Player Matchup

Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Colosssos333
Awilix
Level 111
God Stats
5W - 8L
1,432 SR
Queue Stats
85W - 70L
1,545 Elo+
Party 1
Agni
Agni
ImNamelesss
Agni
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 43L
1,588 Elo+
Party 1
Apollo
Apollo
PuroStinto
Apollo
Level 140
God Stats
5W - 4L
1,547 SR
Queue Stats
22W - 25L
1,562 Elo+
Party 1
Ares
Ares
WickedGentleman
Ares
Level 152
God Stats
4W - 3L
1,619 SR
Queue Stats
277W - 286L
1,503 Elo+
Party 2
Team Averages
Level 131
1,520 SR
1,540 Elo+

VS

Team Averages
Level 99
1,535 SR
1,511 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BigBigYoshi
Bastet
Level 66
God Stats
10W - 7L
1,641 SR
Queue Stats
211W - 151L
1,566 Elo+
Solo
Danzaburou
Danzaburou
Dreytn
Danzaburou
Level 58
God Stats
10W - 3L
1,625 SR
Queue Stats
196W - 193L
1,438 Elo+
Solo
Bellona
Bellona
zNewGodZ
Bellona
Level 156
God Stats
4W - 4L
1,407 SR
Queue Stats
236W - 218L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 4 / 0
6,016
463
4,829
8,668
7,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
10
0 / 7 / 0
5,823
448
2,728
11,174
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 0
6,275
483
5,754
5,915
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
PuroStinto
Apollo
11
0 / 4 / 1
6,428
494
4,965
10,660
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 0
5,873
452
3,730
12,773
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 0 / 4
8,211
632
3,264
6,175
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
 
Ares
11
4 / 0 / 7
6,661
512
3,680
8,047
7,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
12
5 / 0 / 6
7,343
565
8,854
5,016
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
Dreytn
Danzaburou
14
6 / 1 / 6
8,350
642
12,256
8,882
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
zNewGodZ
Bellona
15
4 / 0 / 2
8,860
682
7,721
10,489
6,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
22
22
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
0
0
W
Kukulkan
 
Kukulkan
3
0
4
5
W
Ares
 
Ares
4
0
7
7.5
W
Bastet
5
0
6
8
L
Awilix
0
7
0
0
W
Danzaburou
Dreytn
Danzaburou
6
1
6
9
L
0
2
0
0
L
Apollo
PuroStinto
Apollo
0
4
1
0.13
L
1
5
0
0.2
W
Bellona
zNewGodZ
Bellona
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,006
Damage
35,775
49,190
Taken
38,609
23,107
Mitigated
22,032
11,603
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,829
1,884
70
2,334
8,668
7,361
0
68
8,600
6,015
26,351
W
Kukulkan
 
Kukulkan
3,264
241
0
811
6,175
2,306
0
3,664
2,325
55,558
0
W
Ares
 
Ares
3,680
275
170
1,105
8,047
7,530
34
1,093
6,928
12,645
0
W
Bastet
8,854
1,970
0
2,135
5,016
1,957
0
1,470
3,428
0
45,979
L
Awilix
2,728
1,099
0
2,288
11,174
3,690
0
3,194
7,980
0
34,182
W
Danzaburou
Dreytn
Danzaburou
12,256
5,511
0
3,735
8,882
3,264
1,732
2,879
5,955
0
58,615
L
5,754
116
0
1,468
5,915
1,444
0
1,071
4,844
38,411
0
L
Apollo
PuroStinto
Apollo
4,965
1,909
0
2,927
10,660
1,848
114
1,240
9,420
0
40,174
L
3,730
147
0
2,516
12,773
8,764
0
1,371
11,402
12,883
0
W
Bellona
zNewGodZ
Bellona
7,721
2,993
0
5,591
10,489
6,975
0
1,082
9,407
0
61,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,415
Gold Earned
39,425
344
Minions Killed
447
0
Camps Cleared
0
1,287,701
Distance Traveled
1,409,401
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,016
463
66
5
0
240,701
0
W
Kukulkan
8,211
632
126
10
0
288,049
3
W
Ares
6,661
512
16
1
0
274,759
7
W
Bastet
7,343
565
70
5
0
315,364
6
L
Awilix
5,823
448
73
6
0
285,076
0
W
Danzaburou
8,350
642
104
8
0
249,136
1
L
Agni
6,275
483
103
8
0
258,666
4
L
Apollo
6,428
494
88
7
0
255,748
3
L
Ares
5,873
452
14
1
0
247,510
4
W
Bellona
8,860
682
131
10
0
282,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role