Player Matchup

Discordia
Discordia
GipssyD
Discordia
Level 85
God Stats
0W - 2L
1,615 SR
Queue Stats
0W - 11L
524 Elo+
Party 2
Ratatoskr
Ratatoskr
Nidarios
Ratatoskr
Level 37
God Stats
7W - 17L
1,289 SR
Queue Stats
30W - 59L
1,271 Elo+
Solo
Chaac
Chaac
ox-KR0M-xo
Chaac
Level 66
God Stats
2W - 6L
1,355 SR
Queue Stats
4W - 8L
1,323 Elo+
Solo
Zhong Kui
Zhong Kui
schiifer23
Zhong Kui
Level 126
God Stats
0W - 2L
1,572 SR
Queue Stats
4W - 33L
927 Elo+
Party 2
Team Averages
Level 79
1,457 SR
1,011 Elo+

VS

Team Averages
Level 104
1,559 SR
1,313 Elo+
King Arthur
King Arthur
Beskermer
King Arthur
Level 94
God Stats
1W - 0L
1,646 SR
Queue Stats
4W - 3L
1,632 Elo+
Solo
Chiron
Chiron
Mithranhir
Chiron
Level 120
God Stats
2W - 1L
1,499 SR
Queue Stats
3W - 8L
1,152 Elo+
Party 1
Terra
Terra
ZomAce
Terra
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,100 Elo+
Party 1
Baron Samedi
Baron Samedi
theliquor_lahey
Baron Samedi
Level 141
God Stats
7W - 1L
1,591 SR
Queue Stats
89W - 139L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GipssyD
Discordia
15
0 / 4 / 2
9,786
652
12,165
9,928
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Nidarios
Ratatoskr
16
1 / 6 / 2
10,763
718
3,914
14,800
4,886
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
16
3 / 6 / 0
10,911
727
9,344
17,916
15,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
schiifer23
Zhong Kui
17
1 / 8 / 2
10,345
690
11,608
22,222
14,865
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beskermer
King Arthur
17
5 / 1 / 14
12,299
820
11,828
17,671
18,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
Mithranhir
Chiron
19
12 / 1 / 5
12,960
864
15,849
11,241
5,725
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
ZomAce
Terra
17
3 / 0 / 9
12,313
821
4,886
14,924
17,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
theliquor_lahey
Baron Samedi
18
4 / 3 / 15
12,595
840
22,615
20,609
12,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
5
Kills
24
24
Deaths
5
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Beskermer
King Arthur
5
1
14
12
L
Discordia
GipssyD
Discordia
0
4
2
0.25
W
Chiron
Mithranhir
Chiron
12
1
5
14.5
L
Ratatoskr
Nidarios
Ratatoskr
1
6
2
0.33
W
Terra
ZomAce
Terra
3
0
9
7.5
L
Chaac
3
6
0
0.5
L
Zhong Kui
schiifer23
Zhong Kui
1
8
2
0.25
W
Baron Samedi
theliquor_lahey
Baron Samedi
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,031
Damage
55,178
64,866
Taken
64,445
37,927
Mitigated
54,275
11,153
Healing
30,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Beskermer
King Arthur
11,828
1,421
0
3,270
17,671
18,160
886
5,597
11,896
0
39,785
L
Discordia
GipssyD
Discordia
12,165
73
146
1,688
9,928
2,569
148
4,591
5,238
42,316
0
W
Chiron
Mithranhir
Chiron
15,849
7,206
1,608
3,321
11,241
5,725
3,066
5,331
5,715
0
46,008
L
Ratatoskr
Nidarios
Ratatoskr
3,914
1,634
0
512
14,800
4,886
1,598
6,748
7,757
0
27,825
W
Terra
ZomAce
Terra
4,886
1,350
6,014
4,664
14,924
17,833
545
4,448
10,260
20,528
0
L
Chaac
9,344
1,379
0
3,529
17,916
15,607
194
5,185
12,233
0
28,996
L
Zhong Kui
schiifer23
Zhong Kui
11,608
1,509
213
5,065
22,222
14,865
162
11,615
10,350
49,724
0
W
Baron Samedi
theliquor_lahey
Baron Samedi
22,615
2,738
3,641
8,257
20,609
12,557
1,600
9,085
11,251
69,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,805
Gold Earned
50,167
227
Minions Killed
249
12
Camps Cleared
10
1,033,145
Distance Traveled
1,212,802
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,299
820
52
3
3
339,798
4
L
Discordia
9,786
652
79
5
2
278,790
1
W
Chiron
12,960
864
57
4
2
305,485
1
L
Ratatoskr
10,763
718
45
3
5
299,686
1
W
Terra
12,313
821
42
3
2
299,928
1
L
Chaac
10,911
727
42
3
2
235,004
1
L
Zhong Kui
10,345
690
61
4
3
219,665
0
W
Baron Samedi
12,595
840
98
7
3
267,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role