Player Matchup

Mulan
Mulan
ElmoKamikase
Mulan
Level 128
God Stats
0W - 3L
1,401 SR
Queue Stats
54W - 80L
1,353 Elo+
Solo
Neith
Neith
SilentWrath420
Neith
Level 58
God Stats
1W - 1L
1,784 SR
Queue Stats
5W - 5L
1,563 Elo+
Solo
Janus
Janus
Uriel9421
Janus
Level 104
God Stats
1W - 4L
1,097 SR
Queue Stats
53W - 72L
1,424 Elo+
Solo
Team Averages
Level 97
1,427 SR
1,446 Elo+

VS

Team Averages
Level 88
1,421 SR
1,368 Elo+
Jormungandr
Jormungandr
Cautionn3000
Jormungandr
Level 121
God Stats
9W - 9L
1,431 SR
Queue Stats
167W - 191L
1,349 Elo+
Party 1
Sol
Sol
sA x SaVaGe
Sol
Level 85
God Stats
3W - 0L
1,675 SR
Queue Stats
54W - 50L
1,432 Elo+
Solo
Artemis
Artemis
zStormie
Artemis
Level 59
God Stats
7W - 8L
1,158 SR
Queue Stats
43W - 48L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 1
8,220
548
3,470
7,192
2,668
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 4 / 3
9,115
608
10,347
13,585
4,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Uriel9421
Janus
13
0 / 3 / 3
8,720
581
12,252
9,488
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cautionn3000
Jormungandr
15
5 / 0 / 4
10,638
709
9,329
13,559
14,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 2 / 4
10,666
711
9,422
10,902
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Artemis
zStormie
Artemis
13
1 / 3 / 7
9,740
649
6,957
12,093
4,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
11
11
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cautionn3000
Jormungandr
5
0
4
7
L
3
4
1
0.88
L
2
4
3
0.88
L
Janus
Uriel9421
Janus
0
3
3
0.5
W
5
2
4
3.5
W
Artemis
zStormie
Artemis
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,069
Damage
25,708
30,265
Taken
36,554
10,265
Mitigated
23,483
5,898
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cautionn3000
Jormungandr
9,329
3,339
275
2,331
13,559
14,879
342
4,005
9,240
38,261
0
L
3,470
181
0
1,731
7,192
2,668
0
4,272
2,920
0
10,354
L
10,347
1,857
118
3,073
13,585
4,557
153
8,354
5,231
0
33,575
L
Janus
Uriel9421
Janus
12,252
1,091
0
976
9,488
3,040
0
6,104
3,384
51,596
0
W
9,422
2,001
634
3,354
10,902
4,281
1,268
3,450
7,266
44,240
3,565
W
Artemis
zStormie
Artemis
6,957
2,700
541
2,845
12,093
4,323
1,222
4,627
7,202
0
24,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,055
Gold Earned
31,044
143
Minions Killed
162
4
Camps Cleared
9
616,261
Distance Traveled
774,527
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,638
709
46
3
2
282,292
0
L
Mulan
8,220
548
12
1
1
114,854
2
L
Neith
9,115
608
51
3
1
241,994
1
L
Janus
8,720
581
80
5
2
259,413
1
W
Sol
10,666
711
76
5
4
240,994
3
W
Artemis
9,740
649
40
3
3
251,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role