Player Matchup

Xing Tian
Xing Tian
ALFARTANO21
Xing Tian
Level 85
God Stats
5W - 0L
1,816 SR
Queue Stats
54W - 68L
1,395 Elo+
Solo
Khepri
Khepri
El-Boss7Cyber
Khepri
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 70L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
SynapticRelay
Nu Wa
Level 106
God Stats
4W - 2L
1,534 SR
Queue Stats
107W - 103L
1,463 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TH3 WOLFM4N
Ah Muzen Cab
Level 115
God Stats
6W - 7L
1,405 SR
Queue Stats
177W - 176L
1,460 Elo+
Party 1
Zeus
Zeus
TokyoSBlaze
Zeus
Level 37
God Stats
3W - 1L
1,760 SR
Queue Stats
86W - 104L
1,402 Elo+
Party 2
Team Averages
Level 89
1,603 SR
1,424 Elo+

VS

Team Averages
Level 110
1,505 SR
1,421 Elo+
Nox
Nox
DICE_ROCKS
Nox
Level 105
God Stats
1W - 1L
1,523 SR
Queue Stats
101W - 95L
1,406 Elo+
Solo
Skadi
Skadi
Farrow11
Skadi
Level 100
God Stats
2W - 1L
1,809 SR
Queue Stats
16W - 14L
1,371 Elo+
Party 3
Apollo
Apollo
Pock3tAces
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,549 Elo+
Party 3
Chernobog
Chernobog
Shreadar
Chernobog
Level 134
God Stats
0W - 3L
1,464 SR
Queue Stats
100W - 101L
1,395 Elo+
Solo
Hera
Hera
vengefulfenrir
Hera
Level 109
God Stats
2W - 1L
1,232 SR
Queue Stats
145W - 137L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ALFARTANO21
Xing Tian
16
2 / 2 / 14
10,168
782
8,036
16,273
23,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 3 / 16
9,993
769
5,529
18,112
14,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 4 / 13
10,709
824
11,871
9,605
3,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
TH3 WOLFM4N
Ah Muzen Cab
17
7 / 1 / 9
10,948
842
14,755
10,473
6,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
10 / 3 / 7
11,390
876
13,009
8,283
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
9,449
727
11,540
13,495
4,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Farrow11
Skadi
16
1 / 5 / 12
9,194
707
8,915
11,855
3,898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Pock3tAces
Apollo
14
1 / 7 / 9
8,501
654
5,427
13,970
9,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Shreadar
Chernobog
15
3 / 5 / 6
8,910
685
7,468
13,404
5,397
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 2 / 2
9,631
741
9,910
6,316
2,207
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
46
25
Kills
12
13
Deaths
25
59
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ALFARTANO21
Xing Tian
2
2
14
4.5
L
3
6
5
0.92
W
1
3
16
3
L
Skadi
Farrow11
Skadi
1
5
12
1.4
L
Apollo
Pock3tAces
Apollo
1
7
9
0.79
L
Chernobog
Shreadar
Chernobog
3
5
6
1.2
W
5
4
13
2.88
W
Ah Muzen Cab
TH3 WOLFM4N
Ah Muzen Cab
7
1
9
11.5
W
10
3
7
4.5
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,200
Damage
43,260
62,746
Taken
59,040
52,423
Mitigated
25,246
26,643
Healing
18,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ALFARTANO21
Xing Tian
8,036
290
907
3,519
16,273
23,594
183
4,575
11,402
11,689
0
L
11,540
565
2,346
3,588
13,495
4,641
56
9,024
4,277
35,549
0
W
5,529
118
2,267
7,067
18,112
14,964
42
4,329
13,567
13,913
0
L
Skadi
Farrow11
Skadi
8,915
3,479
1,762
2,448
11,855
3,898
719
9,614
2,097
0
26,761
L
Apollo
Pock3tAces
Apollo
5,427
1,399
858
913
13,970
9,103
624
7,048
6,724
0
8,253
L
Chernobog
Shreadar
Chernobog
7,468
4,480
1,546
2,525
13,404
5,397
462
6,825
6,469
0
22,874
W
11,871
4,977
1,669
2,021
9,605
3,943
935
4,023
5,508
32,691
0
W
Ah Muzen Cab
TH3 WOLFM4N
Ah Muzen Cab
14,755
6,938
2,627
5,135
10,473
6,436
2,365
4,049
6,242
0
43,747
W
13,009
969
487
944
8,283
3,486
1,554
3,626
4,577
24,475
0
L
9,910
2,177
1,180
1,084
6,316
2,207
100
5,098
1,028
28,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,208
Gold Earned
45,685
138
Minions Killed
174
0
Camps Cleared
0
1,214,543
Distance Traveled
1,126,679
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,168
782
3
0
0
252,136
0
L
Nox
9,449
727
44
3
0
221,386
0
W
Khepri
9,993
769
24
2
0
249,636
1
L
Skadi
9,194
707
34
3
0
235,455
0
L
Apollo
8,501
654
17
1
0
234,194
0
L
Chernobog
8,910
685
30
2
0
199,315
1
W
Nu Wa
10,709
824
33
3
0
227,346
0
W
Ah Muzen Cab
10,948
842
48
4
0
240,603
0
W
Zeus
11,390
876
30
2
0
244,822
0
L
Hera
9,631
741
49
4
0
236,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role