Player Matchup

Awilix
Awilix
ArenaMayne
Awilix
Level 17
God Stats
6W - 3L
1,597 SR
Queue Stats
22W - 8L
1,742 Elo+
Party 3
Artio
Artio
DapperDgod
Artio
Level 143
God Stats
1W - 0L
1,725 SR
Queue Stats
4W - 1L
1,674 Elo+
Party 3
Zeus
Zeus
NWMBERS
Zeus
Level 136
God Stats
3W - 4L
1,572 SR
Queue Stats
462W - 433L
1,576 Elo+
Party 1
Neith
Neith
Thekillerconley
Neith
Level 14
God Stats
4W - 13L
1,500 SR
Queue Stats
20W - 23L
1,702 Elo+
Party 1
Mulan
Mulan
xCHUNKYMonkey
Mulan
Level 98
God Stats
23W - 18L
1,586 SR
Queue Stats
131W - 119L
1,553 Elo+
Party 1
Team Averages
Level 82
1,596 SR
1,649 Elo+

VS

Team Averages
Level 75
1,636 SR
1,527 Elo+
Tsukuyomi
Tsukuyomi
KamiNeeded
Tsukuyomi
Level 37
God Stats
1W - 3L
1,662 SR
Queue Stats
7W - 9L
1,503 Elo+
Party 2
Bellona
Bellona
PsychoticPug22
Bellona
Level 4
God Stats
1W - 1L
1,818 SR
Queue Stats
1W - 2L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SenpaiWulong
Morgan Le Fay
Level 156
God Stats
6W - 2L
1,644 SR
Queue Stats
358W - 318L
1,642 Elo+
Party 2
Bacchus
Bacchus
Whyperior
Bacchus
Level 144
God Stats
2W - 3L
1,528 SR
Queue Stats
153W - 155L
1,558 Elo+
Party 2
Neith
Neith
slattshawdy
Neith
Level 32
God Stats
18W - 17L
1,526 SR
Queue Stats
25W - 24L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ArenaMayne
Awilix
20
16 / 0 / 8
12,927
616
16,603
12,061
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
15
2 / 5 / 5
9,621
458
4,145
13,049
15,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
NWMBERS
Zeus
20
14 / 1 / 5
12,615
601
22,104
9,567
5,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 4
10,128
482
7,551
12,247
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

19
1 / 2 / 14
11,619
553
12,177
14,877
12,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KamiNeeded
Tsukuyomi
14
3 / 8 / 2
9,082
432
5,078
14,872
6,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 1
8,147
388
3,082
12,905
12,515
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
SenpaiWulong
Morgan Le Fay
16
0 / 8 / 0
9,347
445
7,857
14,287
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Whyperior
Bacchus
14
5 / 10 / 4
10,138
483
12,313
26,775
23,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 5 / 4
10,863
517
11,498
16,922
5,739
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
35
Kills
12
12
Deaths
36
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
ArenaMayne
Awilix
16
0
8
20
W
Artio
2
5
5
0.9
L
Tsukuyomi
KamiNeeded
Tsukuyomi
3
8
2
0.5
W
Zeus
NWMBERS
Zeus
14
1
5
16.5
L
0
5
1
0.1
L
Morgan Le Fay
SenpaiWulong
Morgan Le Fay
0
8
0
0
W
2
4
4
1
L
Bacchus
Whyperior
Bacchus
5
10
4
0.7
L
4
5
4
1.2
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,580
Damage
39,828
61,801
Taken
85,761
44,856
Mitigated
53,512
17,019
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ArenaMayne
Awilix
16,603
6,867
0
4,654
12,061
5,217
1,303
4,580
7,481
0
98,741
W
Artio
4,145
366
280
2,943
13,049
15,903
0
2,430
10,619
36,399
0
L
Tsukuyomi
KamiNeeded
Tsukuyomi
5,078
1,125
0
776
14,872
6,001
0
4,995
9,491
0
53,371
W
Zeus
NWMBERS
Zeus
22,104
4,471
0
1,010
9,567
5,202
331
6,267
3,300
98,408
0
L
3,082
919
0
166
12,905
12,515
1,126
339
12,111
0
30,236
L
Morgan Le Fay
SenpaiWulong
Morgan Le Fay
7,857
503
0
1,028
14,287
5,701
33
5,969
8,018
74,013
0
W
7,551
2,817
0
2,319
12,247
5,592
0
1,964
10,283
0
70,332
L
Bacchus
Whyperior
Bacchus
12,313
2,093
644
4,367
26,775
23,556
0
11,378
14,840
35,707
0
L
11,498
6,209
164
5,057
16,922
5,739
562
4,484
12,352
0
75,640
W
12,177
1,303
0
5,813
14,877
12,942
908
5,299
9,578
7,759
63,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,910
Gold Earned
47,577
633
Minions Killed
474
0
Camps Cleared
0
1,944,416
Distance Traveled
1,757,308
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,927
616
151
7
0
460,323
3
W
Artio
9,621
458
54
3
0
298,412
2
L
Tsukuyomi
9,082
432
86
4
0
397,400
0
W
Zeus
12,615
601
170
8
0
399,377
4
L
Bellona
8,147
388
69
3
0
346,265
2
L
Morgan Le Fay
9,347
445
138
7
0
345,613
2
W
Neith
10,128
482
105
5
0
413,733
0
L
Bacchus
10,138
483
42
2
0
370,131
0
L
Neith
10,863
517
139
7
0
297,899
0
W
Mulan
11,619
553
153
7
0
372,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role