Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
C4pivarag4m3r
Bakasura
Level 160
God Stats
2W - 2L
1,428 SR
Queue Stats
399W - 448L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
ISS Xpecial
Jormungandr
Level 160
God Stats
3W - 2L
1,478 SR
Queue Stats
614W - 640L
1,580 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KawaiFenrir
Morgan Le Fay
Level 103
God Stats
11W - 10L
1,564 SR
Queue Stats
280W - 256L
1,591 Elo+
Party 3
Odin
Odin
SpiderFIRE001
Odin
Level 120
God Stats
8W - 2L
1,886 SR
Queue Stats
302W - 263L
1,584 Elo+
Party 3
Team Averages
Level 140
1,571 SR
1,549 Elo+

VS

Team Averages
Level 104
1,673 SR
1,590 Elo+
Atlas
Atlas
Microkeys
Atlas
Level 67
God Stats
2W - 2L
1,945 SR
Queue Stats
221W - 186L
1,563 Elo+
Party 2
Tiamat
Tiamat
SKAYKER
Tiamat
Level 143
God Stats
51W - 36L
1,636 SR
Queue Stats
140W - 131L
1,556 Elo+
Solo
Camazotz
Camazotz
Viinjiince
Camazotz
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,661 Elo+
Solo
Hachiman
Hachiman
afrizzytoad
Hachiman
Level 89
God Stats
5W - 2L
1,638 SR
Queue Stats
256W - 204L
1,625 Elo+
Party 2
Jormungandr
Jormungandr
xingtiansdaddy
Jormungandr
Level 63
God Stats
9W - 7L
1,647 SR
Queue Stats
126W - 98L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 1 / 5
7,524
752
8,903
8,231
3,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
C4pivarag4m3r
Bakasura
14
1 / 2 / 5
7,602
760
3,346
10,094
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ISS Xpecial
Jormungandr
15
2 / 2 / 14
8,295
830
13,890
12,270
11,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
KawaiFenrir
Morgan Le Fay
15
5 / 2 / 8
8,579
858
9,517
6,337
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
10 / 0 / 7
10,281
1,028
9,335
10,437
8,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Microkeys
Atlas
11
0 / 3 / 6
6,512
651
6,794
10,605
6,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
SKAYKER
Tiamat
13
0 / 7 / 4
6,758
676
6,099
8,700
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Viinjiince
Camazotz
14
2 / 2 / 1
7,727
773
7,256
11,975
6,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Hachiman
afrizzytoad
Hachiman
13
4 / 3 / 2
7,710
771
10,237
8,202
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
xingtiansdaddy
Jormungandr
13
1 / 6 / 2
7,125
713
6,382
11,187
6,683
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
21
Kills
7
7
Deaths
21
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
5
5.5
W
Bakasura
C4pivarag4m3r
Bakasura
1
2
5
1.75
W
Jormungandr
ISS Xpecial
Jormungandr
2
2
14
4.5
W
Morgan Le Fay
KawaiFenrir
Morgan Le Fay
5
2
8
4.5
L
Atlas
Microkeys
Atlas
0
3
6
1
L
Tiamat
SKAYKER
Tiamat
0
7
4
0.29
W
10
0
7
13.5
L
Camazotz
Viinjiince
Camazotz
2
2
1
1.25
L
Hachiman
afrizzytoad
Hachiman
4
3
2
1.67
L
Jormungandr
xingtiansdaddy
Jormungandr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,991
Damage
36,768
47,369
Taken
50,669
30,564
Mitigated
28,086
14,623
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,903
410
1,565
3,425
8,231
3,284
440
3,836
4,114
19,238
0
W
Bakasura
C4pivarag4m3r
Bakasura
3,346
2,421
0
2,180
10,094
4,503
686
4,060
5,605
0
23,720
W
Jormungandr
ISS Xpecial
Jormungandr
13,890
3,025
0
3,857
12,270
11,175
0
4,570
6,936
31,413
0
W
Morgan Le Fay
KawaiFenrir
Morgan Le Fay
9,517
618
0
1,254
6,337
2,659
355
2,599
3,446
31,814
0
L
Atlas
Microkeys
Atlas
6,794
2,101
768
1,541
10,605
6,903
1
6,993
3,114
17,382
0
L
Tiamat
SKAYKER
Tiamat
6,099
434
0
696
8,700
4,797
13
4,526
3,713
21,895
0
W
9,335
1,965
0
2,342
10,437
8,943
300
3,299
6,562
4,487
19,292
L
Camazotz
Viinjiince
Camazotz
7,256
1,226
0
4,706
11,975
6,447
0
7,276
3,851
0
25,039
L
Hachiman
afrizzytoad
Hachiman
10,237
4,330
0
282
8,202
3,256
0
4,531
3,234
0
20,624
L
Jormungandr
xingtiansdaddy
Jormungandr
6,382
1,097
0
1,068
11,187
6,683
0
8,164
2,423
20,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,281
Gold Earned
35,832
241
Minions Killed
197
12
Camps Cleared
5
1,036,497
Distance Traveled
931,318
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,524
752
30
3
0
208,500
5
W
Bakasura
7,602
760
67
7
6
217,688
1
W
Jormungandr
8,295
830
41
4
1
190,351
3
W
Morgan Le Fay
8,579
858
67
7
1
188,647
2
L
Atlas
6,512
651
21
2
1
194,354
2
L
Tiamat
6,758
676
58
6
2
166,164
0
W
Odin
10,281
1,028
36
4
4
231,311
2
L
Camazotz
7,727
773
51
5
1
214,635
3
L
Hachiman
7,710
771
27
3
1
182,873
3
L
Jormungandr
7,125
713
40
4
0
173,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role