Player Matchup

Hercules
Hercules
Ambsh
Hercules
Level 123
God Stats
2W - 1L
1,816 SR
Queue Stats
199W - 199L
1,471 Elo+
Party 1
Vulcan
Vulcan
Huntinyaboi
Vulcan
Level 149
God Stats
2W - 2L
1,655 SR
Queue Stats
171W - 165L
1,507 Elo+
Party 1
Chiron
Chiron
KeepEmOutKeith
Chiron
Level 148
God Stats
2W - 1L
1,659 SR
Queue Stats
146W - 124L
1,463 Elo+
Solo
Artio
Artio
YoungBoiStrudel
Artio
Level 108
God Stats
5W - 0L
1,919 SR
Queue Stats
27W - 30L
1,401 Elo+
Party 1
Zhong Kui
Zhong Kui
ZaLemono
Zhong Kui
Level 78
God Stats
2W - 5L
1,222 SR
Queue Stats
182W - 179L
1,487 Elo+
Party 1
Team Averages
Level 121
1,654 SR
1,466 Elo+

VS

Team Averages
Level 120
1,495 SR
1,472 Elo+
Hachiman
Hachiman
 
Hachiman
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Fear_None_Vante
Artio
Level 125
God Stats
1W - 1L
1,874 SR
Queue Stats
27W - 32L
1,416 Elo+
Party 2
Ah Puch
Ah Puch
Fibontacci
Ah Puch
Level 123
God Stats
0W - 2L
1,208 SR
Queue Stats
104W - 78L
1,549 Elo+
Party 2
Ratatoskr
Ratatoskr
Thirty2god
Ratatoskr
Level 122
God Stats
0W - 3L
1,158 SR
Queue Stats
250W - 276L
1,441 Elo+
Solo
Hades
Hades
lReindeer
Hades
Level 82
God Stats
1W - 1L
1,738 SR
Queue Stats
22W - 31L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ambsh
Hercules
20
6 / 4 / 13
12,407
775
12,483
22,776
14,755
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
19
6 / 9 / 10
13,086
818
15,463
16,146
6,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 10
12,331
771
17,844
17,095
7,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 5 / 18
11,243
703
11,972
21,340
27,067
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
ZaLemono
Zhong Kui
18
4 / 5 / 14
11,586
724
10,627
17,915
11,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
7 / 7 / 10
11,837
740
17,114
16,711
7,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 5 / 20
11,144
697
9,813
23,280
29,106
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Fibontacci
Ah Puch
20
5 / 5 / 15
12,552
785
31,940
14,906
6,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ratatoskr
Thirty2god
Ratatoskr
20
13 / 5 / 9
13,295
831
17,382
19,080
14,399
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
lReindeer
Hades
10
0 / 2 / 8
8,575
536
4,978
6,776
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
89
23
Kills
27
27
Deaths
24
65
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
7
7
10
1.71
W
Hercules
Ambsh
Hercules
6
4
13
3.13
L
2
5
20
2.4
L
Ah Puch
Fibontacci
Ah Puch
5
5
15
2.5
W
Vulcan
6
9
10
1.22
W
4
4
10
2.25
L
Ratatoskr
Thirty2god
Ratatoskr
13
5
9
3.5
W
3
5
18
2.4
W
Zhong Kui
ZaLemono
Zhong Kui
4
5
14
2.2
L
Hades
lReindeer
Hades
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,389
Damage
81,227
95,272
Taken
80,753
66,187
Mitigated
62,277
38,792
Healing
34,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
17,114
10,016
2,482
3,796
16,711
7,009
1,942
9,828
6,661
0
34,871
W
Hercules
Ambsh
Hercules
12,483
2,427
1,454
8,311
22,776
14,755
923
11,359
10,810
1,081
17,754
L
9,813
997
1,239
7,202
23,280
29,106
288
10,996
12,084
13,451
0
L
Ah Puch
Fibontacci
Ah Puch
31,940
1,612
3,775
3,567
14,906
6,723
849
7,180
7,572
64,374
0
W
Vulcan
15,463
4,571
1,308
1,857
16,146
6,097
241
8,127
7,399
31,415
0
W
17,844
7,463
4,008
6,523
17,095
7,048
3,697
8,167
8,371
0
49,973
L
Ratatoskr
Thirty2god
Ratatoskr
17,382
1,247
1,816
7,029
19,080
14,399
1,039
7,643
11,329
0
30,684
W
11,972
1,471
2,609
5,193
21,340
27,067
426
8,306
11,715
18,329
0
W
Zhong Kui
ZaLemono
Zhong Kui
10,627
461
3,030
4,499
17,915
11,220
1,134
7,183
10,246
28,802
0
L
Hades
lReindeer
Hades
4,978
104
1,405
2,466
6,776
5,040
0
1,987
4,699
7,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,653
Gold Earned
57,403
174
Minions Killed
158
0
Camps Cleared
0
1,361,910
Distance Traveled
1,289,363
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,837
740
40
3
0
229,610
0
W
Hercules
12,407
775
18
1
0
303,841
0
L
Artio
11,144
697
8
1
0
305,284
0
L
Ah Puch
12,552
785
78
5
0
284,994
1
W
Vulcan
13,086
818
37
2
0
247,663
0
W
Chiron
12,331
771
68
4
0
249,896
5
L
Ratatoskr
13,295
831
19
1
0
350,830
0
W
Artio
11,243
703
6
0
0
298,694
0
W
Zhong Kui
11,586
724
45
3
0
261,816
0
L
Hades
8,575
536
13
1
0
118,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role