Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Jagijagiolaf
Serqet
Level 28
God Stats
4W - 2L
1,480 SR
Queue Stats
48W - 42L
1,517 Elo+
Party 1
Hades
Hades
Lefabuleuxnem
Hades
Level 100
God Stats
2W - 0L
1,652 SR
Queue Stats
4W - 3L
1,444 Elo+
Party 3
Mulan
Mulan
Nethroi
Mulan
Level 16
God Stats
3W - 2L
1,355 SR
Queue Stats
6W - 5L
1,445 Elo+
Party 3
Ne Zha
Ne Zha
Tialeh
Ne Zha
Level 147
God Stats
1W - 1L
1,606 SR
Queue Stats
56W - 41L
1,589 Elo+
Party 3
Team Averages
Level 79
1,519 SR
1,499 Elo+

VS

Team Averages
Level 78
1,413 SR
1,451 Elo+
Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Momoswar
Zeus
Level 49
God Stats
0W - 3L
1,225 SR
Queue Stats
117W - 145L
1,371 Elo+
Solo
Aphrodite
Aphrodite
Tobi2415
Aphrodite
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,328 Elo+
Party 2
Charybdis
Charybdis
Wukio
Charybdis
Level 64
God Stats
0W - 1L
1,249 SR
Queue Stats
114W - 108L
1,509 Elo+
Party 2
Loki
Loki
bnyk1337
Loki
Level 126
God Stats
27W - 21L
1,590 SR
Queue Stats
111W - 100L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 5
6,341
576
7,841
5,365
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
11
5 / 2 / 3
6,607
601
4,677
6,441
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 3 / 3
6,568
597
3,242
5,832
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Nethroi
Mulan
14
6 / 0 / 0
7,300
664
7,100
7,036
5,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Tialeh
Ne Zha
12
4 / 1 / 5
6,815
620
5,016
7,575
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 5 / 0
6,525
593
5,006
8,955
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
3 / 4 / 0
6,718
611
2,757
5,238
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Tobi2415
Aphrodite
8
1 / 5 / 1
5,259
478
1,670
8,503
5,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Wukio
Charybdis
8
0 / 2 / 2
5,156
469
5,438
7,457
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
11
0 / 4 / 4
6,343
577
6,694
8,246
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
20
Kills
6
6
Deaths
20
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
5
4.5
L
Skadi
 
Skadi
2
5
0
0.4
W
Serqet
5
2
3
3.25
W
3
3
3
1.5
L
Zeus
3
4
0
0.75
W
Mulan
Nethroi
Mulan
6
0
0
6
W
Ne Zha
Tialeh
Ne Zha
4
1
5
6.5
L
Aphrodite
Tobi2415
Aphrodite
1
5
1
0.3
L
Charybdis
Wukio
Charybdis
0
2
2
0.5
L
Loki
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,876
Damage
21,565
32,249
Taken
38,399
16,721
Mitigated
13,338
11,106
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,841
2,719
0
2,702
5,365
2,070
583
1,139
4,226
37,561
5,349
L
Skadi
 
Skadi
5,006
2,712
0
2,035
8,955
2,516
0
216
8,739
0
32,979
W
Serqet
4,677
657
0
1,192
6,441
4,222
138
1,470
4,971
0
16,369
W
3,242
442
150
1,853
5,832
2,745
433
1,292
4,540
25,732
0
L
Zeus
2,757
961
0
783
5,238
1,357
0
2,003
3,107
33,017
0
W
Mulan
Nethroi
Mulan
7,100
1,206
0
1,585
7,036
5,251
868
0
7,036
2,585
36,774
W
Ne Zha
Tialeh
Ne Zha
5,016
1,901
0
3,624
7,575
2,433
279
526
7,049
0
32,470
L
Aphrodite
Tobi2415
Aphrodite
1,670
419
950
2,640
8,503
5,053
190
3,502
4,800
14,874
0
L
Charybdis
Wukio
Charybdis
5,438
2,923
578
1,990
7,457
1,810
1,166
3,350
4,107
0
26,378
L
Loki
6,694
2,717
0
2,026
8,246
2,602
0
1,529
6,538
0
35,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,631
Gold Earned
30,001
312
Minions Killed
312
0
Camps Cleared
0
1,141,768
Distance Traveled
1,010,262
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,341
576
72
7
0
206,918
2
L
Skadi
6,525
593
73
7
0
179,306
5
W
Serqet
6,607
601
25
2
0
230,972
3
W
Hades
6,568
597
69
6
0
207,644
6
L
Zeus
6,718
611
78
7
0
213,728
5
W
Mulan
7,300
664
88
8
0
232,822
2
W
Ne Zha
6,815
620
58
5
0
263,412
3
L
Aphrodite
5,259
478
27
2
0
180,833
1
L
Charybdis
5,156
469
56
5
0
205,988
4
L
Loki
6,343
577
78
7
0
230,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role