Player Matchup

Eset
Eset
ArikSinChao
Eset
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,857 Elo+
Party 1
Cabrakan
Cabrakan
Gawyy
Cabrakan
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,750 Elo+
Party 1
Osiris
Osiris
NimbleDG
Osiris
Level 126
God Stats
3W - 5L
1,343 SR
Queue Stats
233W - 215L
1,519 Elo+
Party 3
Tiamat
Tiamat
Sethys Yum Yums
Tiamat
Level 120
God Stats
9W - 8L
1,505 SR
Queue Stats
132W - 128L
1,526 Elo+
Party 3
Artemis
Artemis
WhiteVipor
Artemis
Level 34
God Stats
3W - 3L
1,328 SR
Queue Stats
130W - 119L
1,511 Elo+
Solo
Team Averages
Level 82
1,435 SR
1,633 Elo+

VS

Team Averages
Level 106
1,540 SR
1,542 Elo+
Cupid
Cupid
BenToldMe
Cupid
Level 40
God Stats
4W - 3L
1,566 SR
Queue Stats
30W - 29L
1,603 Elo+
Solo
Ares
Ares
Grimreaper10049
Ares
Level 157
God Stats
7W - 17L
1,421 SR
Queue Stats
642W - 638L
1,504 Elo+
Party 2
Tiamat
Tiamat
Kidocean
Tiamat
Level 109
God Stats
23W - 16L
1,634 SR
Queue Stats
510W - 486L
1,510 Elo+
Party 2
Fenrir
Fenrir
OG RAMBLIN MAN
Fenrir
Level 108
God Stats
9W - 14L
1,499 SR
Queue Stats
470W - 433L
1,504 Elo+
Party 2
Chaac
Chaac
iSmokeHellaKush
Chaac
Level 117
God Stats
20W - 17L
1,581 SR
Queue Stats
319W - 284L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 4 / 7
10,810
676
19,623
14,270
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Gawyy
Cabrakan
13
4 / 4 / 15
9,093
568
10,266
15,372
15,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
NimbleDG
Osiris
13
0 / 2 / 3
8,141
509
6,630
11,240
9,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 4 / 9
8,861
554
7,168
10,360
6,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
WhiteVipor
Artemis
17
4 / 3 / 6
9,988
624
9,994
12,120
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BenToldMe
Cupid
13
2 / 8 / 1
7,742
484
6,385
11,972
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 7 / 6
7,224
452
5,190
18,378
15,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Kidocean
Tiamat
14
5 / 5 / 5
8,939
559
10,970
10,063
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
5 / 8 / 4
7,628
477
5,210
16,270
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 1 / 4
9,445
590
9,168
14,577
14,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
29
Kills
17
17
Deaths
29
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
16
4
7
4.88
L
Cupid
BenToldMe
Cupid
2
8
1
0.31
W
Cabrakan
Gawyy
Cabrakan
4
4
15
2.88
L
1
7
6
0.57
L
Tiamat
Kidocean
Tiamat
5
5
5
1.5
W
Osiris
NimbleDG
Osiris
0
2
3
0.75
L
5
8
4
0.88
W
5
4
9
2.38
W
Artemis
WhiteVipor
Artemis
4
3
6
2.33
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,681
Damage
36,923
63,362
Taken
71,260
42,136
Mitigated
45,112
20,184
Healing
14,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,623
3,112
3,116
5,555
14,270
6,187
426
5,168
9,102
77,909
0
L
Cupid
BenToldMe
Cupid
6,385
3,253
0
1,950
11,972
4,052
60
5,145
6,811
0
50,687
W
Cabrakan
Gawyy
Cabrakan
10,266
2,286
0
2,264
15,372
15,594
176
3,445
11,844
23,795
0
L
5,190
27
205
2,687
18,378
15,229
0
11,136
7,067
19,555
0
L
Tiamat
Kidocean
Tiamat
10,970
944
0
1,650
10,063
5,883
289
6,829
2,959
45,676
0
W
Osiris
NimbleDG
Osiris
6,630
1,896
0
2,349
11,240
9,242
900
1,017
9,603
2,822
46,971
L
5,210
1,155
0
2,247
16,270
5,625
0
8,512
7,535
0
31,206
W
7,168
684
186
3,016
10,360
6,716
870
3,778
6,553
47,913
0
W
Artemis
WhiteVipor
Artemis
9,994
6,308
0
3,698
12,120
4,397
629
2,752
9,320
0
78,831
L
9,168
1,735
0
5,597
14,577
14,323
0
5,227
8,587
0
54,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,893
Gold Earned
40,978
491
Minions Killed
343
0
Camps Cleared
0
1,527,308
Distance Traveled
1,479,716
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,810
676
119
7
0
314,854
0
L
Cupid
7,742
484
93
6
0
258,212
5
W
Cabrakan
9,093
568
15
1
0
304,100
2
L
Ares
7,224
452
32
2
0
294,718
2
L
Tiamat
8,939
559
73
5
0
297,363
3
W
Osiris
8,141
509
108
7
0
339,285
3
L
Fenrir
7,628
477
51
3
0
299,686
3
W
Tiamat
8,861
554
95
6
0
295,083
0
W
Artemis
9,988
624
154
10
0
273,986
2
L
Chaac
9,445
590
94
6
0
329,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role