Player Matchup

Sol
Sol
Bullet1892
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,292 Elo+
Party 2
Baba Yaga
Baba Yaga
Vadge
Baba Yaga
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,292 Elo+
Party 2
Fafnir
Fafnir
Zianator
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,292 Elo+
Party 2
Rama
Rama
ildsjel
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 72L
1,494 Elo+
Solo
Thanatos
Thanatos
legeneral0
Thanatos
Level 27
God Stats
0W - 2L
1,143 SR
Queue Stats
16W - 24L
1,377 Elo+
Solo
Team Averages
Level 29
1,429 SR
1,349 Elo+

VS

Team Averages
Level 77
1,438 SR
1,477 Elo+
Thoth
Thoth
Arzhang
Thoth
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,502 Elo+
Party 1
Atlas
Atlas
BigSpacks
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,413 Elo+
Solo
Ganesha
Ganesha
Hikarino
Ganesha
Level 137
God Stats
2W - 2L
1,294 SR
Queue Stats
158W - 176L
1,495 Elo+
Party 1
Bacchus
Bacchus
Skuclake
Bacchus
Level 70
God Stats
4W - 4L
1,394 SR
Queue Stats
143W - 154L
1,504 Elo+
Party 1
Neith
Neith
Tashinka
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 48L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
6,911
691
4,479
8,082
2,273
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Vadge
Baba Yaga
14
5 / 7 / 3
8,263
826
6,680
10,792
4,140
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Zianator
Fafnir
12
0 / 6 / 8
6,687
669
3,852
13,440
11,853
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
ildsjel
Rama
13
4 / 6 / 5
7,447
745
9,488
9,687
2,890
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
legeneral0
Thanatos
12
2 / 8 / 4
7,138
714
8,027
11,181
3,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Arzhang
Thoth
18
11 / 1 / 17
10,229
1,023
11,216
4,499
1,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
BigSpacks
Atlas
14
3 / 2 / 18
8,987
899
9,255
12,337
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
Hikarino
Ganesha
14
0 / 5 / 28
8,609
861
10,535
11,904
8,704
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Skuclake
Bacchus
15
10 / 5 / 18
9,651
965
10,595
14,233
17,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Tashinka
Neith
17
8 / 0 / 18
9,797
980
9,158
6,543
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
131
12
Kills
32
32
Deaths
13
23
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Thoth
Arzhang
Thoth
11
1
17
19.5
W
Atlas
BigSpacks
Atlas
3
2
18
6
L
1
5
3
0.5
W
Ganesha
Hikarino
Ganesha
0
5
28
2.8
W
Bacchus
Skuclake
Bacchus
10
5
18
3.8
W
Neith
Tashinka
Neith
8
0
18
17
L
Baba Yaga
Vadge
Baba Yaga
5
7
3
0.93
L
Fafnir
Zianator
Fafnir
0
6
8
0.67
L
Rama
ildsjel
Rama
4
6
5
1.08
L
Thanatos
legeneral0
Thanatos
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,526
Damage
50,759
53,182
Taken
49,516
24,506
Mitigated
43,248
9,115
Healing
18,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Arzhang
Thoth
11,216
267
1,675
359
4,499
1,938
2,283
1,140
3,359
33,913
0
W
Atlas
BigSpacks
Atlas
9,255
3,038
0
2,717
12,337
12,009
138
4,187
8,150
16,374
0
L
4,479
761
440
980
8,082
2,273
0
5,828
2,181
10,102
0
W
Ganesha
Hikarino
Ganesha
10,535
837
1,205
2,128
11,904
8,704
206
3,068
8,836
14,998
0
W
Bacchus
Skuclake
Bacchus
10,595
1,305
2,435
2,346
14,233
17,306
615
4,412
9,821
12,285
0
W
Neith
Tashinka
Neith
9,158
2,912
1,929
3,827
6,543
3,291
996
2,204
4,339
0
20,822
L
Baba Yaga
Vadge
Baba Yaga
6,680
1,259
0
1,294
10,792
4,140
0
7,618
3,002
15,582
0
L
Fafnir
Zianator
Fafnir
3,852
1,531
135
969
13,440
11,853
0
10,547
2,646
6,830
0
L
Rama
ildsjel
Rama
9,488
6,485
0
597
9,687
2,890
0
7,959
1,676
0
18,200
L
Thanatos
legeneral0
Thanatos
8,027
2,097
298
4,402
11,181
3,350
0
8,902
2,076
0
9,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,446
Gold Earned
47,273
63
Minions Killed
93
0
Camps Cleared
0
763,559
Distance Traveled
1,023,849
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,229
1,023
45
5
0
216,423
0
W
Atlas
8,987
899
11
1
0
204,618
0
L
Sol
6,911
691
17
2
0
172,333
0
W
Ganesha
8,609
861
0
0
0
199,769
0
W
Bacchus
9,651
965
10
1
0
192,468
0
W
Neith
9,797
980
27
3
0
210,571
2
L
Baba Yaga
8,263
826
19
2
0
139,991
0
L
Fafnir
6,687
669
3
0
0
152,493
1
L
Rama
7,447
745
20
2
0
146,105
0
L
Thanatos
7,138
714
4
0
0
152,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role