Player Matchup

Hades
Hades
ChiapetOnSpeed
Hades
Level 122
God Stats
2W - 2L
1,633 SR
Queue Stats
114W - 112L
1,401 Elo+
Solo
Terra
Terra
Hereticturetz
Terra
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 198L
1,516 Elo+
Party 2
Ao Kuang
Ao Kuang
TheKidofDeath
Ao Kuang
Level 27
God Stats
0W - 3L
1,242 SR
Queue Stats
70W - 74L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
Trou6le Maker02
Cu Chulainn
Level 86
God Stats
1W - 2L
1,469 SR
Queue Stats
85W - 91L
1,433 Elo+
Party 2
Vulcan
Vulcan
waragone
Vulcan
Level 69
God Stats
4W - 1L
1,715 SR
Queue Stats
180W - 199L
1,391 Elo+
Solo
Team Averages
Level 92
1,512 SR
1,444 Elo+

VS

Team Averages
Level 76
1,497 SR
1,362 Elo+
Janus
Janus
Knight_Renegade_
Janus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 36L
1,297 Elo+
Solo
Charybdis
Charybdis
Zenlias
Charybdis
Level 29
God Stats
1W - 0L
1,321 SR
Queue Stats
12W - 13L
1,358 Elo+
Solo
He Bo
He Bo
foureyes16
He Bo
Level 68
God Stats
3W - 3L
1,364 SR
Queue Stats
217W - 258L
1,374 Elo+
Party 1
Ganesha
Ganesha
slug_sf
Ganesha
Level 142
God Stats
1W - 0L
1,620 SR
Queue Stats
82W - 102L
1,403 Elo+
Solo
Horus
Horus
stovetopgod
Horus
Level 80
God Stats
4W - 1L
1,679 SR
Queue Stats
212W - 254L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 10
11,644
776
15,426
17,594
12,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 7 / 15
10,743
716
6,837
22,715
29,672
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
TheKidofDeath
Ao Kuang
17
4 / 4 / 21
10,899
727
6,311
18,592
15,762
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Trou6le Maker02
Cu Chulainn
20
9 / 5 / 16
13,702
913
19,317
26,607
15,201
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
waragone
Vulcan
17
5 / 7 / 16
11,302
753
17,372
10,931
4,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 16
12,838
856
21,682
10,533
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Zenlias
Charybdis
20
13 / 7 / 8
13,331
889
26,074
14,859
6,494
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
18
4 / 6 / 15
11,213
748
15,334
13,249
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
slug_sf
Ganesha
16
0 / 9 / 23
10,977
732
9,751
24,639
28,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 5 / 17
11,298
753
12,883
19,593
16,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
107
31
Kills
28
28
Deaths
32
78
Assists
79
Player
Kills
Deaths
Assists
KDA
L
10
5
10
3
L
3
7
15
1.5
W
6
5
16
2.8
L
Ao Kuang
TheKidofDeath
Ao Kuang
4
4
21
3.63
L
Cu Chulainn
Trou6le Maker02
Cu Chulainn
9
5
16
3.4
W
Charybdis
Zenlias
Charybdis
13
7
8
2.43
W
He Bo
4
6
15
1.92
W
Ganesha
slug_sf
Ganesha
0
9
23
1.28
W
5
5
17
2.7
L
Vulcan
waragone
Vulcan
5
7
16
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,263
Damage
85,724
96,439
Taken
82,873
78,092
Mitigated
61,376
38,240
Healing
25,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,426
381
3,300
5,123
17,594
12,560
903
7,316
9,738
27,389
0
L
6,837
238
6,477
5,171
22,715
29,672
204
7,859
14,032
15,499
0
W
21,682
1,964
704
995
10,533
4,380
907
8,410
2,123
43,302
0
L
Ao Kuang
TheKidofDeath
Ao Kuang
6,311
1,894
3,571
5,652
18,592
15,762
2,231
9,428
8,739
13,784
0
L
Cu Chulainn
Trou6le Maker02
Cu Chulainn
19,317
3,088
2,646
4,745
26,607
15,201
1,423
14,955
11,063
4,553
45,394
W
Charybdis
Zenlias
Charybdis
26,074
12,601
859
1,842
14,859
6,494
3,229
9,186
5,673
0
66,498
W
He Bo
15,334
518
3,002
3,734
13,249
5,320
392
7,683
5,566
30,856
0
W
Ganesha
slug_sf
Ganesha
9,751
1,036
235
2,200
24,639
28,801
58
12,171
12,468
20,049
0
W
12,883
5,063
4,822
7,116
19,593
16,381
353
10,106
9,487
0
14,767
L
Vulcan
waragone
Vulcan
17,372
8,101
1,144
411
10,931
4,897
588
5,831
4,892
24,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,290
Gold Earned
59,657
143
Minions Killed
177
0
Camps Cleared
0
1,257,982
Distance Traveled
1,261,833
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,644
776
32
2
0
239,435
5
L
Terra
10,743
716
7
0
0
236,768
2
W
Janus
12,838
856
55
4
0
276,605
0
L
Ao Kuang
10,899
727
21
1
0
270,171
0
L
Cu Chulainn
13,702
913
66
4
0
268,388
0
W
Charybdis
13,331
889
84
6
0
228,889
1
W
He Bo
11,213
748
25
2
0
237,557
0
W
Ganesha
10,977
732
1
0
0
260,093
1
W
Horus
11,298
753
12
1
0
258,689
1
L
Vulcan
11,302
753
17
1
0
243,220
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role