Player Matchup

Hel
Hel
 
Hel
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Delivorx
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,500 Elo+

VS

Team Averages
Level 96
1,535 SR
1,496 Elo+
Fafnir
Fafnir
GamerThatBoy
Fafnir
Level 123
God Stats
3W - 2L
1,602 SR
Queue Stats
27W - 30L
1,540 Elo+
Party 2
Cernunnos
Cernunnos
ParshlamMenkarak
Cernunnos
Level 8
God Stats
3W - 1L
1,643 SR
Queue Stats
6W - 1L
1,296 Elo+
Party 2
Janus
Janus
Scorpoxi
Janus
Level 156
God Stats
2W - 2L
1,358 SR
Queue Stats
190W - 155L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 4 / 1
5,554
617
362
7,506
2,211
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Odin
 
Odin
5
0 / 0 / 1
5,222
580
1,428
4,008
1,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
9
0 / 5 / 1
5,546
616
3,110
7,429
2,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
2 / 1 / 7
7,740
860
2,917
7,312
8,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
10
1 / 0 / 7
6,710
746
3,772
3,032
1,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Scorpoxi
Janus
13
6 / 0 / 3
8,014
890
7,005
3,118
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
0
Kills
9
9
Deaths
1
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
1
0.13
L
Odin
 
Odin
0
0
1
0.5
L
Thor
0
5
1
0.1
W
Fafnir
2
1
7
5.5
W
Cernunnos
1
0
7
4.5
W
Janus
Scorpoxi
Janus
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,900
Damage
13,694
18,943
Taken
13,462
6,056
Mitigated
10,062
2,699
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
362
105
783
667
7,506
2,211
0
3,343
4,079
13,685
0
L
Odin
 
Odin
1,428
201
0
542
4,008
1,429
0
2,185
1,723
0
2,136
L
Thor
3,110
1,396
95
612
7,429
2,416
0
4,184
3,067
0
11,332
W
Fafnir
2,917
1,269
215
3,394
7,312
8,061
350
152
6,951
6,520
0
W
Cernunnos
3,772
1,332
76
447
3,032
1,019
150
163
2,807
0
22,761
W
Janus
Scorpoxi
Janus
7,005
328
150
1,310
3,118
982
1,042
295
2,794
36,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,322
Gold Earned
22,464
56
Minions Killed
108
1
Camps Cleared
7
305,673
Distance Traveled
478,232
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,554
617
32
4
0
122,985
0
L
Odin
5,222
580
1
0
0
45,498
1
L
Thor
5,546
616
23
3
1
137,190
1
W
Fafnir
7,740
860
5
1
0
159,009
1
W
Cernunnos
6,710
746
29
3
4
156,328
0
W
Janus
8,014
890
74
8
3
162,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role