Player Matchup

King Arthur
King Arthur
SuSSless
King Arthur
Level 144
God Stats
44W - 37L
1,611 SR
Queue Stats
685W - 608L
1,602 Elo+
Party 1
Izanami
Izanami
dankherb47
Izanami
Level 105
God Stats
13W - 12L
1,637 SR
Queue Stats
249W - 216L
1,643 Elo+
Party 1
Scylla
Scylla
xILikeCerealx1
Scylla
Level 86
God Stats
39W - 42L
1,564 SR
Queue Stats
191W - 147L
1,650 Elo+
Party 1
Team Averages
Level 112
1,604 SR
1,632 Elo+

VS

Team Averages
Level 98
1,680 SR
1,575 Elo+
Cthulhu
Cthulhu
BevinBames
Cthulhu
Level 77
God Stats
31W - 17L
1,591 SR
Queue Stats
165W - 121L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
KockMastaFlex
Kukulkan
Level 102
God Stats
5W - 1L
1,958 SR
Queue Stats
91W - 60L
1,605 Elo+
Party 2
Medusa
Medusa
Mabuuu
Medusa
Level 115
God Stats
1W - 1L
1,493 SR
Queue Stats
65W - 59L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SuSSless
King Arthur
10
3 / 8 / 3
7,530
685
8,121
15,513
12,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
dankherb47
Izanami
12
4 / 6 / 2
8,010
728
8,436
9,550
3,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 4
7,649
695
4,554
5,198
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BevinBames
Cthulhu
14
6 / 0 / 10
9,761
887
5,385
8,557
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
KockMastaFlex
Kukulkan
13
7 / 3 / 8
9,296
845
9,229
5,429
1,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Mabuuu
Medusa
13
5 / 5 / 10
8,812
801
11,097
10,634
3,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
18
18
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BevinBames
Cthulhu
6
0
10
11
W
Kukulkan
KockMastaFlex
Kukulkan
7
3
8
3.67
W
Medusa
Mabuuu
Medusa
5
5
10
2
L
King Arthur
SuSSless
King Arthur
3
8
3
0.56
L
Izanami
dankherb47
Izanami
4
6
2
0.83
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,111
Damage
25,711
30,261
Taken
24,620
17,126
Mitigated
12,522
2,556
Healing
2,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BevinBames
Cthulhu
5,385
347
315
1,258
8,557
7,533
188
2,203
6,024
16,037
0
W
Kukulkan
KockMastaFlex
Kukulkan
9,229
1,533
0
126
5,429
1,528
365
574
4,795
23,335
0
W
Medusa
Mabuuu
Medusa
11,097
4,303
0
959
10,634
3,461
1,066
1,320
9,174
0
32,398
L
King Arthur
SuSSless
King Arthur
8,121
714
0
1,300
15,513
12,071
0
6,677
8,836
117
19,534
L
Izanami
dankherb47
Izanami
8,436
4,083
0
696
9,550
3,615
235
5,523
4,027
0
28,631
L
4,554
535
0
560
5,198
1,440
0
2,772
2,426
22,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,189
Gold Earned
27,869
118
Minions Killed
128
5
Camps Cleared
4
578,171
Distance Traveled
673,975
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,761
887
31
3
1
240,430
3
W
Kukulkan
9,296
845
41
4
2
218,593
5
W
Medusa
8,812
801
56
5
1
214,952
1
L
King Arthur
7,530
685
13
1
1
189,056
2
L
Izanami
8,010
728
46
4
4
182,166
0
L
Scylla
7,649
695
59
5
0
206,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role