Player Matchup

Achilles
Achilles
Meek Mabley
Achilles
Level 14
God Stats
5W - 6L
1,537 SR
Queue Stats
19W - 19L
1,503 Elo+
Party 2
Baba Yaga
Baba Yaga
PvtRumpJaw
Baba Yaga
Level 66
God Stats
2W - 0L
1,724 SR
Queue Stats
13W - 9L
1,590 Elo+
Party 2
Guan Yu
Guan Yu
Voodoomasta
Guan Yu
Level 38
God Stats
2W - 0L
1,525 SR
Queue Stats
13W - 11L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
Weinur
Danzaburou
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,536 Elo+
Party 2
Nike
Nike
deaadwood
Nike
Level 96
God Stats
2W - 1L
1,476 SR
Queue Stats
54W - 47L
1,569 Elo+
Party 2
Team Averages
Level 53
1,552 SR
1,544 Elo+

VS

Team Averages
Level 54
1,562 SR
1,459 Elo+
Hades
Hades
CallMeSavageee
Hades
Level 56
God Stats
5W - 3L
1,679 SR
Queue Stats
40W - 48L
1,412 Elo+
Party 1
Geb
Geb
Erderzer
Geb
Level 120
God Stats
46W - 33L
1,630 SR
Queue Stats
53W - 41L
1,597 Elo+
Solo
Nemesis
Nemesis
Mankest
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,550 Elo+
Party 1
Thor
Thor
Spoodle429
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,221 Elo+
Party 3
Vulcan
Vulcan
TheAlphaHawg
Vulcan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Meek Mabley
Achilles
18
3 / 0 / 8
10,975
915
8,033
14,586
11,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
PvtRumpJaw
Baba Yaga
19
7 / 3 / 10
12,477
1,040
18,735
9,845
3,653
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guan Yu
Voodoomasta
Guan Yu
18
3 / 3 / 13
11,442
954
11,908
20,326
11,797
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Weinur
Danzaburou
18
2 / 3 / 10
12,129
1,011
12,374
14,029
4,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
18
5 / 1 / 11
12,054
1,005
8,772
10,050
4,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

188

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 4
11,656
971
16,364
14,195
10,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 2 / 6
10,972
914
16,074
13,534
12,382
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Mankest
Nemesis
17
1 / 6 / 6
10,958
913
6,698
14,332
6,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 5 / 5
10,449
871
7,693
10,472
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
18
4 / 5 / 2
11,621
968
18,343
10,763
3,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
20
Kills
10
10
Deaths
20
52
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
1
2
6
2
L
Nemesis
Mankest
Nemesis
1
6
6
0.67
W
Achilles
Meek Mabley
Achilles
3
0
8
7
W
Baba Yaga
PvtRumpJaw
Baba Yaga
7
3
10
4
L
1
5
5
0.7
L
Vulcan
4
5
2
1
W
Guan Yu
Voodoomasta
Guan Yu
3
3
13
3.17
W
Danzaburou
Weinur
Danzaburou
2
3
10
2.33
W
Nike
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,822
Damage
65,172
68,836
Taken
63,296
36,779
Mitigated
36,759
12,249
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,364
951
733
3,280
14,195
10,075
0
4,583
9,280
40,649
0
L
16,074
961
0
481
13,534
12,382
0
3,987
9,298
27,801
0
L
Nemesis
Mankest
Nemesis
6,698
2,029
0
2,913
14,332
6,714
0
3,599
10,480
0
30,720
W
Achilles
Meek Mabley
Achilles
8,033
2,103
0
724
14,586
11,561
0
11,981
2,605
0
11,714
W
Baba Yaga
PvtRumpJaw
Baba Yaga
18,735
322
0
2,216
9,845
3,653
0
7,885
1,960
36,693
0
L
7,693
1,319
0
0
10,472
4,348
0
3,244
6,801
0
19,142
L
Vulcan
18,343
3,573
0
361
10,763
3,240
0
3,322
7,412
55,248
0
W
Guan Yu
Voodoomasta
Guan Yu
11,908
1,830
1,037
4,146
20,326
11,797
0
12,650
7,676
0
20,459
W
Danzaburou
Weinur
Danzaburou
12,374
6,268
0
3,046
14,029
4,945
0
11,639
2,390
0
59,746
W
Nike
8,772
1,096
0
1,080
10,050
4,823
0
6,626
3,424
0
28,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,077
Gold Earned
55,656
244
Minions Killed
234
10
Camps Cleared
8
1,208,859
Distance Traveled
1,195,868
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,656
971
54
5
2
212,555
0
L
Geb
10,972
914
19
2
0
272,140
0
L
Nemesis
10,958
913
40
3
5
249,666
2
W
Achilles
10,975
915
11
1
1
236,885
1
W
Baba Yaga
12,477
1,040
42
4
0
235,077
0
L
Thor
10,449
871
27
2
0
232,203
0
L
Vulcan
11,621
968
94
8
1
229,304
1
W
Guan Yu
11,442
954
11
1
1
241,496
0
W
Danzaburou
12,129
1,011
126
11
6
227,098
0
W
Nike
12,054
1,005
54
5
2
268,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role