Player Matchup

Rama
Rama
Fabio-Orochi
Rama
Level 146
God Stats
6W - 7L
1,432 SR
Queue Stats
499W - 521L
1,425 Elo+
Party 2
Pele
Pele
NoobGameplay
Pele
Level 60
God Stats
2W - 4L
1,417 SR
Queue Stats
56W - 69L
1,401 Elo+
Party 3
Baron Samedi
Baron Samedi
Soares-Kvra
Baron Samedi
Level 74
God Stats
23W - 19L
1,533 SR
Queue Stats
90W - 88L
1,448 Elo+
Party 2
Chaac
Chaac
TTjops
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 53L
1,307 Elo+
Party 3
Cthulhu
Cthulhu
carnificina300
Cthulhu
Level 43
God Stats
9W - 14L
1,410 SR
Queue Stats
57W - 73L
1,375 Elo+
Party 3
Team Averages
Level 70
1,459 SR
1,391 Elo+

VS

Team Averages
Level 73
1,479 SR
1,382 Elo+
Rama
Rama
 
Rama
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JLCGPR
Ares
Level 87
God Stats
9W - 7L
1,525 SR
Queue Stats
324W - 396L
1,359 Elo+
Party 1
Camazotz
Camazotz
TheScytheVG
Camazotz
Level 101
God Stats
2W - 5L
1,339 SR
Queue Stats
432W - 525L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
W7M_Kaneki
Nu Wa
Level 47
God Stats
2W - 2L
1,679 SR
Queue Stats
126W - 181L
1,354 Elo+
Solo
Fenrir
Fenrir
WALLACE927
Fenrir
Level 83
God Stats
19W - 34L
1,350 SR
Queue Stats
315W - 466L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 1
7,126
594
5,650
7,093
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 6 / 2
5,888
491
4,486
10,377
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Soares-Kvra
Baron Samedi
10
1 / 5 / 1
6,071
506
3,734
6,700
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
TTjops
Chaac
9
0 / 3 / 1
5,316
443
1,517
8,510
4,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 4
5,532
461
1,713
4,993
3,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 3 / 2
5,848
487
2,389
6,686
1,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
JLCGPR
Ares
11
3 / 3 / 4
6,884
574
3,341
9,030
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
TheScytheVG
Camazotz
13
6 / 0 / 6
7,451
621
7,361
9,695
4,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
11
4 / 1 / 6
6,796
566
4,853
3,699
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
WALLACE927
Fenrir
12
5 / 1 / 8
7,298
608
5,486
5,587
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
18
18
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
3
2
0.33
L
6
3
1
2.17
W
Ares
JLCGPR
Ares
3
3
4
1.67
L
1
6
2
0.33
L
Baron Samedi
Soares-Kvra
Baron Samedi
1
5
1
0.3
L
Chaac
TTjops
Chaac
0
3
1
0.17
W
Camazotz
TheScytheVG
Camazotz
6
0
6
9
W
Nu Wa
4
1
6
7
W
Fenrir
WALLACE927
Fenrir
5
1
8
9
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,100
Damage
23,430
37,673
Taken
34,697
16,144
Mitigated
17,641
8,855
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,389
1,575
0
1,967
6,686
1,728
0
1,153
5,533
0
29,442
L
5,650
4,555
0
1,061
7,093
1,930
795
1,336
5,653
0
27,877
W
Ares
JLCGPR
Ares
3,341
238
154
1,361
9,030
8,278
332
453
8,577
19,024
0
L
4,486
1,548
0
2,714
10,377
3,076
318
2,452
7,725
0
33,365
L
Baron Samedi
Soares-Kvra
Baron Samedi
3,734
290
497
1,494
6,700
2,396
288
1,934
4,523
26,119
0
L
Chaac
TTjops
Chaac
1,517
449
0
2,854
8,510
4,978
0
1,083
7,035
0
16,787
W
Camazotz
TheScytheVG
Camazotz
7,361
2,719
0
6,276
9,695
4,446
1,106
1,116
8,513
0
49,862
W
Nu Wa
4,853
1,514
0
655
3,699
1,016
0
1,241
2,320
26,743
0
W
Fenrir
WALLACE927
Fenrir
5,486
978
0
3,308
5,587
2,173
0
1,166
4,307
0
35,412
L
1,713
314
0
235
4,993
3,764
618
915
4,020
19,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,933
Gold Earned
34,277
227
Minions Killed
315
0
Camps Cleared
0
987,713
Distance Traveled
1,179,174
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,848
487
63
5
0
222,197
2
L
Rama
7,126
594
54
5
0
199,538
2
W
Ares
6,884
574
34
3
0
213,464
2
L
Pele
5,888
491
62
5
0
245,239
0
L
Baron Samedi
6,071
506
56
5
0
175,142
5
L
Chaac
5,316
443
29
2
0
150,491
0
W
Camazotz
7,451
621
87
7
0
244,021
3
W
Nu Wa
6,796
566
59
5
0
228,993
4
W
Fenrir
7,298
608
72
6
0
270,499
0
L
Cthulhu
5,532
461
26
2
0
217,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role