Player Matchup

Chaac
Chaac
BigMedi
Chaac
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 83L
1,584 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IlliusGB
Ah Muzen Cab
Level 20
God Stats
2W - 0L
1,216 SR
Queue Stats
10W - 11L
1,449 Elo+
Party 3
Anubis
Anubis
aniasgb
Anubis
Level 57
God Stats
6W - 4L
1,626 SR
Queue Stats
12W - 8L
1,421 Elo+
Party 3
Bacchus
Bacchus
klumprymdskungen
Bacchus
Level 37
God Stats
29W - 14L
1,663 SR
Queue Stats
115W - 105L
1,557 Elo+
Party 3
Mercury
Mercury
mackanbus
Mercury
Level 95
God Stats
13W - 12L
1,696 SR
Queue Stats
216W - 218L
1,531 Elo+
Party 3
Team Averages
Level 63
1,540 SR
1,508 Elo+

VS

Team Averages
Level 51
1,481 SR
1,450 Elo+
Hou Yi
Hou Yi
Huda3
Hou Yi
Level 29
God Stats
4W - 2L
1,813 SR
Queue Stats
47W - 57L
1,493 Elo+
Party 1
Xing Tian
Xing Tian
Hypnosses
Xing Tian
Level 67
God Stats
3W - 2L
1,315 SR
Queue Stats
49W - 51L
1,501 Elo+
Party 1
Agni
Agni
Latinox069
Agni
Level 38
God Stats
5W - 8L
1,500 SR
Queue Stats
57W - 83L
1,445 Elo+
Party 2
Hera
Hera
abarvalg
Hera
Level 107
God Stats
18W - 26L
1,578 SR
Queue Stats
699W - 731L
1,469 Elo+
Solo
Thanatos
Thanatos
nanaud13
Thanatos
Level 16
God Stats
0W - 1L
1,197 SR
Queue Stats
2W - 9L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigMedi
Chaac
19
3 / 1 / 1
11,469
604
7,069
14,534
12,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
IlliusGB
Ah Muzen Cab
13
1 / 2 / 1
8,879
467
4,403
9,249
2,617
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
aniasgb
Anubis
16
4 / 5 / 6
10,482
552
13,277
15,967
7,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 6
8,775
462
8,176
17,048
15,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
mackanbus
Mercury
20
11 / 0 / 3
12,200
642
12,969
12,172
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Huda3
Hou Yi
13
3 / 2 / 5
8,066
425
10,522
12,561
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Hypnosses
Xing Tian
13
1 / 0 / 8
8,465
446
3,575
12,346
10,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 4 / 2
9,327
491
9,079
11,547
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
15
0 / 4 / 2
9,358
493
8,451
14,579
9,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
nanaud13
Thanatos
12
4 / 9 / 1
8,304
437
6,230
15,998
5,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
19
Kills
12
12
Deaths
19
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
BigMedi
Chaac
3
1
1
3.5
L
Hou Yi
Huda3
Hou Yi
3
2
5
2.75
L
Xing Tian
Hypnosses
Xing Tian
1
0
8
5
W
Ah Muzen Cab
IlliusGB
Ah Muzen Cab
1
2
1
0.75
L
4
4
2
1.25
L
Hera
0
4
2
0.25
W
Anubis
aniasgb
Anubis
4
5
6
1.4
W
0
4
6
0.75
W
Mercury
mackanbus
Mercury
11
0
3
12.5
L
Thanatos
nanaud13
Thanatos
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,894
Damage
37,857
68,970
Taken
67,031
43,124
Mitigated
33,368
29,057
Healing
19,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BigMedi
Chaac
7,069
1,398
0
6,869
14,534
12,863
1,782
4,349
10,185
0
86,266
L
Hou Yi
Huda3
Hou Yi
10,522
4,494
0
4,677
12,561
4,272
753
4,371
8,141
0
59,597
L
Xing Tian
Hypnosses
Xing Tian
3,575
369
0
3,010
12,346
10,458
203
4,589
7,757
20,543
0
W
Ah Muzen Cab
IlliusGB
Ah Muzen Cab
4,403
1,106
0
2,977
9,249
2,617
480
1,610
7,639
0
50,346
L
9,079
819
375
2,674
11,547
3,708
0
4,367
7,131
54,558
0
L
Hera
8,451
1,920
0
3,730
14,579
9,317
0
3,613
10,370
65,214
0
W
Anubis
aniasgb
Anubis
13,277
238
0
7,815
15,967
7,428
1,607
7,045
8,922
67,299
0
W
8,176
997
649
5,307
17,048
15,694
298
4,481
12,567
30,285
0
W
Mercury
mackanbus
Mercury
12,969
7,323
0
5,440
12,172
4,522
143
3,620
8,552
0
100,392
L
Thanatos
nanaud13
Thanatos
6,230
2,323
0
5,465
15,998
5,613
0
4,633
11,256
0
50,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,805
Gold Earned
43,520
528
Minions Killed
486
0
Camps Cleared
0
1,894,882
Distance Traveled
1,702,214
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,469
604
160
8
0
366,774
9
L
Hou Yi
8,066
425
110
6
0
346,529
6
L
Xing Tian
8,465
446
43
2
0
376,578
6
W
Ah Muzen Cab
8,879
467
77
4
0
386,987
0
L
Agni
9,327
491
105
6
0
340,673
2
L
Hera
9,358
493
157
8
0
321,373
4
W
Anubis
10,482
552
98
5
0
306,508
1
W
Bacchus
8,775
462
43
2
0
339,141
0
W
Mercury
12,200
642
150
8
0
495,472
7
L
Thanatos
8,304
437
71
4
0
317,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role