Player Matchup

Hel
Hel
AncientCash5140
Hel
Level 24
God Stats
2W - 2L
1,301 SR
Queue Stats
5W - 6L
1,278 Elo+
Party 2
Rama
Rama
Doctor Colress
Rama
Level 119
God Stats
0W - 3L
1,274 SR
Queue Stats
117W - 98L
1,599 Elo+
Party 2
Awilix
Awilix
LeonVex
Awilix
Level 109
God Stats
1W - 2L
1,496 SR
Queue Stats
310W - 426L
1,483 Elo+
Party 3
Ganesha
Ganesha
RubixxDeschain
Ganesha
Level 105
God Stats
67W - 89L
1,443 SR
Queue Stats
346W - 486L
1,473 Elo+
Party 3
Gilgamesh
Gilgamesh
hunterbuck1
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,423 Elo+
Party 2
Team Averages
Level 75
1,403 SR
1,451 Elo+

VS

Team Averages
Level 66
1,478 SR
1,426 Elo+
Nu Wa
Nu Wa
GodReigns4ever
Nu Wa
Level 109
God Stats
86W - 60L
1,551 SR
Queue Stats
94W - 72L
1,498 Elo+
Solo
Odin
Odin
Shiiga
Odin
Level 64
God Stats
1W - 0L
1,251 SR
Queue Stats
3W - 4L
1,383 Elo+
Party 1
Athena
Athena
SnowWolf09
Athena
Level 82
God Stats
3W - 5L
1,476 SR
Queue Stats
25W - 24L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
kukkboi
Kukulkan
Level 69
God Stats
6W - 3L
1,656 SR
Queue Stats
11W - 12L
1,450 Elo+
Party 1
Cupid
Cupid
uhDags
Cupid
Level 5
God Stats
2W - 1L
1,456 SR
Queue Stats
2W - 3L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
9,032
821
2,138
12,413
4,512
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 6 / 2
10,130
921
14,027
20,315
7,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
LeonVex
Awilix
16
5 / 15 / 1
10,207
928
12,000
25,925
9,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
0 / 4 / 6
9,962
906
9,673
27,409
27,108
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
hunterbuck1
Gilgamesh
16
0 / 8 / 4
9,435
858
8,099
28,937
11,211
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

54

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 20
10,826
984
19,644
6,435
2,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Shiiga
Odin
19
12 / 1 / 20
13,128
1,193
23,218
15,850
15,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
SnowWolf09
Athena
18
4 / 1 / 24
12,192
1,108
17,290
14,310
15,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
kukkboi
Kukulkan
20
19 / 0 / 15
13,786
1,253
37,801
6,265
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
uhDags
Cupid
18
0 / 4 / 22
10,128
921
10,610
9,276
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
139
7
Kills
38
38
Deaths
7
15
Assists
101
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
2
6
2
0.5
W
3
1
20
13
L
Awilix
LeonVex
Awilix
5
15
1
0.37
L
0
4
6
0.75
W
Odin
Shiiga
Odin
12
1
20
22
W
Athena
SnowWolf09
Athena
4
1
24
16
L
Gilgamesh
hunterbuck1
Gilgamesh
0
8
4
0.25
W
Kukulkan
kukkboi
Kukulkan
19
0
15
26.5
W
Cupid
uhDags
Cupid
0
4
22
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,937
Damage
108,563
114,999
Taken
52,136
59,339
Mitigated
40,519
5,623
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,138
586
1,621
1,172
12,413
4,512
0
10,259
2,111
12,361
0
L
14,027
8,100
0
320
20,315
7,269
0
14,322
5,812
0
49,792
W
19,644
6,350
325
576
6,435
2,291
0
2,390
4,045
37,900
0
L
Awilix
LeonVex
Awilix
12,000
4,662
0
383
25,925
9,239
0
17,114
8,297
0
26,124
L
9,673
473
532
1,384
27,409
27,108
0
16,459
10,297
35,908
0
W
Odin
Shiiga
Odin
23,218
6,502
0
4,598
15,850
15,814
0
4,718
11,132
7,524
29,582
W
Athena
SnowWolf09
Athena
17,290
4,964
0
2,298
14,310
15,923
0
3,687
10,623
27,296
0
L
Gilgamesh
hunterbuck1
Gilgamesh
8,099
1,826
0
211
28,937
11,211
0
21,389
7,057
5,191
28,668
W
Kukulkan
kukkboi
Kukulkan
37,801
2,817
0
491
6,265
2,929
0
1,059
5,206
58,325
0
W
Cupid
uhDags
Cupid
10,610
8,622
36
1,452
9,276
3,562
0
1,566
7,710
0
25,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,766
Gold Earned
60,060
233
Minions Killed
199
3
Camps Cleared
3
973,531
Distance Traveled
999,660
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,032
821
42
4
0
186,451
0
L
Rama
10,130
921
85
8
0
192,827
0
W
Nu Wa
10,826
984
42
4
0
162,665
1
L
Awilix
10,207
928
43
4
1
180,591
0
L
Ganesha
9,962
906
7
1
0
203,532
0
W
Odin
13,128
1,193
44
4
0
230,707
1
W
Athena
12,192
1,108
23
2
0
212,493
1
L
Gilgamesh
9,435
858
56
5
2
210,130
2
W
Kukulkan
13,786
1,253
54
5
2
229,776
0
W
Cupid
10,128
921
36
3
1
164,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role