Player Matchup

Hercules
Hercules
 
Hercules
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Beadiess
Tiamat
Level 160
God Stats
2W - 2L
1,550 SR
Queue Stats
386W - 304L
1,663 Elo+
Solo
Medusa
Medusa
CraQHOT
Medusa
Level 98
God Stats
11W - 2L
1,930 SR
Queue Stats
272W - 123L
1,668 Elo+
Solo
Fenrir
Fenrir
Flamurinsky
Fenrir
Level 67
God Stats
2W - 9L
1,335 SR
Queue Stats
343W - 269L
1,654 Elo+
Solo
Geb
Geb
Lexs2025
Geb
Level 125
God Stats
29W - 20L
1,678 SR
Queue Stats
141W - 146L
1,584 Elo+
Solo
Team Averages
Level 116
1,599 SR
1,614 Elo+

VS

Team Averages
Level 160
1,836 SR
1,787 Elo+
Cu Chulainn
Cu Chulainn
Argesho
Cu Chulainn
Level 160
God Stats
4W - 2L
2,029 SR
Queue Stats
106W - 20L
1,944 Elo+
Party 1
Tyr
Tyr
BlackScorpionss2
Tyr
Level 159
God Stats
2W - 1L
1,590 SR
Queue Stats
680W - 726L
1,561 Elo+
Solo
Apollo
Apollo
Trickzcx
Apollo
Level 160
God Stats
8W - 1L
1,750 SR
Queue Stats
137W - 40L
1,871 Elo+
Party 1
Tiamat
Tiamat
Vaezyr
Tiamat
Level 160
God Stats
15W - 3L
1,907 SR
Queue Stats
252W - 101L
1,792 Elo+
Party 1
Thanatos
Thanatos
Zaqonix
Thanatos
Level 160
God Stats
26W - 7L
1,903 SR
Queue Stats
228W - 77L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
3 / 1 / 0
4,420
737
4,019
4,831
2,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Beadiess
Tiamat
4
0 / 1 / 0
3,457
576
460
1,505
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
CraQHOT
Medusa
6
1 / 2 / 0
3,741
624
2,450
4,159
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
6
2 / 4 / 1
4,106
684
2,986
5,486
1,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 2 / 4
3,893
649
838
4,973
2,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Argesho
Cu Chulainn
6
0 / 2 / 0
3,801
634
1,810
4,790
1,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
1 / 3 / 3
3,863
644
2,871
5,018
2,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Trickzcx
Apollo
7
1 / 1 / 3
4,439
740
3,452
3,558
759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Vaezyr
Tiamat
9
3 / 0 / 0
5,006
834
2,067
2,675
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Zaqonix
Thanatos
7
5 / 1 / 1
5,061
844
3,299
4,291
1,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
10
10
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
0
3
W
Cu Chulainn
Argesho
Cu Chulainn
0
2
0
0
L
Tiamat
Beadiess
Tiamat
0
1
0
0
W
1
3
3
0.83
L
Medusa
CraQHOT
Medusa
1
2
0
0.5
L
Fenrir
2
4
1
0.63
L
0
2
4
1
W
Apollo
Trickzcx
Apollo
1
1
3
2.5
W
Tiamat
Vaezyr
Tiamat
3
0
0
3
W
Thanatos
Zaqonix
Thanatos
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,753
Damage
13,499
20,954
Taken
20,332
7,081
Mitigated
6,407
6,383
Healing
10,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,019
1,415
0
2,462
4,831
2,013
0
0
4,602
0
17,739
W
Cu Chulainn
Argesho
Cu Chulainn
1,810
505
0
1,850
4,790
1,699
0
0
4,479
0
15,591
L
Tiamat
Beadiess
Tiamat
460
82
0
426
1,505
572
0
459
990
12,174
0
W
2,871
261
0
1,944
5,018
2,082
0
582
4,407
0
9,434
L
Medusa
CraQHOT
Medusa
2,450
1,434
0
732
4,159
745
0
0
4,159
0
17,308
L
Fenrir
2,986
1,482
0
916
5,486
1,409
0
1,452
3,898
0
13,085
L
838
196
156
1,691
4,973
2,342
0
22
4,951
5,363
0
W
Apollo
Trickzcx
Apollo
3,452
2,176
0
1,585
3,558
759
0
129
3,429
0
19,125
W
Tiamat
Vaezyr
Tiamat
2,067
289
0
1,050
2,675
777
30
354
2,287
26,715
0
W
Thanatos
Zaqonix
Thanatos
3,299
1,077
0
3,626
4,291
1,090
0
177
4,056
0
20,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,617
Gold Earned
22,170
134
Minions Killed
209
0
Camps Cleared
0
562,466
Distance Traveled
661,166
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,420
737
41
7
0
127,285
2
W
Cu Chulainn
3,801
634
34
6
0
132,684
1
L
Tiamat
3,457
576
28
5
0
65,059
1
W
Tyr
3,863
644
16
3
0
143,055
0
L
Medusa
3,741
624
33
6
0
107,859
2
L
Fenrir
4,106
684
23
4
0
127,749
1
L
Geb
3,893
649
9
2
0
134,514
1
W
Apollo
4,439
740
42
7
0
109,955
2
W
Tiamat
5,006
834
72
12
0
130,441
2
W
Thanatos
5,061
844
45
8
0
145,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role