Player Matchup

Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
DemonLemon636
Chernobog
Level 127
God Stats
0W - 3L
1,384 SR
Queue Stats
32W - 31L
1,492 Elo+
Party 1
He Bo
He Bo
LaPlngaD3inste1n
He Bo
Level 135
God Stats
0W - 1L
1,398 SR
Queue Stats
31W - 34L
1,475 Elo+
Party 1
Hel
Hel
Omega29Zero
Hel
Level 157
God Stats
2W - 1L
1,815 SR
Queue Stats
61W - 57L
1,522 Elo+
Party 1
Hera
Hera
RookMan_5
Hera
Level 120
God Stats
0W - 1L
1,616 SR
Queue Stats
16W - 18L
1,539 Elo+
Party 3
Team Averages
Level 133
1,543 SR
1,505 Elo+

VS

Team Averages
Level 92
1,579 SR
1,548 Elo+
Mulan
Mulan
Akira_6798
Mulan
Level 109
God Stats
3W - 2L
1,492 SR
Queue Stats
240W - 213L
1,556 Elo+
Party 2
Fafnir
Fafnir
COMUNIX1
Fafnir
Level 76
God Stats
4W - 0L
1,872 SR
Queue Stats
257W - 248L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
Kinsys
Ao Kuang
Level 107
God Stats
7W - 5L
1,529 SR
Queue Stats
464W - 458L
1,523 Elo+
Party 2
Hel
Hel
Maccadoe
Hel
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,509 Elo+
Solo
Da Ji
Da Ji
Vermillion--22
Da Ji
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 23L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
5 / 5 / 10
10,188
784
16,915
12,758
4,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
DemonLemon636
Chernobog
19
5 / 4 / 14
10,696
823
21,154
15,610
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 7 / 7
9,247
711
11,123
10,872
2,735
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 11
9,231
710
9,761
11,452
4,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hera
16
5 / 7 / 11
10,130
779
15,403
12,793
4,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
7 / 5 / 14
11,395
877
13,838
21,528
25,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
COMUNIX1
Fafnir
17
2 / 3 / 21
10,147
781
9,266
23,902
32,730
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Kinsys
Ao Kuang
17
6 / 4 / 8
10,233
787
7,729
16,520
7,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 4 / 18
10,425
802
13,206
17,005
7,997
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
9 / 6 / 11
11,866
913
15,252
15,191
7,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
100
22
Kills
28
28
Deaths
22
53
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
5
10
2
W
Mulan
7
5
14
2.8
W
Fafnir
COMUNIX1
Fafnir
2
3
21
4.17
L
Chernobog
DemonLemon636
Chernobog
5
4
14
3
W
Ao Kuang
Kinsys
Ao Kuang
6
4
8
2.5
L
4
7
7
1.07
W
4
4
18
3.25
L
3
5
11
1.7
L
Hera
5
7
11
1.5
W
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,356
Damage
59,291
63,485
Taken
94,146
23,646
Mitigated
81,032
22,094
Healing
38,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
16,915
3,737
327
1,479
12,758
4,947
429
4,978
7,563
0
30,660
W
Mulan
13,838
2,083
1,160
3,761
21,528
25,703
451
5,831
15,579
0
22,728
W
Fafnir
COMUNIX1
Fafnir
9,266
2,692
2,043
5,129
23,902
32,730
384
8,308
15,270
19,944
0
L
Chernobog
DemonLemon636
Chernobog
21,154
7,780
575
3,334
15,610
6,466
702
9,292
6,063
0
42,964
W
Ao Kuang
Kinsys
Ao Kuang
7,729
2,178
2,473
5,031
16,520
7,255
2,606
7,989
8,367
20,373
0
L
11,123
445
637
768
10,872
2,735
177
4,651
6,170
13,073
0
W
13,206
1,526
10,006
5,997
17,005
7,997
737
7,088
9,839
31,397
0
L
9,761
182
10,317
3,707
11,452
4,652
310
5,093
6,282
16,979
0
L
Hera
15,403
4,475
0
950
12,793
4,846
352
6,187
6,426
22,479
0
W
15,252
3,664
1,534
1,345
15,191
7,347
863
6,291
8,804
0
31,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,492
Gold Earned
54,066
124
Minions Killed
111
0
Camps Cleared
0
1,072,601
Distance Traveled
1,243,324
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,188
784
35
3
0
232,103
0
W
Mulan
11,395
877
19
1
0
242,377
0
W
Fafnir
10,147
781
16
1
0
252,992
0
L
Chernobog
10,696
823
44
3
0
204,871
0
W
Ao Kuang
10,233
787
21
2
0
259,666
0
L
He Bo
9,247
711
9
1
0
191,132
0
W
Hel
10,425
802
25
2
0
253,195
0
L
Hel
9,231
710
18
1
0
227,004
0
L
Hera
10,130
779
18
1
0
217,491
0
W
Da Ji
11,866
913
30
2
0
235,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role