Player Matchup

Terra
Terra
Platinum III
BriskFrenzy
Terra
Platinum III
Level 145
God Stats
4W - 6L
1,600 SR
Queue Stats
414W - 415L
1,776 MMR
Party 4
Sun Wukong
Sun Wukong
Platinum II
ChloroformMann
Sun Wukong
Platinum II
Level 154
God Stats
2W - 3L
1,463 SR
Queue Stats
416W - 415L
1,771 MMR
Party 4
Camazotz
Camazotz
Platinum IV
I TurnOnTim I
Camazotz
Platinum IV
Level 127
God Stats
2W - 5L
1,433 SR
Queue Stats
179W - 172L
1,830 MMR
Party 3
Danzaburou
Danzaburou
Platinum III
T 4 G Z z
Danzaburou
Platinum III
Level 145
God Stats
66W - 46L
1,683 SR
Queue Stats
719W - 723L
1,789 MMR
Solo
Tiamat
Tiamat
Gold III
VeZo FeaD
Tiamat
Gold III
Level 123
God Stats
30W - 17L
1,659 SR
Queue Stats
150W - 145L
1,669 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,568 SR
1,767 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 93
1,657 SR
1,780 MMR
Cernunnos
Cernunnos
Platinum III
CaptainLoad1729
Cernunnos
Platinum III
Level 119
God Stats
4W - 0L
1,732 SR
Queue Stats
85W - 70L
1,763 MMR
Solo
Yemoja
Yemoja
Platinum V
ThijsNI
Yemoja
Platinum V
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 99L
1,676 MMR
Party 1
Odin
Odin
Platinum II
WalidMess
Odin
Platinum II
Level 151
God Stats
5W - 2L
1,639 SR
Queue Stats
179W - 187L
1,777 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum V
ZNG-Q
Ah Muzen Cab
Platinum V
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,928 MMR
Party 2
Cabrakan
Cabrakan
Gold IV
ln9or__
Cabrakan
Gold IV
Level 49
God Stats
1W - 0L
1,915 SR
Queue Stats
10W - 5L
1,756 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
10,720
397
13,459
27,912
39,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
ChloroformMann
Sun Wukong
20
2 / 1 / 2
13,959
517
13,415
18,566
12,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
I TurnOnTim I
Camazotz
19
2 / 5 / 3
12,140
450
8,188
22,834
9,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
T 4 G Z z
Danzaburou
20
3 / 8 / 3
14,619
541
19,923
28,465
8,589
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
VeZo FeaD
Tiamat
17
0 / 9 / 2
10,895
404
16,684
23,145
12,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GebLokiMulanCliodhna

VS

Bans
AchillesGilgameshArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaptainLoad1729
Cernunnos
20
5 / 1 / 5
17,208
637
18,990
23,680
8,263
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
ThijsNI
Yemoja
20
0 / 0 / 7
14,419
534
4,850
11,886
17,332
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Odin
19
4 / 3 / 13
14,825
549
9,945
26,835
27,107
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
ZNG-Q
Ah Muzen Cab
20
10 / 3 / 11
16,208
600
34,651
27,427
12,599
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
ln9or__
Cabrakan
20
9 / 2 / 12
16,202
600
25,255
20,818
15,627
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
9
Kills
28
28
Deaths
9
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Cernunnos
CaptainLoad1729
Cernunnos
5
1
5
7.5
L
Sun Wukong
ChloroformMann
Sun Wukong
2
1
2
3
L
Camazotz
I TurnOnTim I
Camazotz
2
5
3
0.7
L
Danzaburou
T 4 G Z z
Danzaburou
3
8
3
0.56
W
Yemoja
ThijsNI
Yemoja
0
0
7
3.5
L
Tiamat
VeZo FeaD
Tiamat
0
9
2
0.11
W
Odin
4
3
13
3.5
W
Ah Muzen Cab
ZNG-Q
Ah Muzen Cab
10
3
11
5.17
W
Cabrakan
ln9or__
Cabrakan
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,669
Damage
93,691
120,922
Taken
110,646
83,181
Mitigated
80,928
41,550
Healing
66,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,459
852
2,896
5,757
27,912
39,813
0
4,821
23,091
47,550
0
W
Cernunnos
CaptainLoad1729
Cernunnos
18,990
11,905
0
15,440
23,680
8,263
6,957
2,466
21,188
0
193,294
L
Sun Wukong
ChloroformMann
Sun Wukong
13,415
1,829
0
8,212
18,566
12,714
612
5,413
13,153
643
97,058
L
Camazotz
I TurnOnTim I
Camazotz
8,188
1,812
0
9,506
22,834
9,689
0
6,692
16,142
0
92,768
L
Danzaburou
T 4 G Z z
Danzaburou
19,923
9,829
0
11,621
28,465
8,589
0
7,256
21,209
0
147,434
W
Yemoja
ThijsNI
Yemoja
4,850
814
7,718
5,266
11,886
17,332
1,395
1,705
10,054
74,576
0
L
Tiamat
VeZo FeaD
Tiamat
16,684
1,071
0
3,558
23,145
12,376
8
6,922
16,223
78,411
0
W
Odin
9,945
1,690
5,911
8,827
26,835
27,107
647
7,864
18,634
1,069
41,876
W
Ah Muzen Cab
ZNG-Q
Ah Muzen Cab
34,651
17,572
0
15,534
27,427
12,599
7,351
11,665
15,251
0
170,510
W
Cabrakan
ln9or__
Cabrakan
25,255
3,335
0
8,152
20,818
15,627
988
6,123
14,438
123,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,333
Gold Earned
78,862
770
Minions Killed
879
0
Camps Cleared
0
2,626,390
Distance Traveled
2,592,946
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,720
397
61
2
0
510,046
8
W
Cernunnos
17,208
637
281
10
0
507,025
2
L
Sun Wukong
13,959
517
191
7
0
551,020
1
L
Camazotz
12,140
450
143
5
0
609,836
8
L
Danzaburou
14,619
541
238
9
0
454,690
8
W
Yemoja
14,419
534
168
6
0
481,131
9
L
Tiamat
10,895
404
137
5
0
500,798
8
W
Odin
14,825
549
51
2
0
532,385
4
W
Ah Muzen Cab
16,208
600
228
8
0
514,393
4
W
Cabrakan
16,202
600
151
6
0
558,012
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role