Player Matchup

Sol
Sol
Gold V
River441
Sol
Gold V
Level 99
God Stats
3W - 4L
1,527 SR
Queue Stats
40W - 72L
1,377 MMR
Party 1
Ganesha
Ganesha
Silver I
SaikoTr
Ganesha
Silver I
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 47L
1,137 MMR
Party 1
Neith
Neith
Silver I
VigrosoSpark3
Neith
Silver I
Level 138
God Stats
3W - 7L
1,507 SR
Queue Stats
35W - 69L
1,275 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,511 SR
1,263 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,450 SR
1,234 MMR
Baba Yaga
Baba Yaga
Silver II
Gatogatuno
Baba Yaga
Silver II
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,097 MMR
Solo
Izanami
Izanami
Silver I
Goodard69
Izanami
Silver I
Level 38
God Stats
1W - 0L
1,399 SR
Queue Stats
32W - 52L
1,295 MMR
Solo
Odin
Odin
Silver III
TryhardPanther
Odin
Silver III
Level 142
God Stats
1W - 2L
1,452 SR
Queue Stats
9W - 15L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
8,205
684
9,241
10,973
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
SaikoTr
Ganesha
12
0 / 1 / 3
7,866
656
4,761
16,082
12,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 1 / 3
6,850
571
2,863
3,569
951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ThothScyllaAh Muzen CabGuan YuGeb

VS

Bans
BastetAresYemojaZeusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Gatogatuno
Baba Yaga
13
3 / 2 / 1
8,449
704
11,278
7,555
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Goodard69
Izanami
11
1 / 2 / 1
7,533
628
9,750
7,159
2,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 0 / 4
7,743
645
5,275
11,753
6,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
4
Kills
4
4
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Gatogatuno
Baba Yaga
3
2
1
1.75
W
Izanami
Goodard69
Izanami
1
2
1
0.75
L
3
2
0
1.5
L
Ganesha
SaikoTr
Ganesha
0
1
3
1.5
W
0
0
4
2
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,865
Damage
26,303
30,624
Taken
26,467
16,915
Mitigated
11,330
8,947
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Gatogatuno
Baba Yaga
11,278
726
0
1,981
7,555
2,623
650
4,612
2,943
31,353
0
W
Izanami
Goodard69
Izanami
9,750
4,848
0
436
7,159
2,306
2,174
3,625
3,534
0
38,199
L
9,241
1,600
0
3,628
10,973
3,533
0
5,186
5,057
36,723
0
L
Ganesha
SaikoTr
Ganesha
4,761
374
182
4,153
16,082
12,431
0
3,881
11,475
15,192
0
W
5,275
538
968
2,991
11,753
6,401
0
6,786
4,967
0
22,043
L
2,863
560
0
984
3,569
951
0
1,330
1,998
0
10,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,921
Gold Earned
23,725
114
Minions Killed
142
4
Camps Cleared
6
554,809
Distance Traveled
711,227
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,449
704
44
4
4
230,956
4
W
Izanami
7,533
628
55
5
0
230,437
2
L
Sol
8,205
684
87
7
2
225,111
2
L
Ganesha
7,866
656
1
0
0
245,294
7
W
Odin
7,743
645
43
4
2
249,834
5
L
Neith
6,850
571
26
2
2
84,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role