Player Matchup

Atlas
Atlas
ArkieV2
Atlas
Level 129
God Stats
0W - 2L
1,221 SR
Queue Stats
143W - 149L
1,455 Elo+
Party 1
Nemesis
Nemesis
Espeoη
Nemesis
Level 129
God Stats
1W - 6L
1,432 SR
Queue Stats
113W - 86L
1,652 Elo+
Party 1
Kukulkan
Kukulkan
GendrNutrlCamel
Kukulkan
Level 142
God Stats
3W - 3L
1,796 SR
Queue Stats
359W - 312L
1,567 Elo+
Party 1
Bellona
Bellona
HiSpeedCHCKN
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,351 Elo+
Party 1
Heimdallr
Heimdallr
oOlAustinlOo
Heimdallr
Level 20
God Stats
8W - 13L
1,429 SR
Queue Stats
28W - 38L
1,390 Elo+
Party 1
Team Averages
Level 86
1,476 SR
1,483 Elo+

VS

Team Averages
Level 67
1,539 SR
1,545 Elo+
Set
Set
 
Set
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
 
Thor
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Bananamalz
Ares
Level 26
God Stats
12W - 6L
1,695 SR
Queue Stats
12W - 6L
1,612 Elo+
Party 2
Chernobog
Chernobog
PandaTurtIe
Chernobog
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 16L
1,623 Elo+
Party 2
Zeus
Zeus
WetWipe4
Zeus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ArkieV2
Atlas
7
0 / 4 / 1
4,611
461
3,972
8,406
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Espeoη
Nemesis
11
3 / 1 / 0
6,254
625
3,255
5,076
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
10
0 / 1 / 1
5,713
571
3,035
3,426
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
HiSpeedCHCKN
Bellona
7
0 / 6 / 0
4,451
445
1,305
6,677
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
oOlAustinlOo
Heimdallr
8
0 / 4 / 0
4,539
454
3,791
6,179
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
7 / 0 / 0
7,233
723
4,525
4,405
2,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
 
Thor
11
5 / 0 / 2
6,366
637
4,944
4,268
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 7
5,915
592
3,266
4,932
2,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
PandaTurtIe
Chernobog
9
3 / 1 / 5
5,812
581
5,112
5,731
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
0 / 2 / 0
5,494
549
2,365
4,903
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
16
16
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
0
0
7
W
Thor
 
Thor
5
0
2
6
L
Atlas
ArkieV2
Atlas
0
4
1
0.13
W
1
0
7
4.5
L
Nemesis
Espeoη
Nemesis
3
1
0
3
L
Kukulkan
0
1
1
0.5
L
Bellona
HiSpeedCHCKN
Bellona
0
6
0
0
W
Chernobog
PandaTurtIe
Chernobog
3
1
5
5.5
W
Zeus
0
2
0
0
L
Heimdallr
oOlAustinlOo
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,358
Damage
20,212
29,764
Taken
24,239
13,628
Mitigated
8,996
5,763
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,525
1,886
0
935
4,405
2,871
100
221
4,184
0
41,554
W
Thor
 
Thor
4,944
1,264
0
2,541
4,268
1,313
0
941
3,327
0
33,934
L
Atlas
ArkieV2
Atlas
3,972
1,491
0
1,277
8,406
3,863
0
1,648
6,758
10,328
0
W
3,266
31
1,513
1,712
4,932
2,027
26
1,504
3,428
6,216
0
L
Nemesis
Espeoη
Nemesis
3,255
887
0
2,217
5,076
2,047
0
1,001
4,017
0
38,914
L
Kukulkan
3,035
236
0
622
3,426
990
59
1,682
1,606
38,140
0
L
Bellona
HiSpeedCHCKN
Bellona
1,305
392
0
125
6,677
5,430
165
0
6,677
1,126
14,818
W
Chernobog
PandaTurtIe
Chernobog
5,112
3,406
0
1,735
5,731
1,535
138
2,047
3,684
0
35,453
W
Zeus
2,365
609
0
780
4,903
1,250
0
2,515
2,388
30,290
0
L
Heimdallr
oOlAustinlOo
Heimdallr
3,791
1,829
0
1,522
6,179
1,298
0
1,104
5,075
0
27,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,568
Gold Earned
30,820
264
Minions Killed
323
0
Camps Cleared
0
930,873
Distance Traveled
982,816
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,233
723
85
9
0
209,095
2
W
Thor
6,366
637
71
7
0
215,738
3
L
Atlas
4,611
461
9
1
0
177,305
0
W
Ares
5,915
592
7
1
0
208,881
3
L
Nemesis
6,254
625
80
8
0
235,279
5
L
Kukulkan
5,713
571
87
9
0
187,017
3
L
Bellona
4,451
445
31
3
0
183,950
0
W
Chernobog
5,812
581
93
9
0
163,971
2
W
Zeus
5,494
549
67
7
0
185,131
5
L
Heimdallr
4,539
454
57
6
0
147,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role