
1W - 7L
1,185 Elo+
Party 1
Bacchus
Bacchus
setqa
Bacchus
Level 107
God Stats
0W - 1L
1,611 SR
Queue Stats
1W - 7L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 0 / 5
8,197
820
4,974
8,595
9,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
 
Bastet
10
3 / 1 / 5
7,261
726
5,532
6,403
2,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
alexheal
Scylla
13
3 / 1 / 6
7,360
736
6,942
5,126
1,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Danksior
Skadi
10
1 / 4 / 1
6,506
651
6,022
8,203
2,816
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Da Ji
Wieleebny
Da Ji
9
0 / 5 / 1
5,705
571
4,154
7,198
2,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
setqa
Bacchus
10
1 / 1 / 0
6,103
610
3,338
5,440
6,561
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
5
6.5
W
Bastet
 
Bastet
3
1
5
5.5
L
Skadi
Danksior
Skadi
1
4
1
0.38
L
Da Ji
Wieleebny
Da Ji
0
5
1
0.1
W
Scylla
alexheal
Scylla
3
1
6
6
L
Bacchus
setqa
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,448
Damage
13,514
20,124
Taken
20,841
14,764
Mitigated
11,861
6,193
Healing
2,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,974
712
41
2,318
8,595
9,851
50
1,178
7,417
21,542
0
W
Bastet
 
Bastet
5,532
1,449
0
1,307
6,403
2,915
201
1,053
5,350
0
14,349
L
Skadi
Danksior
Skadi
6,022
1,498
0
168
8,203
2,816
0
5,590
2,436
0
27,970
L
Da Ji
Wieleebny
Da Ji
4,154
1,132
353
470
7,198
2,484
0
3,396
3,603
0
7,798
W
Scylla
alexheal
Scylla
6,942
176
0
2,527
5,126
1,998
935
1,500
3,626
32,557
0
L
Bacchus
setqa
Bacchus
3,338
93
291
1,200
5,440
6,561
0
3,066
2,278
8,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,818
Gold Earned
18,314
114
Minions Killed
90
9
Camps Cleared
1
532,581
Distance Traveled
521,137
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,197
820
42
4
2
200,508
2
W
Bastet
7,261
726
20
2
2
137,597
2
L
Skadi
6,506
651
67
7
1
167,121
3
L
Da Ji
5,705
571
7
1
0
171,283
2
W
Scylla
7,360
736
52
5
5
194,476
2
L
Bacchus
6,103
610
16
2
0
182,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role