Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CaniPleaseWin
Fenrir
Level 78
God Stats
1W - 0L
1,669 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
dynite_18
Achilles
Level 156
God Stats
1W - 0L
1,689 SR
Queue Stats
5W - 2L
1,456 Elo+
Party 1
Team Averages
Level 115
1,589 SR
1,489 Elo+

VS

Team Averages
Level 42
1,639 SR
1,320 Elo+
Ullr
Ullr
BigManThew
Ullr
Level 29
God Stats
1W - 1L
1,552 SR
Queue Stats
3W - 8L
1,340 Elo+
Party 2
Bacchus
Bacchus
Bodoodly
Bacchus
Level 26
God Stats
1W - 2L
1,602 SR
Queue Stats
2W - 6L
1,304 Elo+
Party 2
Sun Wukong
Sun Wukong
TurboSchlap
Sun Wukong
Level 87
God Stats
1W - 2L
1,779 SR
Queue Stats
2W - 6L
1,346 Elo+
Party 2
Hou Yi
Hou Yi
cho0de
Hou Yi
Level 27
God Stats
0W - 2L
1,624 SR
Queue Stats
1W - 4L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
7 / 0 / 8
9,360
936
12,025
6,677
4,520
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
 
Ymir
13
2 / 1 / 9
8,669
867
4,949
12,249
17,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
9 / 1 / 9
9,610
961
11,925
6,961
7,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
dynite_18
Achilles
13
3 / 2 / 9
8,246
825
6,762
9,887
6,883
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,072
707
5,430
8,901
2,967
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
Bodoodly
Bacchus
13
1 / 5 / 3
7,526
753
4,385
11,385
13,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
TurboSchlap
Sun Wukong
12
2 / 6 / 0
7,538
754
6,850
14,143
6,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
cho0de
Hou Yi
13
1 / 5 / 0
7,722
772
4,362
7,254
3,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
21
Kills
4
4
Deaths
21
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
0
8
11
W
Ymir
 
Ymir
2
1
9
6.5
L
0
5
3
0.3
L
Bacchus
Bodoodly
Bacchus
1
5
3
0.5
W
9
1
9
13.5
L
Sun Wukong
TurboSchlap
Sun Wukong
2
6
0
0.33
L
Hou Yi
cho0de
Hou Yi
1
5
0
0.2
W
Achilles
dynite_18
Achilles
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,661
Damage
21,027
35,774
Taken
41,683
36,853
Mitigated
26,004
11,649
Healing
4,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,025
1,660
0
3,973
6,677
4,520
1,220
845
5,559
39,155
0
W
Ymir
 
Ymir
4,949
652
252
2,198
12,249
17,783
413
1,398
10,415
16,412
0
L
5,430
2,624
119
1,010
8,901
2,967
0
2,676
5,980
0
18,960
L
Bacchus
Bodoodly
Bacchus
4,385
503
298
1,286
11,385
13,126
0
4,166
6,965
15,524
0
W
11,925
3,412
0
2,421
6,961
7,667
2,339
924
5,600
0
26,146
L
Sun Wukong
TurboSchlap
Sun Wukong
6,850
799
146
1,097
14,143
6,878
333
7,939
6,085
0
20,486
L
Hou Yi
cho0de
Hou Yi
4,362
2,061
79
751
7,254
3,033
413
3,614
3,500
0
19,750
W
Achilles
dynite_18
Achilles
6,762
1,611
546
2,259
9,887
6,883
909
1,641
8,096
2,099
11,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
29,858
147
Minions Killed
131
6
Camps Cleared
5
803,362
Distance Traveled
649,256
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,360
936
67
7
1
211,043
1
W
Ymir
8,669
867
27
3
0
177,475
0
L
Ullr
7,072
707
30
3
2
154,041
0
L
Bacchus
7,526
753
23
2
0
177,206
0
W
Fenrir
9,610
961
39
4
3
217,815
0
L
Sun Wukong
7,538
754
40
4
2
161,117
0
L
Hou Yi
7,722
772
38
4
1
156,892
1
W
Achilles
8,246
825
14
1
2
197,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role