Player Matchup

Apollo
Apollo
Exclusive_Slitz
Apollo
Level 45
God Stats
18W - 12L
1,510 SR
Queue Stats
98W - 116L
1,418 Elo+
Solo
Yemoja
Yemoja
RYU_Grir
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Chaac
Chaac
RYU_IncurflooSG
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 17L
1,565 Elo+
Party 3
Ra
Ra
RYU_anic0
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 20L
1,663 Elo+
Party 3
Mulan
Mulan
math171102
Mulan
Level 62
God Stats
12W - 11L
1,524 SR
Queue Stats
40W - 34L
1,489 Elo+
Party 3
Team Averages
Level 32
1,507 SR
1,527 Elo+

VS

Team Averages
Level 85
1,510 SR
1,401 Elo+
Ne Zha
Ne Zha
Fl1ckZer7
Ne Zha
Level 115
God Stats
12W - 6L
1,577 SR
Queue Stats
246W - 262L
1,425 Elo+
Party 2
Medusa
Medusa
JRockaN_-
Medusa
Level 108
God Stats
4W - 1L
1,275 SR
Queue Stats
128W - 134L
1,314 Elo+
Party 1
Xing Tian
Xing Tian
Mls211008
Xing Tian
Level 42
God Stats
8W - 4L
1,620 SR
Queue Stats
112W - 136L
1,412 Elo+
Party 2
Hercules
Hercules
imtrollsmite
Hercules
Level 35
God Stats
1W - 4L
1,514 SR
Queue Stats
81W - 79L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
xMissMajesty
Nu Wa
Level 125
God Stats
16W - 13L
1,564 SR
Queue Stats
340W - 336L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,158
411
3,717
8,959
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
RYU_Grir
Yemoja
9
0 / 1 / 2
6,089
406
3,049
11,647
6,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 4
7,117
474
7,235
12,198
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 3 / 1
8,992
599
10,101
7,589
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
12
0 / 5 / 1
6,893
460
4,379
10,475
5,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fl1ckZer7
Ne Zha
16
5 / 0 / 5
8,686
579
10,237
10,376
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
JRockaN_-
Medusa
13
0 / 0 / 1
7,427
495
5,229
6,459
1,947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Mls211008
Xing Tian
12
1 / 1 / 6
7,354
490
2,833
11,938
8,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
imtrollsmite
Hercules
16
6 / 1 / 0
9,303
620
8,858
12,915
11,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 4 / 6
7,504
500
8,861
7,992
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
14
14
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Ne Zha
Fl1ckZer7
Ne Zha
5
0
5
7.5
W
Medusa
JRockaN_-
Medusa
0
0
1
0.5
W
Xing Tian
Mls211008
Xing Tian
1
1
6
4
L
Yemoja
RYU_Grir
Yemoja
0
1
2
1
L
1
2
4
1.5
L
5
3
1
1.83
W
Hercules
imtrollsmite
Hercules
6
1
0
6
L
Mulan
0
5
1
0.1
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,481
Damage
36,018
50,868
Taken
49,680
21,376
Mitigated
28,111
16,093
Healing
20,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,717
1,430
0
2,120
8,959
1,850
0
1,767
7,128
0
34,117
W
Ne Zha
Fl1ckZer7
Ne Zha
10,237
2,970
0
5,069
10,376
4,150
0
1,930
8,416
0
65,404
W
Medusa
JRockaN_-
Medusa
5,229
1,726
0
2,725
6,459
1,947
3,104
1,265
5,144
0
51,654
W
Xing Tian
Mls211008
Xing Tian
2,833
364
1,885
2,359
11,938
8,291
151
3,606
8,124
18,975
0
L
Yemoja
RYU_Grir
Yemoja
3,049
557
1,195
3,185
11,647
6,717
0
3,977
7,520
12,278
0
L
7,235
1,243
0
5,044
12,198
4,581
0
2,911
9,135
0
46,443
L
10,101
1,143
1,143
2,056
7,589
2,273
0
2,683
4,698
63,038
0
W
Hercules
imtrollsmite
Hercules
8,858
2,210
0
6,012
12,915
11,241
86
1,964
10,893
9,529
53,376
L
Mulan
4,379
638
0
1,350
10,475
5,955
0
1,709
8,702
0
35,474
W
8,861
1,604
0
2,042
7,992
2,482
1,701
3,841
3,953
50,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,249
Gold Earned
40,274
374
Minions Killed
465
0
Camps Cleared
0
1,375,640
Distance Traveled
1,400,360
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,158
411
68
5
0
252,216
1
W
Ne Zha
8,686
579
116
8
0
302,257
5
W
Medusa
7,427
495
100
7
0
274,089
7
W
Xing Tian
7,354
490
24
2
0
293,265
4
L
Yemoja
6,089
406
20
1
0
244,995
3
L
Chaac
7,117
474
82
5
0
331,800
4
L
Ra
8,992
599
131
9
0
280,810
2
W
Hercules
9,303
620
133
9
0
264,826
7
L
Mulan
6,893
460
73
5
0
265,819
5
W
Nu Wa
7,504
500
92
6
0
265,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role